Ad5001
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By using Components and Loader instead of instantiating each type of editor for every property, the whole operation becomes much faster, cleaner, and streamlined. Visible (admittedly unmeasured) boosts in speed with it. Preparing the groundwork for new editors.
146 lines
5.1 KiB
QML
146 lines
5.1 KiB
QML
/**
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* LogarithmPlotter - 2D plotter software to make BODE plots, sequences and distribution functions.
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* Copyright (C) 2022 Ad5001
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <https://www.gnu.org/licenses/>.
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*/
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import QtQuick 2.12
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import QtQuick.Controls 2.12
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import QtQuick.Dialogs 1.3 as D
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import eu.ad5001.LogarithmPlotter.Setting 1.0 as Setting
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import "../../js/objects.js" as Objects
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import "../../js/objs/common.js" as ObjectsCommons
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import "../../js/historylib.js" as HistoryLib
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import "../../js/utils.js" as Utils
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import "../../js/mathlib.js" as MathLib
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/*!
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\qmltype Dialog
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\inqmlmodule eu.ad5001.LogarithmPlotter.ObjectLists.Editor
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\brief Dialog used to edit properties of objects.
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This class contains the dialog that allows to edit all properties of objects.
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\todo In the future, this class should be optimized so that each property doesn't instanciate one instance of each setting type.
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\sa Loader, ObjectLists
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*/
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D.Dialog {
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id: objEditor
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/*!
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\qmlproperty string EditorDialog::objType
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Type of object being edited by the dialog.
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*/
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property string objType: 'Point'
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/*!
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\qmlproperty int EditorDialog::objIndex
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Index of the objects amongst the ones of it's type.
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*/
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property int objIndex: 0
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/*!
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\qmlproperty var EditorDialog::obj
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Instance of the object being edited.
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*/
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property var obj: Objects.currentObjects[objType][objIndex]
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title: "LogarithmPlotter"
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width: 350
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height: 400
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Label {
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id: dlgTitle
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anchors.left: parent.left
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anchors.top: parent.top
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verticalAlignment: TextInput.AlignVCenter
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text: qsTr("Edit properties of %1 %2").arg(Objects.types[objEditor.objType].displayType()).arg(objEditor.obj.name)
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font.pixelSize: 20
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color: sysPalette.windowText
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}
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Column {
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id: dlgProperties
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anchors.top: dlgTitle.bottom
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width: objEditor.width - 20
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spacing: 10
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D.MessageDialog {
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id: invalidNameDialog
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title: qsTr("LogarithmPlotter - Invalid object name")
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text: ""
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function showDialog(objectName) {
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text = qsTr("An object with the name '%1' already exists.").arg(objectName)
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open()
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}
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}
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Setting.TextSetting {
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id: nameProperty
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height: 30
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label: qsTr("Name")
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icon: "common/label.svg"
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width: dlgProperties.width
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value: objEditor.obj.name
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onChanged: function(newValue) {
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let newName = Utils.parseName(newValue)
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if(newName != '' && objEditor.obj.name != newName) {
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if(newName in Objects.currentObjectsByName) {
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invalidNameDialog.showDialog(newName)
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} else {
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history.addToHistory(new HistoryLib.NameChanged(
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objEditor.obj.name, objEditor.objType, newName
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))
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Objects.renameObject(obj.name, newName)
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objEditor.obj = Objects.currentObjects[objEditor.objType][objEditor.objIndex]
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objectListList.update()
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}
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}
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}
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}
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Setting.ComboBoxSetting {
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id: labelContentProperty
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height: 30
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width: dlgProperties.width
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label: qsTr("Label content")
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model: [qsTr("null"), qsTr("name"), qsTr("name + value")]
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property var idModel: ["null", "name", "name + value"]
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icon: "common/label.svg"
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currentIndex: idModel.indexOf(objEditor.obj.labelContent)
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onActivated: function(newIndex) {
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if(idModel[newIndex] != objEditor.obj.labelContent) {
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objEditor.obj.labelContent = idModel[newIndex]
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objectListList.update()
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}
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}
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}
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// Dynamic properties
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CustomPropertyList {
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id: dlgCustomProperties
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obj: objEditor.obj
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}
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}
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/*!
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\qmlmethod void EditorDialog::show()
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Shows the editor after the object to be edited is set.
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*/
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function show() {
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dlgCustomProperties.model = [] // Reset
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let objProps = Objects.types[objEditor.objType].properties()
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dlgCustomProperties.model = Object.keys(objProps).map(prop => [prop, objProps[prop]]) // Converted to 2-dimentional array.
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objEditor.open()
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}
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}
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