forked from Ad5001/BetterGen
Fixing namespaces issues with Tesseract.
This commit is contained in:
parent
2d6bb2c679
commit
c9864edd99
13 changed files with 96 additions and 79 deletions
|
@ -245,4 +245,12 @@ class Main extends PluginBase implements \pocketmine\event\Listener {
|
||||||
LootTable::fillChest($inv->getInventory(), $event->getBlock());
|
LootTable::fillChest($inv->getInventory(), $event->getBlock());
|
||||||
$event->setCancelled();
|
$event->setCancelled();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/*
|
||||||
|
* Check if it's a Tesseract like namespace
|
||||||
|
* @return bool
|
||||||
|
*/
|
||||||
|
public static function isOtherNS() {
|
||||||
|
return @class_exists("pocketmine\\level\\generator\\normal\\object\\OakTree");
|
||||||
|
}
|
||||||
}
|
}
|
|
@ -10,7 +10,6 @@ namespace Ad5001\BetterGen\biome;
|
||||||
|
|
||||||
use pocketmine\level\generator\normal\biome\ForestBiome;
|
use pocketmine\level\generator\normal\biome\ForestBiome;
|
||||||
use pocketmine\level\generator\biome\Biome;
|
use pocketmine\level\generator\biome\Biome;
|
||||||
use pocketmine\level\generator\populator\TallGrass;
|
|
||||||
use Ad5001\BetterGen\Main;
|
use Ad5001\BetterGen\Main;
|
||||||
use Ad5001\BetterGen\populator\TreePopulator;
|
use Ad5001\BetterGen\populator\TreePopulator;
|
||||||
use Ad5001\BetterGen\populator\BushPopulator;
|
use Ad5001\BetterGen\populator\BushPopulator;
|
||||||
|
@ -39,7 +38,7 @@ class BetterForest extends ForestBiome implements Mountainable {
|
||||||
$trees->setBaseAmount((null !== @constant(TreePopulator::$types [$type] . "::maxPerChunk" )) ? constant(TreePopulator::$types [$type] . "::maxPerChunk" ) : 5);
|
$trees->setBaseAmount((null !== @constant(TreePopulator::$types [$type] . "::maxPerChunk" )) ? constant(TreePopulator::$types [$type] . "::maxPerChunk" ) : 5);
|
||||||
$this->addPopulator($trees);
|
$this->addPopulator($trees);
|
||||||
|
|
||||||
$tallGrass = new TallGrass ();
|
$tallGrass = Main::isOtherNS() ? new \pocketmine\level\generator\normal\populator\TallGrass () : new \pocketmine\level\generator\populator\TallGrass();
|
||||||
$tallGrass->setBaseAmount(3);
|
$tallGrass->setBaseAmount(3);
|
||||||
|
|
||||||
$this->addPopulator($tallGrass);
|
$this->addPopulator($tallGrass);
|
||||||
|
|
|
@ -12,8 +12,8 @@ namespace Ad5001\BetterGen\biome;
|
||||||
use pocketmine\level\generator\normal\biome\SnowyBiome;
|
use pocketmine\level\generator\normal\biome\SnowyBiome;
|
||||||
use pocketmine\level\generator\biome\Biome;
|
use pocketmine\level\generator\biome\Biome;
|
||||||
use pocketmine\block\Block;
|
use pocketmine\block\Block;
|
||||||
use pocketmine\level\generator\populator\TallGrass;
|
|
||||||
use Ad5001\BetterGen\populator\IglooPopulator;
|
use Ad5001\BetterGen\populator\IglooPopulator;
|
||||||
|
use Ad5001\BetterGen\Main;
|
||||||
|
|
||||||
class BetterIcePlains extends SnowyBiome implements Mountainable {
|
class BetterIcePlains extends SnowyBiome implements Mountainable {
|
||||||
public function __construct() {
|
public function __construct() {
|
||||||
|
@ -26,8 +26,8 @@ class BetterIcePlains extends SnowyBiome implements Mountainable {
|
||||||
Block::get(Block::DIRT, 0 )
|
Block::get(Block::DIRT, 0 )
|
||||||
]);
|
]);
|
||||||
