GameManager/src/Ad5001/GameManager/tasks/SignReloadTask.php

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<?php
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namespace Ad5001\GameManager\tasks;
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use pocketmine\scheduler\PluginTask;
use pocketmine\Server;
use pocketmine\Player;
use Ad5001\GameManager\GameManager;
use Ad5001\GameManager\Main;
class SignReloadTask extends PluginTask {
protected $manager;
public function __construct(Main $main) {
parent::__construct($main);
$this->main = $main;
$this->server = $main->getServer();
$this->cfg = $main->getConfig();
$this->gameManager = $main->getGameManager();
}
public function onRun($tick) {
foreach($this->server->getLevels() as $level) {
foreach($level->getTiles() as $t) {
if($t instanceof \pocketmine\tile\Sign) {
foreach($this->gameManager->getLevels() as $name => $class) {
if(strtolower($t->getText()[0]) == strtolower("[GAME]") and strtolower($class->getLevel()->getName()) == strtolower($t->getText()[1])) {
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$texts = $t->getText();
$texts[0] = str_ireplace("{players}", count($this->main->getInGamePlayers($class->getLevel())), str_ireplace("{max}", $class->getMaxPlayers(), str_ireplace("{game}", $class->getName(), str_ireplace("{level}", $class->getLevel()->getName(), $this->cfg->get("Game1")))));
$texts[1] = str_ireplace("{players}", count($this->main->getInGamePlayers($class->getLevel())), str_ireplace("{max}", $class->getMaxPlayers(), str_ireplace("{game}", $class->getName(), str_ireplace("{level}", $class->getLevel()->getName(), $this->cfg->get("Game2")))));
$texts[2] = str_ireplace("{players}", count($this->main->getInGamePlayers($class->getLevel())), str_ireplace("{max}", $class->getMaxPlayers(), str_ireplace("{game}", $class->getName(), str_ireplace("{level}", $class->getLevel()->getName(), $this->cfg->get("GameWait3")))));
$texts[3] = str_ireplace("{players}", count($this->main->getInGamePlayers($class->getLevel())), str_ireplace("{max}", $class->getMaxPlayers(), str_ireplace("{game}", $class->getName(), str_ireplace("{level}", $class->getLevel()->getName(), $this->cfg->get("GameWait4")))));
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$t->setText($texts[0], $texts[1], $texts[2], $texts[3]);
}
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$lvlex = explode("{level}", $this->cfg->get("Game2"));
$lvl = str_ireplace($lvlex[0], "", $t->getText()[1]);
$lvl = str_ireplace($lvlex[1], "", $lvl);
if($name == $lvl) {
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$lvl = $this->main->getServer()->getLevelByName($lvl);
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if($this->gameManager->getLevels()[$lvl->getName()]->isStarted()) {
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$l3 = str_ireplace("{players}", count($lvl->getPlayers()), $this->cfg->get("InGame3"));
$l3 = str_ireplace("{max}", $class->getMaxPlayers(), $l3);
$l4 = str_ireplace("{players}", count($lvl->getPlayers()), $this->cfg->get("InGame4"));
$l4 = str_ireplace("{max}", $class->getMaxPlayers(), $l4);
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$t->setText($t->getText()[0], $t->getText()[1], $l3, $l4);
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} else {
$l3 = str_ireplace("{players}", count($lvl->getPlayers()), $this->cfg->get("GameWait3"));
$l3 = str_ireplace("{max}", $class->getMaxPlayers(), $l3);
$l4 = str_ireplace("{players}", count($lvl->getPlayers()), $this->cfg->get("GameWait4"));
$l4 = str_ireplace("{max}", $class->getMaxPlayers(), $l4);
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$t->setText($t->getText()[0], $t->getText()[1], $l3, $l4);
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}
}
}
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/*if($t->getText()[0] == "FillIt") { // Was just pure curiosity xD
$text = [];
for($i = 0; $i < 60; $i++) {
$text[] = "§4<><>";
}
$text = implode("", $text);
$t->setText($text, $text, $text);
}*/
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}
}
}
}
}