GenPainterPE/src/Ad5001/RealWorld/Main.php
2017-10-22 10:45:05 +02:00

90 lines
3.6 KiB
PHP

<?php
namespace Ad5001\RealWorld;
use pocketmine\command\CommandSender;
use pocketmine\command\Command;
use pocketmine\plugin\PluginBase;
use pocketmine\Server;
use pocketmine\Player;
use pocketmine\utils\Utils;
use pocketmine\event\level\LevelInitEvent;
use pocketmine\event\Listener;
use pocketmine\level\generator\Generator;
use Ad5001\RealWorld\utils\Range;
use Ad5001\RealWorld\generator\RealWorld;
use Ad5001\RealWorld\generator\RealWorldLarge;
class Main extends PluginBase implements Listener{
public static $BIOMES_BY_RANGE = [];
/**
* Loads the plugin
*
* @return void
*/
public function onEnable(){
@mkdir($this->getDataFolder());
if(!file_exists($this->getDataFolder() . "heightmap.png")) { // Get default world HeightMap
file_put_contents($this->getDataFolder() . "heightmap.png", $this->getResource("heightmap.png"));
}
$this->getServer()->getPluginManager()->registerEvents($this, $this);
// Register generators
Generator::addGenerator(RealWorld::class, "realworld");
}
/**
* Checks when a command is sent.
*
* @param CommandSender $sender
* @param Command $cmd
* @param string $label
* @param array $args
* @return bool
*/
public function onCommand(CommandSender $sender, Command $cmd, string $label, array $args): bool{
switch($cmd->getName()){
case "default":
break;
}
return false;
}
// /**
// * Checks when a world will start being generated to give it's id to it and start generation
// *
// * @param LevelInitEvent $ev
// * @return void
// */
// public function onLevelInit(LevelInitEvent $ev){
// $lvl = $ev->getLevel();
// $contents = "";
// if(file_exists($this->getDataFolder() . "worldsids.txt")){
// $contents = file_get_contents($this->getDataFolder() . "worldsids.txt") . "\n";
// }
// $contents .= $lvl->getId() . ": " . $lvl->getName();
// file_put_contents($this->getDataFolder() . "worldsids.txt")
// }
/**
* Generates all ranges for biomes.
* Default WATER_HEIGHT is 100
*
* @return void
*/
public static function generateRanges(){
self::$BIOMES_BY_RANGE = [];
self::$BIOMES_BY_RANGE[Biome::OCEAN] = new Range(RealWorld::MIN_HEIGHT, RealWorld::WATER_HEIGHT);
self::$BIOMES_BY_RANGE[Biome::RIVER] = new Range(RealWorld::WATER_HEIGHT, RealWorld::WATER_HEIGHT + 10);
self::$BIOMES_BY_RANGE[Biome::SWAMP] = new Range(RealWorld::WATER_HEIGHT, RealWorld::WATER_HEIGHT + 10);
self::$BIOMES_BY_RANGE[Biome::DESERT] = new Range(RealWorld::WATER_HEIGHT + 5, RealWorld::WATER_HEIGHT + 31);
self::$BIOMES_BY_RANGE[Biome::ICE_PLAINS] = new Range(RealWorld::WATER_HEIGHT + 10, RealWorld::WATER_HEIGHT + 31);
self::$BIOMES_BY_RANGE[Biome::PLAINS] = new Range(RealWorld::WATER_HEIGHT + 10, RealWorld::WATER_HEIGHT + 31);
self::$BIOMES_BY_RANGE[Biome::FOREST] = new Range(RealWorld::WATER_HEIGHT + 24, RealWorld::WATER_HEIGHT + 47);
self::$BIOMES_BY_RANGE[Biome::BIRCH_FOREST] = new Range(RealWorld::WATER_HEIGHT + 24, RealWorld::WATER_HEIGHT + 47);
self::$BIOMES_BY_RANGE[Biome::TAIGA] = new Range(RealWorld::WATER_HEIGHT + 31, RealWorld::WATER_HEIGHT + 47);
self::$BIOMES_BY_RANGE[Biome::SMALL_MOUNTAINS] = new Range(RealWorld::WATER_HEIGHT + 47, RealWorld::WATER_HEIGHT + 95);
self::$BIOMES_BY_RANGE[Biome::MOUNTAINS] = new Range(RealWorld::WATER_HEIGHT + 95, RealWorld::WATER_HEIGHT + 155);
}
}