$this->addPopulator(new IglooPopulator ());
|
$this->addPopulator(new IglooPopulator ());
|
||||||
|
|
||||||
$tallGrass = new TallGrass ();
|
$tallGrass = Main::isOtherNS() ? new \pocketmine\level\generator\normal\populator\TallGrass() : new \pocketmine\level\generator\populator\TallGrass();
|
||||||
$tallGrass->setBaseAmount(3);
|
$tallGrass->setBaseAmount(3);
|
||||||
|
|
||||||
$this->addPopulator($tallGrass);
|
$this->addPopulator($tallGrass);
|
||||||
|
|
|
@ -15,6 +15,7 @@ use pocketmine\level\generator\object\OreType;
|
||||||
use pocketmine\level\generator\biome\Biome;
|
use pocketmine\level\generator\biome\Biome;
|
||||||
use pocketmine\block\Block;
|
use pocketmine\block\Block;
|
||||||
use pocketmine\block\GoldOre;
|
use pocketmine\block\GoldOre;
|
||||||
|
use Ad5001\BetterGen\Main;
|
||||||
use Ad5001\BetterGen\populator\TreePopulator;
|
use Ad5001\BetterGen\populator\TreePopulator;
|
||||||
use Ad5001\BetterGen\populator\CactusPopulator;
|
use Ad5001\BetterGen\populator\CactusPopulator;
|
||||||
use Ad5001\BetterGen\populator\DeadbushPopulator;
|
use Ad5001\BetterGen\populator\DeadbushPopulator;
|
||||||
|
@ -37,10 +38,10 @@ class BetterMesa extends SandyBiome {
|
||||||
$sugarCane = new TreePopulator ();
|
$sugarCane = new TreePopulator ();
|
||||||
$sugarCane->setRandomAmount(2);
|
$sugarCane->setRandomAmount(2);
|
||||||
$sugarCane->setBaseAmount(0);
|
$sugarCane->setBaseAmount(0);
|
||||||
|
|
||||||
$ores = new Ore ();
|
$ores = Main::isOtherNS() ? new \pocketmine\level\generator\normal\populator\Ore() : new \pocketmine\level\generator\populator\Ore();
|
||||||
$ores->setOreTypes([
|
$ores->setOreTypes([
|
||||||
new OreType(new GoldOre (), 2, 8, 0, 32 )
|
Main::isOtherNS() ? new \pocketmine\level\generator\normal\object\OreType(new GoldOre (), 2, 8, 0, 32 ) : new \pocketmine\level\generator\object\OreType(new GoldOre (), 2, 8, 0, 32 )
|
||||||
]);
|
]);
|
||||||
|
|
||||||
$this->addPopulator($cactus);
|
$this->addPopulator($cactus);
|
||||||
|
|
|
@ -9,7 +9,6 @@
|
||||||
namespace Ad5001\BetterGen\biome;
|
namespace Ad5001\BetterGen\biome;
|
||||||
|
|
||||||
use pocketmine\level\generator\normal\biome\SandyBiome;
|
use pocketmine\level\generator\normal\biome\SandyBiome;
|
||||||
use pocketmine\level\generator\populator\Ore;
|
|
||||||
use pocketmine\level\generator\object\OreType;
|
use pocketmine\level\generator\object\OreType;
|
||||||
use pocketmine\level\generator\biome\Biome;
|
use pocketmine\level\generator\biome\Biome;
|
||||||
use pocketmine\block\Block;
|
use pocketmine\block\Block;
|
||||||
|
@ -17,6 +16,7 @@ use pocketmine\block\GoldOre;
|
||||||
use Ad5001\BetterGen\populator\CactusPopulator;
|
use Ad5001\BetterGen\populator\CactusPopulator;
|
||||||
use Ad5001\BetterGen\populator\DeadbushPopulator;
|
use Ad5001\BetterGen\populator\DeadbushPopulator;
|
||||||
use Ad5001\BetterGen\populator\SugarCanePopulator;
|
use Ad5001\BetterGen\populator\SugarCanePopulator;
|
||||||
|
use Ad5001\BetterGen\Main;
|
||||||
|
|
||||||
class BetterMesaPlains extends SandyBiome {
|
class BetterMesaPlains extends SandyBiome {
|
||||||
public function __construct() {
|
public function __construct() {
|
||||||
|
@ -31,10 +31,10 @@ class BetterMesaPlains extends SandyBiome {
|
||||||
$sugarCane = new SugarCanePopulator ();
