forked from Ad5001/PlayerSelectors
31 lines
1.5 KiB
Markdown
31 lines
1.5 KiB
Markdown
<h1>
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<img src="https://github.com/Ad5001/PlayerSelectors/raw/master/icon.png" width="36px" height="36px"> PlayerSelectors -
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<a href="https://poggit.pmmp.io/p/PlayerSelectors"><img src="https://poggit.pmmp.io/shield.approved/PlayerSelectors"></a>
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</h1>
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Implementation of minecraft selectors into PocketMine!
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<h1><img src="https://png.icons8.com/?id=365&size=1x"> How to install?</h1>
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1. Download the .phar file from the link given at the top of the repo
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2. Put that phar into your "plugins" folder
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3. Restart your server and Selectors should be reay to go!
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<h1><img src="https://png.icons8.com/?id=3330&size=1x"> Implemented features</h1>
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PlayerSelectors implements all the default minecraft selectors:<br>
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- @a - All players<br>
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- @p - Nearset player<br>
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- @e - Entities<br>
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- @r - Random player<br>
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- @s - Self/Sender<br>
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but also features a custom made one:<br>
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Since PocketMine implements a multi world system, you can easily select players from your current world using the "@w" selector!
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<br><br>
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Minecraft also supports specific search parameters such as the distance from the sender, the count of matched player/entities, ...<br>
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All the standard minecraft search params can be used with the syntax
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```
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@<selector name>[key=param,other=value]
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```
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EXEPT the team & score params since the /scoreboard command isn't implemeted into pocketmine yet<br> Thought, one new params comes with this plugin: the "lvl" param which is for searching in a specific level.
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Have fun!
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