LogarithmPlotter/LogarithmPlotter/qml/eu/ad5001/LogarithmPlotter/js/objs/phasebode.mjs
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Creating Canvas JS Module.
2024-03-29 01:55:13 +01:00

130 lines
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JavaScript

/**
* LogarithmPlotter - 2D plotter software to make BODE plots, sequences and distribution functions.
* Copyright (C) 2021-2024 Ad5001
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
import { executeExpression, Expression } from "../mathlib.mjs"
import * as P from "../parameters.mjs"
import Objects from "../objects.mjs"
import Latex from "../math/latex.mjs"
import { API as Common, ExecutableObject } from "common.mjs"
import { API as HistoryAPI } from "../history/common.mjs"
import { CreateNewObject } from "../historylib.mjs"
export default class PhaseBode extends ExecutableObject {
static type(){return 'Phase Bode'}
static displayType(){return qsTr('Bode Phase')}
static displayTypeMultiple(){return qsTr('Bode Phases')}
static properties() {return {
[QT_TRANSLATE_NOOP('prop','om_0')]: new P.ObjectType('Point'),
[QT_TRANSLATE_NOOP('prop','phase')]: new P.Expression(),
[QT_TRANSLATE_NOOP('prop','unit')]: new P.Enum('°', 'deg', 'rad'),
[QT_TRANSLATE_NOOP('prop','labelPosition')]: P.Enum.Position,
[QT_TRANSLATE_NOOP('prop','labelX')]: 'number'
}}
constructor(name = null, visible = true, color = null, labelContent = 'name + value',
om_0 = '', phase = 90, unit = '°', labelPosition = 'above', labelX = 1) {
if(name == null) name = Common.getNewName('φ')
if(name === 'φ') name = 'φ₀' // φ is reserved for sum of BODE phases (Somme phases Bode).
super(name, visible, color, labelContent)
if(typeof phase == 'number' || typeof phase == 'string') phase = new Expression(phase.toString())
this.phase = phase
if(typeof om_0 == "string") {
// Point name or create one
om_0 = Objects.currentObjectsByName[om_0]
if(om_0 == null) {
// Create new point
om_0 = Objects.createNewRegisteredObject('Point', [Common.getNewName('ω'), this.color, 'name'])
om_0.labelPosition = this.phase.execute() >= 0 ? 'above' : 'below'
HistoryAPI.history.addToHistory(new CreateNewObject(om_0.name, 'Point', om_0.export()))
labelPosition = 'below'
}
om_0.requiredBy.push(this)
}
/** @type {Point} */
this.om_0 = om_0
this.unit = unit
this.labelPosition = labelPosition
this.labelX = labelX
}
export() {
return [this.name, this.visible, this.color.toString(), this.labelContent,
this.om_0.name, this.phase.toEditableString(), this.unit, this.labelPosition, this.labelX]
}
getReadableString() {
return `${this.name}: ${this.phase.toString(true)}${this.unit} at ${this.om_0.name} = ${this.om_0.x}`
}
getLatexString() {
return `${Latex.variable(this.name)}: ${this.phase.latexMarkup}\\textsf{${this.unit} at }${Latex.variable(this.om_0.name)} = ${this.om_0.x.latexMarkup}`
}
execute(x=1) {
if(typeof x == 'string') x = executeExpression(x)
if(x < this.om_0.x) {
return this.om_0.y.execute()
} else {
return this.om_0.y.execute() + this.phase.execute()
}
}
simplify(x = 1) {
let xval = x
if(typeof x == 'string') xval = executeExpression(x)
if(xval < this.om_0.x) {
return this.om_0.y.toString()
} else {
let newExp = this.om_0.y.toEditableString() + ' + ' + this.phase.toEditableString()
return (new Expression(newExp)).toString()
}
}
canExecute(x = 1) {
return true
}
draw(canvas) {
let baseX = canvas.x2px(this.om_0.x.execute())
let omy = this.om_0.y.execute()
let augmt = this.phase.execute()
let baseY = canvas.y2px(omy)
let augmtY = canvas.y2px(omy+augmt)
// Before change line.
canvas.drawLine(0, baseY, Math.min(baseX, canvas.height), baseY)
// Transition line.
canvas.drawLine(baseX, baseY, baseX, augmtY)
// After change line
canvas.drawLine(Math.max(0, baseX), augmtY, canvas.width, augmtY)
// Label
this.drawLabel(canvas, this.labelPosition, canvas.x2px(this.labelX), canvas.y2px(this.execute(this.labelX)))
}
update() {
if(Objects.currentObjects['Somme phases Bode'] !== undefined && Objects.currentObjects['Somme phases Bode'].length > 0) {
Objects.currentObjects['Somme phases Bode'][0].recalculateCache()
} else {
Objects.createNewRegisteredObject('Somme phases Bode')
}
}
}