|
$sugarCane = new SugarCanePopulator ();
|
||||||
$sugarCane->setRandomAmount(20);
|
$sugarCane->setRandomAmount(20);
|
||||||
$sugarCane->setBaseAmount(3);
|
$sugarCane->setBaseAmount(3);
|
||||||
|
|
||||||
$ores = new Ore ();
|
$ores = Main::isOtherNS() ? new \pocketmine\level\generator\normal\populator\Ore() : new \pocketmine\level\generator\populator\Ore();
|
||||||
$ores->setOreTypes([
|
$ores->setOreTypes([
|
||||||
new OreType(new GoldOre (), 20, 8, 0, 32 )
|
Main::isOtherNS() ? new \pocketmine\level\generator\normal\object\OreType(new GoldOre (), 2, 8, 0, 32 ) : new \pocketmine\level\generator\object\OreType(new GoldOre (), 2, 8, 0, 32 )
|
||||||
]);
|
]);
|
||||||
|
|
||||||
$this->addPopulator($cactus);
|
$this->addPopulator($cactus);
|
||||||
|
|
|
@ -14,7 +14,7 @@ use pocketmine\level\generator\biome\Biome;
|
||||||
use pocketmine\level\generator\Generator;
|
use pocketmine\level\generator\Generator;
|
||||||
use pocketmine\level\generator\noise\Simplex;
|
use pocketmine\level\generator\noise\Simplex;
|
||||||
use pocketmine\level\generator\object\OreType;
|
use pocketmine\level\generator\object\OreType;
|
||||||
use pocketmine\level\generator\populator\GroundCover;
|
use pocketmine\level\generator\normal\object\OreType as OreType2;
|
||||||
use pocketmine\level\generator\populator\Ore;
|
use pocketmine\level\generator\populator\Ore;
|
||||||
use pocketmine\block\Block;
|
use pocketmine\block\Block;
|
||||||
use pocketmine\block\CoalOre;
|
use pocketmine\block\CoalOre;
|
||||||
|
@ -38,6 +38,7 @@ use Ad5001\BetterGen\populator\RavinePopulator;
|
||||||
use Ad5001\BetterGen\populator\LakePopulator;
|
use Ad5001\BetterGen\populator\LakePopulator;
|
||||||
use Ad5001\BetterGen\populator\MineshaftPopulator;
|
use Ad5001\BetterGen\populator\MineshaftPopulator;
|
||||||
use Ad5001\BetterGen\populator\FloatingIslandPopulator;
|
use Ad5001\BetterGen\populator\FloatingIslandPopulator;
|
||||||
|
use Ad5001\BetterGen\Main;
|
||||||
|
|
||||||
class BetterNormal extends Generator {
|
class BetterNormal extends Generator {
|
||||||
const NOT_OVERWRITABLE = [
|
const NOT_OVERWRITABLE = [
|
||||||
|
@ -135,7 +136,7 @@ class BetterNormal extends Generator {
|
||||||
|
|
||||||
$this->selector->recalculate ();
|
$this->selector->recalculate ();
|
||||||
|
|
||||||
$cover = new GroundCover ();
|
$cover = Main::isOtherNS() ? new \pocketmine\level\generator\normal\populator\GroundCover() : new \pocketmine\level\generator\populator\GroundCover();
|
||||||
$this->generationPopulators [] = $cover;
|
$this->generationPopulators [] = $cover;
|
||||||
|
|
||||||
$cave = new CavePopulator ();
|
$cave = new CavePopulator ();
|
||||||
|
@ -163,8 +164,18 @@ class BetterNormal extends Generator {
|
||||||
$fisl->setRandomAmount(132);
|
$fisl->setRandomAmount(132);
|
||||||
$this->populators [] = $fisl;
|
$this->populators [] = $fisl;
|
||||||
|
|
||||||
$ores = new Ore ();
|
$ores = Main::isOtherNS() ? new \pocketmine\level\generator\normal\populator\Ore() : new \pocketmine\level\generator\populator\Ore();
|
||||||
$ores->setOreTypes([
|
if(Main::isOtherNS()) $ores->setOreTypes([
|
||||||
|
new OreType2(new CoalOre (), 20, 16, 0, 128 ),
|
||||||
|
new OreType2(new IronOre (), 20, 8, 0, 64 ),
|
||||||
|
new OreType2(new RedstoneOre (), 8, 7, 0, 16 ),
