49 lines
3.0 KiB
Markdown
49 lines
3.0 KiB
Markdown
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![banner](https://raw.githubusercontent.com/Ad5001/BetterBlocks/master/Banner.png)
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Are normal minecraft blocks features enought for you?
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If not, discover 6 (soon 7) features that changes how will your player see blocks !
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## Blocks that gets a variant:
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### 1. Sticky Slime blocks:
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These blocks are variants of slime blocks that can be crafted using a slime block and an ender pearl.
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When a player walks under this block, he cannot fall down !
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When a player walks on this block, he cannot jump !
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Please note that this feature is not supported by PocketMine-MP by the PMMP team.
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Usability: Jumps, traps, and many other things !
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### 2. Vacuum Hoppers:
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These blocks are varients of hoppers ported from [Open Blocks](https://github.com/OpenMods/OpenBlocks) are hoppers that attract blocks from a **3 blocks** distance.
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They can be crafted using a hopper, an ender pearl, and an obsidian in a crafting table !
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Please note that this feature is not supported by PocketMine-MP by the PMMP team.
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Usability: Farms, Redstone systems, and many other things.
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## Features that can be applied to any block:
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### 3. Fallable blocks:
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Uppon walking on this blocks, it falls as sand, gravel or any other blocks !
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To create them, it's a bit difficulter that before:
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First of, craft an **hammer** using 3 materials (that could be wood planks, cobblestone, iron, gold, or diamond) along with 2 sticks).
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Then hit any block to make it fallable.
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Usability: Jumps, traps, world generation, and many other things.
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### 4. Sound blocks:
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These blocks plays a predefined sound when a player walks on it.
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Drop a noteblock on it to make transform it as a Sound Block.
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Hit it to change it's sound (you'll receive a popup with the choosen sound).
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Usability: Role play, jumps, traps... Pretty meach everywhere.
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### 5. Trap blocks (in dev):
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These blocks will disappear when a player walks on it, then reappear 2 seconds later.
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Craft a trapper using a stone pressure plate and a redstone then drop the trapper to set the blocks under it as a trap block.
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Please note that this feature is not supported by PocketMine-MP by the PMMP team.
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Usability: Jumps, traps, and many other things !
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### 6. Redstone Powering blocks (when redstone will be implemented):
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These blocks emits a redstone signal when a player walks on it.
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It's better than pressure plates because no sound is emited, it could be any blocks, and the player has no way to see it before getting on it.
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Craft it by droping a redstone block on the ground and this block will become a redstone powering block.
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Usability: Traps, redstone contraptions, ... Pretty much everywhere !
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## Other blocks:
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### 7. Graves:
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This block is also a port from [Open Blocks](https://github.com/OpenMods/OpenBlocks) and are made so when you die, all your inventory will be stored in a grave. You can get it back by breaking it.
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A grave is composed of a cobblestone block and a sign with the name of the player, and how did he die.
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