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5 changed files with 197 additions and 0 deletions
9
plugin.yml
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9
plugin.yml
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---
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name: GameManager
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author: Ad5001
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version: 1.0
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api: [2.0.0]
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main: Ad5001\GameManager\Main
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commands: []
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permissions: []
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3
resources/config.yml
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3
resources/config.yml
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---
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# This is the default config generated with ImagicalPlugCreator. (C) ImagicalPlugCreator - Ad5001 2016
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...
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85
src/Ad5001/GameManager/Game.php
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85
src/Ad5001/GameManager/Game.php
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<?php
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namespace Ad5001\GameManager;
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use pocketmine\Server;
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use pocketmine\Player;
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use pocketmine\block\Block;
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use pocketmine\utils\Config;
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use Ad5001\GameManager\Main;
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abstract class Game {
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protected $name;
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protected $level;
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public function __construct(string $name, Level $level) {
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$this->server = $level->getServer();
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$this->level = $level;
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$this->name = $name;
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$this->main = $this->server->getPlugin("GameManager");
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}
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public function getPlugin() {
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return $this->main;
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}
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public function getLevel() {
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return $this->main;
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}
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public function getLevel() {
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return $this->main;
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}
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public function onGameStart();
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public function stopGame();
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public function onJoin(Player $player) {}
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public function onQuit(Player $player) {}
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public function onBlockBreak(Player $player, Block $block) {}
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public function onBlockPlace(Player $player, Block $block) {}
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public function getConfig() {
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return new Config($this->main->getDataFolder() . "games/$this->name");
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}
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public function saveDefaultConfig() {
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$this->main->saveResource("/games/$this->name/config.yml");
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}
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public function getName() : string;
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public function getMinPlayers() : int;
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public function getMaxPlayers() : int;
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public function useEvent(\pocketmine\event\Event $event) : bool;
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}
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50
src/Ad5001/GameManager/GameManager.php
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src/Ad5001/GameManager/GameManager.php
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<?php
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namespace Ad5001\GameManager;
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use pocketmine\Server;
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use pocketmine\Player;
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use pocketmine\level\Level;
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use Ad5001\GameManager\Main;
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class GameManager {
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public function __construct(Main $main) {
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$this->main = $main;
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$this->server = $main->getServer();
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$files = array_diff(scandir($this->getDataFolder() . "/games"), [".", ".."]);
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$this->games = [];
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$this->levels = [];
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$this->startedgames = [];
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foreach ($files as $file) {
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require($file);
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$classn = getClasses(file_get_contents($this->getDataFolder() . "/games/" . $file));
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$this->games[explode(".php", $file)[0]] = $classn;
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@mkdir($this->main->getDataFolder() . "games/$classn");
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}
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}
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public function startGame(Level $level) {
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if(isset($this->levels[$level->getName()]) and !isset($this->startedgames[$level->getName()])) {
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$this->startedgames[$level->getName()] = true;
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$this->levels[$level->getName()]->onGameStart();
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return true;
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}
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return false;
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}
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public function registerLevel(Level $level, string $game) {
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if(!array_key_exists($level->getName(), $this->levels)) {
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if(isset($this->games[$game])) {
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$this->levels[$level->getName()] = new $this->games[$game]($level)
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}
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}
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}
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}
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50
src/Ad5001/GameManager/Main.php
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src/Ad5001/GameManager/Main.php
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<?php
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namespace Ad5001\GameManager;
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use pocketmine\command\CommandSender;
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use pocketmine\command\Command;
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use pocketmine\event\Listener;
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use pocketmine\plugin\PluginBase;
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use pocketmine\Server;
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use pocketmine\Player;
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use Ad5001\GameManager\GameManager;
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class Main extends PluginBase{
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public function onEnable(){
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$this->reloadConfig();
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$this->getServer()->getPluginManager()->registerEvents($this, $this);
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$this->manager = new GameManager($this);
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}
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public function onLoad(){
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$this->saveDefaultConfig();
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}
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public function onCommand(CommandSender $sender, Command $cmd, $label, array $args){
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switch($cmd->getName()){
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case "default":
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break;
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}
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return false;
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}
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public function getClasses(string $file) {
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$tokens = token_get_all($php_file);
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$class_token = false;
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foreach ($tokens as $token) {
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if (is_array($token)) {
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if ($token[0] == T_CLASS) {
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$class_token = true;
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} else if ($class_token && $token[0] == T_STRING) {
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return $token[1];
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}
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}
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}
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}
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}
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