|
||||||
|
new OreType2(new LapisOre (), 1, 6, 0, 32 ),
|
||||||
|
new OreType2(new GoldOre (), 2, 8, 0, 32 ),
|
||||||
|
new OreType2(new DiamondOre (), 1, 7, 0, 16 ),
|
||||||
|
new OreType2(new Dirt (), 20, 32, 0, 128 ),
|
||||||
|
new OreType2(new Gravel (), 10, 16, 0, 128 )
|
||||||
|
]);
|
||||||
|
if(!Main::isOtherNS()) $ores->setOreTypes([
|
||||||
new OreType(new CoalOre (), 20, 16, 0, 128 ),
|
new OreType(new CoalOre (), 20, 16, 0, 128 ),
|
||||||
new OreType(new IronOre (), 20, 8, 0, 64 ),
|
new OreType(new IronOre (), 20, 8, 0, 64 ),
|
||||||
new OreType(new RedstoneOre (), 8, 7, 0, 16 ),
|
new OreType(new RedstoneOre (), 8, 7, 0, 16 ),
|
||||||
|
|
|
@ -44,7 +44,7 @@ class BushPopulator extends AmountPopulator {
|
||||||
if ($y === -1) {
|
if ($y === -1) {
|
||||||
continue;
|
continue;
|
||||||
}
|
}
|
||||||
$tree = new TreePopulator::$types [$this->type] ();
|
$tree = new TreePopulator::$types[$this->type]();
|
||||||
$bush = new Bush($tree->leafBlock, $tree->leafType ?? $tree->type);
|
$bush = new Bush($tree->leafBlock, $tree->leafType ?? $tree->type);
|
||||||
$bush->placeObject($level, $x, $y, $z, $random);
|
$bush->placeObject($level, $x, $y, $z, $random);
|
||||||
}
|
}
|
||||||
|
|
|
@ -17,11 +17,13 @@ use Ad5001\BetterGen\populator\AmountPopulator;
|
||||||
|
|
||||||
class FallenTreePopulator extends AmountPopulator {
|
class FallenTreePopulator extends AmountPopulator {
|
||||||
protected $level;
|
protected $level;
|
||||||
|
protected $type;
|
||||||
/*
|
/*
|
||||||
* Constructs the class
|
* Constructs the class
|
||||||
* @param $type int
|
* @param $type int
|
||||||
*/
|
*/
|
||||||
public function __construct() {
|
public function __construct(int $type = 0) {
|
||||||
|
|
||||||
$this->setBaseAmount(1);
|
$this->setBaseAmount(1);
|
||||||
$this->setRandomAmount(2);
|
$this->setRandomAmount(2);
|
||||||
}
|
}
|
||||||
|
@ -36,13 +38,13 @@ class FallenTreePopulator extends AmountPopulator {
|
||||||
public function populate(ChunkManager $level, $chunkX, $chunkZ, Random $random) {
|
public function populate(ChunkManager $level, $chunkX, $chunkZ, Random $random) {
|
||||||
$this->level = $level;
|
$this->level = $level;
|
||||||
$amount = $this->getAmount($random);
|
$amount = $this->getAmount($random);
|
||||||
$fallenTree = new FallenTree();
|
$fallenTree = new FallenTree(new TreePopulator::$types[$this->type]());
|
||||||
for($i = 0; $i < $amount; $i++) {
|
for($i = 0; $i < $amount; $i++) {
|
||||||
$x = $random->nextRange($chunkX * 16, $chunkX * 16 + 15);
|
$x = $random->nextRange($chunkX * 16, $chunkX * 16 + 15);
|
||||||
$z = $random->nextRange($chunkZ * 16, $chunkZ * 16 + 15);
|
$z = $random->nextRange($chunkZ * 16, $chunkZ * 16 + 15);
|
||||||
$y = $this->getHighestWorkableBlock($x, $z);
|
$y = $this->getHighestWorkableBlock($x, $z);
|
||||||
if ($y !== -1 and $fallenTree->canPlaceObject($level, $x, $y, $z, $random )) {
|
if ($y !== -1 and $fallenTree->canPlaceObject($level, $x, $y, $z, $random )) {
|
||||||
$fallenTree->placeObject($level, $x, $y, $z);
|
$fallenTree->placeObject($level, $x, $y, $z, $random);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
@ -6,8 +6,8 @@ use pocketmine\level\ChunkManager;
|
||||||
use pocketmine\utils\Random;
|
