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Are normal minecraft blocks features enought for you? |
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If not, discover 6 (soon 7) features that changes how will your player see blocks ! |
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## Blocks that gets a variant: |
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### 1. Sticky Slime blocks: |
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These blocks are variants of slime blocks that can be crafted using a slime block and an ender pearl. |
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When a player walks under this block, he cannot fall down ! |
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When a player walks on this block, he cannot jump ! |
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Please note that this feature is not supported by PocketMine-MP by the PMMP team. |
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Usability: Jumps, traps, and many other things ! |
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### 2. Vacuum Hoppers: |
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These blocks are varients of hoppers ported from [Open Blocks](https://github.com/OpenMods/OpenBlocks) are hoppers that attract blocks from a **3 blocks** distance. |
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They can be crafted using a hopper, an ender pearl, and an obsidian in a crafting table ! |
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Please note that this feature is not supported by PocketMine-MP by the PMMP team. |
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Usability: Farms, Redstone systems, and many other things. |
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## Features that can be applied to any block: |
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### 3. Fallable blocks: |
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Uppon walking on this blocks, it falls as sand, gravel or any other blocks ! |
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To create them, it's a bit difficulter that before: |
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First of, craft an **hammer** using 3 materials (that could be wood planks, cobblestone, iron, gold, or diamond) along with 2 sticks). |
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Then hit any block to make it fallable. |
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Usability: Jumps, traps, world generation, and many other things. |
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### 4. Sound blocks: |
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These blocks plays a predefined sound when a player walks on it. |
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Drop a noteblock on it to make transform it as a Sound Block. |
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Hit it to change it's sound (you'll receive a popup with the choosen sound). |
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Usability: Role play, jumps, traps... Pretty meach everywhere. |
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### 5. Trap blocks (in dev): |
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These blocks will disappear when a player walks on it, then reappear 2 seconds later. |
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Craft a trapper using a stone pressure plate and a redstone then drop the trapper to set the blocks under it as a trap block. |
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Please note that this feature is not supported by PocketMine-MP by the PMMP team. |
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Usability: Jumps, traps, and many other things ! |
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### 6. Redstone Powering blocks (when redstone will be implemented): |
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These blocks emits a redstone signal when a player walks on it. |
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It's better than pressure plates because no sound is emited, it could be any blocks, and the player has no way to see it before getting on it. |
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Craft it by droping a redstone block on the ground and this block will become a redstone powering block. |
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Usability: Traps, redstone contraptions, ... Pretty much everywhere ! |
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## Other blocks: |
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### 7. Graves: |
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This block is also a port from [Open Blocks](https://github.com/OpenMods/OpenBlocks) and are made so when you die, all your inventory will be stored in a grave. You can get it back by breaking it. |
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A grave is composed of a cobblestone block and a sign with the name of the player, and how did he die. |
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