Repartition function!

This commit is contained in:
Ad5001 2021-03-08 23:12:10 +01:00
parent 6d1c3d5450
commit 3d430906fe
3 changed files with 243 additions and 3 deletions

View file

@ -0,0 +1,85 @@
<?xml version="1.0" encoding="UTF-8" standalone="no"?>
<svg
xmlns:dc="http://purl.org/dc/elements/1.1/"
xmlns:cc="http://creativecommons.org/ns#"
xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#"
xmlns:svg="http://www.w3.org/2000/svg"
xmlns="http://www.w3.org/2000/svg"
xmlns:sodipodi="http://sodipodi.sourceforge.net/DTD/sodipodi-0.dtd"
xmlns:inkscape="http://www.inkscape.org/namespaces/inkscape"
width="24.0px"
height="24.0px"
viewBox="0 0 24.0 24.0"
version="1.1"
id="SVGRoot"
sodipodi:docname="Repartition function.svg"
inkscape:version="1.0.1 (3bc2e813f5, 2020-09-07)">
<defs
id="defs835" />
<sodipodi:namedview
id="base"
pagecolor="#ffffff"
bordercolor="#666666"
borderopacity="1.0"
inkscape:pageopacity="0.0"
inkscape:pageshadow="2"
inkscape:zoom="31.678384"
inkscape:cx="10.734927"
inkscape:cy="13.020605"
inkscape:document-units="px"
inkscape:current-layer="layer1"
inkscape:document-rotation="0"
showgrid="true"
inkscape:window-width="1920"
inkscape:window-height="1011"
inkscape:window-x="0"
inkscape:window-y="0"
inkscape:window-maximized="1">
<inkscape:grid
type="xygrid"
id="grid1405" />
</sodipodi:namedview>
<metadata
id="metadata838">
<rdf:RDF>
<cc:Work
rdf:about="">
<dc:format>image/svg+xml</dc:format>
<dc:type
rdf:resource="http://purl.org/dc/dcmitype/StillImage" />
<dc:title></dc:title>
</cc:Work>
</rdf:RDF>
</metadata>
<g
inkscape:label="Calque 1"
inkscape:groupmode="layer"
id="layer1">
<circle
style="fill:#000000;fill-rule:evenodd;stroke:none;stroke-width:0.377953"
id="path1412"
cx="3"
cy="12"
r="2.5" />
<rect
style="fill:#000000;fill-rule:evenodd;stroke:none;stroke-width:0.377953"
id="rect1414"
width="15"
height="2"
x="5"
y="11" />
<path
style="fill:none;fill-rule:evenodd;stroke:#000000;stroke-width:0.755908;stroke-miterlimit:4;stroke-dasharray:none;stroke-opacity:1"
id="path1416"
sodipodi:type="arc"
sodipodi:cx="22.049"
sodipodi:cy="12.049665"
sodipodi:rx="2.1712694"
sodipodi:ry="2.1717117"
sodipodi:start="1.5707963"
sodipodi:end="4.712389"
sodipodi:arc-type="arc"
d="m 22.049,14.221377 a 2.1712694,2.1717117 0 0 1 -1.880375,-1.085856 2.1712694,2.1717117 0 0 1 0,-2.171711 A 2.1712694,2.1717117 0 0 1 22.049,9.8779538"
sodipodi:open="true" />
</g>
</svg>

After

Width:  |  Height:  |  Size: 2.6 KiB

View file

@ -63,7 +63,14 @@ class Expression {
simplify(x) {
var expr = this.calc.substitute('x', x).simplify()
if(expr.evaluate(evalVariables) == 0) return '0'
return Utils.makeExpressionReadable(expr.toString())
var str = Utils.makeExpressionReadable(expr.toString());
if(str != undefined && str.match(/^\d*\.\d+$/)) {
if(str.split('.')[1].split('0').length > 7) {
// Likely rounding error
str = parseFloat(str.substring(0, str.length-1)).toString();
}
}
return str
}
duplicate() {

