GameManager/games/Example.php

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<?php
use Ad5001\GameManager\Game;
use pocketmine\Player;
class Example extends Game {
public function onGameStart() {
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$this->getLogger()->info("Game started");
}
public function onGameStop() {
$this->getLogger()->info("Game stoped");
foreach($this->getLevel()->getPlayers() as $p) {
$p->setGamemode(0);
$p->teleport($this->getServer()->getDefaultLevel()->getSafeSpawn());
}
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}
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public function onJoin(Player $player) {
parent::onJoin($player);
$this->getPlugin()->getLogger()->info($player->getName() . " joined the game " . $this->getName() . " in world " . $this->getLevel()->getName());
}
public function onQuit(Player $player) {
parent::onJoin($player);
$this->getPlugin()->getLogger()->info($player->getName() . " left the game " . $this->getName() . " in world " . $this->getLevel()->getName());
}
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public function onPlayerDeath(\pocketmine\event\player\PlayerDeathEvent $event) {
$event->getPlayer()->setGamemode(3);
if(($this->getPlugin()->getInGamePlayers($this->getLevel()) - 1) == 0) {
$this->stop();
}
}
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public function getName() : string {
return "Example";
}
public function getMinPlayers() : int {
return 1;
}
public function getMaxPlayers() : int {
return 5;
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}
}