2020-12-22 00:01:36 +00:00
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/**
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* Logarithm Graph Creator - Create graphs with logarithm scales.
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* Copyright (C) 2020 Ad5001
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <https://www.gnu.org/licenses/>.
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*/
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import QtQuick 2.12
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import "js/objects.js" as Objects
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import "js/utils.js" as Utils
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import "js/mathlib.js" as MathLib
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Canvas {
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id: canvas
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anchors.top: separator.bottom
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anchors.left: parent.left
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height: parent.height - 90
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width: parent.width
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property double xmin: 0
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property double ymax: 0
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property int xzoom: 10
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property int yzoom: 10
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property string xaxisstep: "4"
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property string yaxisstep: "4"
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property string xlabel: ""
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property string ylabel: ""
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property int maxgradx: 8
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property bool logscalex: false
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property var yaxisstepExpr: (new MathLib.Expression(`x*(${yaxisstep})`))
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property double yaxisstep1: yaxisstepExpr.execute(1)
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property int drawMaxY: Math.ceil(Math.max(Math.abs(ymax), Math.abs(px2y(canvasSize.height)))/yaxisstep1)
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property var xaxisstepExpr: (new MathLib.Expression(`x*(${xaxisstep})`))
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property double xaxisstep1: xaxisstepExpr.execute(1)
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property int drawMaxX: Math.ceil(Math.max(Math.abs(xmin), Math.abs(px2x(canvasSize.width)))/xaxisstep1)
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onPaint: {
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//console.log('Redrawing')
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var ctx = getContext("2d");
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reset(ctx)
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drawGrille(ctx)
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drawAxises(ctx)
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for(var objType in Objects.currentObjects) {
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for(var obj of Objects.currentObjects[objType]){
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ctx.strokeStyle = obj.color
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ctx.fillStyle = obj.color
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if(obj.visible) obj.draw(canvas, ctx)
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}
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}
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drawLabels(ctx)
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}
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function reset(ctx){
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// Reset
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ctx.fillStyle = "#FFFFFF"
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ctx.strokeStyle = "#000000"
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ctx.font = "12px sans-serif"
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ctx.fillRect(0,0,width,height)
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}
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// Drawing the log based graph
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function drawGrille(ctx) {
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ctx.strokeStyle = "#C0C0C0"
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if(logscalex) {
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for(var xpow = -maxgradx; xpow <= maxgradx; xpow++) {
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for(var xmulti = 1; xmulti < 10; xmulti++) {
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drawXLine(ctx, Math.pow(10, xpow)*xmulti)
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}
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}
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} else {
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for(var x = 0; x < drawMaxX; x+=1) {
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drawXLine(ctx, x*xaxisstep1)
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drawXLine(ctx, -x*xaxisstep1)
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}
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}
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for(var y = 0; y < drawMaxY; y+=1) {
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drawYLine(ctx, y*yaxisstep1)
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drawYLine(ctx, -y*yaxisstep1)
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}
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}
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function drawAxises(ctx) {
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ctx.strokeStyle = "#000000"
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var axisypos = logscalex ? 1 : 0
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drawXLine(ctx, axisypos)
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drawYLine(ctx, 0)
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var axisypx = x2px(axisypos) // X coordinate of Y axis
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var axisxpx = y2px(0) // Y coordinate of X axis
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// Drawing arrows
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drawLine(ctx, axisypx, 0, axisypx-10, 10)
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drawLine(ctx, axisypx, 0, axisypx+10, 10)
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drawLine(ctx, canvasSize.width, axisxpx, canvasSize.width-10, axisxpx-10)
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drawLine(ctx, canvasSize.width, axisxpx, canvasSize.width-10, axisxpx+10)
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}
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function drawLabels(ctx) {
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var axisypx = x2px(logscalex ? 1 : 0) // X coordinate of Y axis
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var axisxpx = y2px(0) // Y coordinate of X axis
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// Labels
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ctx.fillStyle = "#000000"
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ctx.font = "16px sans-serif"
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ctx.fillText(ylabel, axisypx+5, 24)
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var textSize = ctx.measureText(xlabel).width
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ctx.fillText(xlabel, canvasSize.width-14-textSize, axisxpx-5)
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// Axis graduation labels
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ctx.font = "12px sans-serif"