View file

@ -234,7 +234,7 @@ class Function extends ExecutableObject {
getReadableString() {
if(this.displayMode == 'application') {
return `${this.name}: ${this.definitionDomain} ⸺> ${this.destinationDomain}\n ${' '.repeat(this.name.length)}x ⸺> ${this.expression.toString()}`
return `${this.name}: ${this.definitionDomain} ${this.destinationDomain}\n ${' '.repeat(this.name.length)}x ${this.expression.toString()}`
} else {
return `${this.name}(x) = ${this.expression.toString()}\nD${Utils.textsub(this.name)} = ${this.definitionDomain}`
}
@ -1136,6 +1136,153 @@ class Sequence extends ExecutableObject {
}
}
class RepartitionFunction extends ExecutableObject {
static type(){return 'Repartition function'}
static typeMultiple(){return 'Repartition functions'}
static properties() {return {
'beginIncluded': 'Boolean',
'drawLineEnds': 'Boolean',
'comment1': 'Note: Specify the properties for each potential result.',
'probabilities': new P.Dictionary('string', 'int', /^[\d.]+$/, /^[\d\.]+$/, 'P({name} = ', ') = '),
'labelPosition': new P.Enum('above', 'below', 'left', 'right', 'above-left', 'above-right', 'below-left', 'below-right'),
'labelX': 'number'
}}
constructor(name = null, visible = true, color = null, labelContent = 'name + value',
beginIncluded = true, drawLineEnds = true, probabilities = {0: 0}, labelPosition = 'above', labelX = 1) {
if(name == null) name = getNewName('XYZUVW')
super(name, visible, color, labelContent)
this.beginIncluded = beginIncluded
this.drawLineEnds = drawLineEnds
this.probabilities = probabilities
this.labelPosition = labelPosition
this.labelX = labelX
this.update()
}
export() {
return [this.name, this.visible, this.color.toString(), this.labelContent,
this.beginIncluded, this.drawLineEnds, this.probabilities, this.labelPosition, this.labelX]
}
getReadableString() {
var keys = Object.keys(this.probabilities).sort();
return `F_${this.name}(x) = P(${this.name} ≤ x)\n` + keys.map(idx => `P(${this.name}=${idx})=${this.probabilities[idx]}`).join("; ")
}
execute(x = 1) {
var ret = 0;
Object.keys(this.probabilities).sort().forEach(idx => {
if(x >= idx) ret += this.probabilities[idx]
})
return ret
}
canExecute(x = 1) {return true}
// Simplify returns the simplified string of the expression.
simplify(x = 1) {
return this.execute(x)
}
getLabel() {
switch(this.labelContent) {
case 'name':
return `P(${this.name} ≤ x)`
case 'name + value':
return this.getReadableString()
case 'null':
return ''
}
}
draw(canvas, ctx) {
var currentY = 0;
var keys = Object.keys(this.probabilities).sort()
console.log("Keys", keys)
if(canvas.visible(keys[0],this.probabilities[keys[0]])) {
canvas.drawLine(ctx,
0,
canvas.y2px(0),
canvas.x2px(keys[0]),
canvas.y2px(0)
)
if(canvas.visible(keys[0],0)) {
ctx.beginPath();
ctx.arc(canvas.x2px(keys[0])+4,canvas.y2px(0), 4, Math.PI / 2, 3 * Math.PI / 2);
ctx.stroke();
}
}
for(var i = 0; i < keys.length-1; i++) {
var idx = keys[i];
currentY += parseFloat(this.probabilities[idx]);
if(canvas.visible(idx,currentY) || canvas.visible(keys[i+1],currentY)) {
console.log("Drawing", idx, Math.max(0,canvas.x2px(idx)), canvas.y2px(currentY), Math.min(canvas.canvasSize.width,canvas.x2px(keys[i+1])), canvas.y2px(currentY))
canvas.drawLine(ctx,
Math.max(0,canvas.x2px(idx)),
canvas.y2px(currentY),
Math.min(canvas.canvasSize.width,canvas.x2px(keys[i+1])),
canvas.y2px(currentY)
)
if(canvas.visible(idx,currentY)) {
ctx.beginPath();
ctx.arc(canvas.x2px(idx),canvas.y2px(currentY), 4, 0, 2 * Math.PI);
ctx.fill();
}
if(canvas.visible(keys[i+1],currentY)) {
ctx.beginPath();
ctx.arc(canvas.x2px(keys[i+1])+4,canvas.y2px(currentY), 4, Math.PI / 2, 3 * Math.PI / 2);
ctx.stroke();
}
}
}
if(canvas.visible(keys[keys.length-1],this.probabilities[keys[keys.length-1]])) {
canvas.drawLine(ctx,
Math.max(0,canvas.x2px(keys[keys.length-1])),
canvas.y2px(this.probabilities[keys[keys.length-1]]),
canvas.canvasSize.width,
canvas.y2px(this.probabilities[keys[keys.length-1]])
)
ctx.beginPath();
ctx.arc(canvas.x2px(idx),canvas.y2px(currentY), 4, 0, 2 * Math.PI);
ctx.fill();
}
// Label
var text = this.getLabel()
ctx.font = "14px sans-serif"
var textSize = canvas.measureText(ctx, text, 7)
var posX = canvas.x2px(this.labelX)
var posY = canvas.y2px(this.execute(this.labelX))
switch(this.labelPosition) {
case 'above':
canvas.drawVisibleText(ctx, text, posX-textSize.width/2, posY-textSize.height)
break;
case 'below':
canvas.drawVisibleText(ctx, text, posX-textSize.width/2, posY+textSize.height)
break;
case 'left':
canvas.drawVisibleText(ctx, text, posX-textSize.width, posY-textSize.height/2)
break;
case 'right':
canvas.drawVisibleText(ctx, text, posX, posY-textSize.height/2)
break;
case 'above-left':
canvas.drawVisibleText(ctx, text, posX-textSize.width, posY-textSize.height)
break;
case 'above-right':
canvas.drawVisibleText(ctx, text, posX, posY-textSize.height)
break;
case 'below-left':
canvas.drawVisibleText(ctx, text, posX-textSize.width, posY+textSize.height)
break;
case 'below-right':
canvas.drawVisibleText(ctx, text, posX, posY+textSize.height)
break;
}
}
}
const types = {
'Point': Point,
'Function': Function,
@ -1144,7 +1291,8 @@ const types = {
'Phase Bode': PhaseBode,
'Somme phases Bode': SommePhasesBode,
'X Cursor': CursorX,
'Sequence': Sequence
'Sequence': Sequence,
'Repartition function': RepartitionFunction,
}
var currentObjects = {}