LogarithmPlotter/LogarithmPlotter/qml/eu/ad5001/LogarithmPlotter/js/objs/sommegainsbode.mjs
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Creating Canvas JS Module.
2024-03-29 01:55:13 +01:00

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JavaScript

/**
* LogarithmPlotter - 2D plotter software to make BODE plots, sequences and distribution functions.
* Copyright (C) 2021-2024 Ad5001
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
import { parseDomain, Expression, Domain } from "../mathlib.mjs"
import * as P from "../parameters.mjs"
import Objects from "../objects.mjs"
import Latex from "../math/latex.mjs"
import { ExecutableObject } from "common.mjs"
import Function from "function.mjs"
export default class SommeGainsBode extends ExecutableObject {
static type(){return 'Somme gains Bode'}
static displayType(){return qsTr('Bode Magnitudes Sum')}
static displayTypeMultiple(){return qsTr('Bode Magnitudes Sum')}
static createable() {return false}
static properties() {return {
[QT_TRANSLATE_NOOP('prop','labelPosition')]: P.Enum.Position,
[QT_TRANSLATE_NOOP('prop','labelX')]: 'number',
}}
constructor(name = null, visible = true, color = null, labelContent = 'name + value',
labelPosition = 'above', labelX = 1) {
if(name == null) name = 'G'
super(name, visible, color, labelContent)
this.labelPosition = labelPosition
this.labelX = labelX
this.recalculateCache()
}
export() {
return [this.name, this.visible, this.color.toString(), this.labelContent, this.labelPosition, this.labelX]
}
getReadableString() {
return `${this.name} = ${Objects.getObjectsName('Gain Bode').join(' + ')}`
}
getLatexString() {
return `${Latex.variable(this.name)} = ${Objects.getObjectsName('Gain Bode').map(name => Latex.variable(name)).join(' + ')}`
}
execute(x = 0) {
for(let [dbfn, inDrawDom] of this.cachedParts) {
if(inDrawDom.includes(x)) {
return dbfn.execute(x)
}
}
return null
}
canExecute(x = 1) {
return true // Should always be true
}
simplify(x = 1) {
for(let [dbfn, inDrawDom] of this.cachedParts) {
if(inDrawDom.includes(x)) {
return dbfn.simplify(x)
}
}
return ''
}
recalculateCache() {
this.cachedParts = []
// Calculating this is fairly resource expansive so it's cached.
if(Objects.currentObjects['Gain Bode'] !== undefined) {
console.log('Recalculating cache gain')
// Minimum to draw (can be expended if needed, just not infinite or it'll cause issues.
let drawMin = 0.001
let baseY = 0
let om0xGains = {1000000000: 0} // To draw the last part
let om0xPass = {1000000000: 'high'} // To draw the last part
for(/** @type {GainBode} */ let gainObj of Objects.currentObjects['Gain Bode']) { // Sorting by their om_0 position.
let om0x = gainObj.om_0.x.execute()
if(om0xGains[om0x] === undefined) {
om0xGains[om0x] = gainObj.gain.execute()
om0xPass[om0x] = gainObj.pass === 'high'
} else {
om0xGains[om0x+0.001] = gainObj.gain.execute()
om0xPass[om0x+0.001] = gainObj.pass === 'high'
}
baseY += gainObj.execute(drawMin)
}
// Sorting the om_0x
let om0xList = Object.keys(om0xGains).map(x => parseFloat(x)) // THEY WERE CONVERTED TO STRINGS...
om0xList.sort((a,b) => a - b)
// Adding the total gains.
let gainsBeforeP = []
let gainsAfterP = []
let gainTotal = 0
for(let om0x of om0xList){
if(om0xPass[om0x]) { // High-pass
gainsBeforeP.push(om0xGains[om0x])
gainsAfterP.push(0)
gainTotal += om0xGains[om0x] // Gain at first
} else {
gainsBeforeP.push(0)
gainsAfterP.push(om0xGains[om0x])
}
}
// Calculating parts
let previousPallier = drawMin
for(let pallier = 0; pallier < om0xList.length; pallier++) {
let dbfn = new Expression(`${gainTotal}*(ln(x)-ln(${previousPallier}))/ln(10)+${baseY}`)
let inDrawDom = parseDomain(`]${previousPallier};${om0xList[pallier]}]`)
this.cachedParts.push([dbfn, inDrawDom])
previousPallier = om0xList[pallier]
baseY = dbfn.execute(om0xList[pallier])
gainTotal += gainsAfterP[pallier] - gainsBeforeP[pallier]
}
}
}
draw(canvas) {
if(this.cachedParts.length > 0) {
for(let [dbfn, inDrawDom] of this.cachedParts) {
Function.drawFunction(canvas, dbfn, inDrawDom, Domain.R)
if(inDrawDom.includes(this.labelX)) {
// Label
this.drawLabel(canvas, this.labelPosition, canvas.x2px(this.labelX), canvas.y2px(this.execute(this.labelX)))
}
}
}
}
}