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var txtMinus = ctx.measureText('-').width
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if(logscalex) {
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for(var xpow = -maxgradx; xpow <= maxgradx; xpow+=1) {
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var textSize = ctx.measureText("10"+Utils.textsup(xpow)).width
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if(xpow != 0)
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drawVisibleText(ctx, "10"+Utils.textsup(xpow), x2px(Math.pow(10,xpow))-textSize/2, axisxpx+16+(6*(y==0)))
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}
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} else {
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for(var x = 0; x < 40*maxgradx; x += 1) {
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var drawX = x*yaxisstep1
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var txtX = yaxisstepExpr.simplify(x)
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var textSize = measureText(ctx, txtX, 6).height
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if(x != 0)
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drawVisibleText(ctx, txtX, x2px(drawX)-4, axisxpx+6+textSize)
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drawVisibleText(ctx, '-'+txtX, x2px(-drawX)-4, axisxpx+6+textSize)
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}
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}
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for(var y = 0; y < drawMaxY; y += 1) {
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var drawY = y*yaxisstep1
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var txtY = yaxisstepExpr.simplify(y)
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var textSize = ctx.measureText(txtY).width
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drawVisibleText(ctx, txtY, axisypx-6-textSize, y2px(drawY)+4+(10*(y==0)))
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if(y != 0)
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drawVisibleText(ctx, '-'+txtY, axisypx-6-textSize-txtMinus, y2px(-drawY)+4)
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}
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ctx.fillStyle = "#FFFFFF"
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}
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function drawXLine(ctx, x) {
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if(visible(x, ymax)) {
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drawLine(ctx, x2px(x), 0, x2px(x), canvasSize.height)
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}
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}
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function drawYLine(ctx, y) {
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if(visible(xmin, y)) {
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drawLine(ctx, 0, y2px(y), canvasSize.width, y2px(y))
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}
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}
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function drawVisibleText(ctx, text, x, y, lineHeight = 14) {
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if(x > 0 && x < canvasSize.width && y > 0 && y < canvasSize.height) {
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text.toString().split("\n").forEach(function(txt, i){
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ctx.fillText(txt, x, y+(lineHeight*i))
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})
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}
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}
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// Method to calculate multi-line string dimensions
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function measureText(ctx, text, lineHeight=14) {
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var theight = 0
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var twidth = 0
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text.split("\n").forEach(function(txt, i){
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theight += lineHeight
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if(ctx.measureText(txt).width > twidth) twidth = ctx.measureText(txt).width
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})
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return {'width': twidth, 'height': theight}
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}
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// Converts x coordinate to it's relative position on the
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function x2px(x) {
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if(logscalex) {
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var logxmin = Math.log(xmin)
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return (Math.log(x)-logxmin)*xzoom
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} else return (x - xmin)*xzoom
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}
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// Converts y coordinate to it's relative position on the
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// Y is NOT ln based.
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function y2px(y) {
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return (ymax-y)*yzoom
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}
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// Reverse functions
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function px2x(px) {
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if(logscalex) {
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return Math.exp(px/xzoom+Math.log(xmin))
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} else return (px/xzoom+xmin)
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}
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function px2y(px) {
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return -(px/yzoom-ymax)
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}
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// Checks whether a point is visible or not.
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function visible(x, y) {
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return (x2px(x) >= 0 && x2px(x) <= canvasSize.width) && (y2px(y) >= 0 && y2px(y) <= canvasSize.height)
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}
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// Draws a line from a (x1, y1) to (x2, y2)
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function drawLine(ctx, x1, y1, x2, y2) {
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ctx.beginPath();
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ctx.moveTo(x1, y1);
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ctx.lineTo(x2, y2);
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ctx.stroke();
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}
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function drawDashedLine(ctx, x1, y1, x2, y2, dashPxSize = 10) {
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var distance = Math.sqrt((x1-x2)*(x1-x2)+(y1-y2)*(y1-y2))
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var progPerc = dashPxSize/distance
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ctx.beginPath();
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ctx.moveTo(x1, y1);
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for(var i = progPerc/2; i < 1; i += progPerc) {
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ctx.lineTo(x1-(x1-x2)*i, y1-(y1-y2)*i)
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ctx.moveTo(x1-(x1-x2)*(i+progPerc/2), y1-(y1-y2)*(i+progPerc/2))
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}
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ctx.stroke();
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}
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}
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