use pocketmine\utils\Random;
|
||||||
use Ad5001\BetterGen\generator\BetterNormal;
|
use Ad5001\BetterGen\generator\BetterNormal;
|
||||||
use pocketmine\block\Block;
|
use pocketmine\block\Block;
|
||||||
use pocketmine\level\generator\populator\Ore;
|
|
||||||
use pocketmine\level\generator\object\OreType;
|
use pocketmine\level\generator\object\OreType;
|
||||||
|
use pocketmine\level\generator\normal\object\OreType as OreType2;
|
||||||
use pocketmine\math\Vector3;
|
use pocketmine\math\Vector3;
|
||||||
use pocketmine\block\CoalOre;
|
use pocketmine\block\CoalOre;
|
||||||
use pocketmine\block\IronOre;
|
use pocketmine\block\IronOre;
|
||||||
|
@ -15,6 +15,7 @@ use pocketmine\block\RedstoneOre;
|
||||||
use pocketmine\block\LapisOre;
|
use pocketmine\block\LapisOre;
|
||||||
use pocketmine\block\GoldOre;
|
use pocketmine\block\GoldOre;
|
||||||
use pocketmine\block\DiamondOre;
|
use pocketmine\block\DiamondOre;
|
||||||
|
use Ad5001\BetterGen\Main;
|
||||||
|
|
||||||
/*
|
/*
|
||||||
* FloatingIslandPopulator from BetterGen
|
* FloatingIslandPopulator from BetterGen
|
||||||
|
@ -137,8 +138,16 @@ class FloatingIslandPopulator extends AmountPopulator {
|
||||||
* @return void
|
* @return void
|
||||||
*/
|
*/
|
||||||
public function populateOres(ChunkManager $level, Vector3 $pos, int $width, int $height, Random $random) {
|
public function populateOres(ChunkManager $level, Vector3 $pos, int $width, int $height, Random $random) {
|
||||||
$ores = new Ore ();
|
$ores = Main::isOtherNS() ? new \pocketmine\level\generator\normal\populator\Ore() : new \pocketmine\level\generator\populator\Ore();
|
||||||
$ores->setOreTypes([
|
if(Main::isOtherNS()) $ores->setOreTypes([
|
||||||
|
new OreType2(new CoalOre (), 20, 16, $pos->y - $height, $pos->y ),
|
||||||
|
new OreType2(new IronOre (), 20, 8, $pos->y - $height, $pos->y - round($height * 0.75)),
|
||||||
|
new OreType2(new RedstoneOre (), 8, 7, $pos->y - $height, $pos->y - round($height / 2)),
|
||||||
|
new OreType2(new LapisOre (), 1, 6, $pos->y - $height, $pos->y - round($height / 2)),
|
||||||
|
new OreType2(new GoldOre (), 2, 8, $pos->y - $height, $pos->y - round($height / 2)),
|
||||||
|
new OreType2(new DiamondOre (), 1, 7, $pos->y - $height, $pos->y - round($height / 4))
|
||||||
|
]);
|
||||||
|
if(!Main::isOtherNS()) $ores->setOreTypes([
|
||||||
new OreType(new CoalOre (), 20, 16, $pos->y - $height, $pos->y ),
|
new OreType(new CoalOre (), 20, 16, $pos->y - $height, $pos->y ),
|
||||||
new OreType(new IronOre (), 20, 8, $pos->y - $height, $pos->y - round($height * 0.75)),
|
new OreType(new IronOre (), 20, 8, $pos->y - $height, $pos->y - round($height * 0.75)),
|
||||||
new OreType(new RedstoneOre (), 8, 7, $pos->y - $height, $pos->y - round($height / 2)),
|
new OreType(new RedstoneOre (), 8, 7, $pos->y - $height, $pos->y - round($height / 2)),
|
||||||
|
|
|
@ -14,6 +14,8 @@ use pocketmine\block\Block;
|
||||||
use pocketmine\level\ChunkManager;
|
use pocketmine\level\ChunkManager;
|
||||||
use Ad5001\BetterGen\structure\SakuraTree;
|
use Ad5001\BetterGen\structure\SakuraTree;
|
||||||
use Ad5001\BetterGen\populator\AmountPopulator;
|
use Ad5001\BetterGen\populator\AmountPopulator;
|
||||||
|
use Ad5001\BetterGen\Main;
|
||||||
|
|
||||||
|
|
||||||
class TreePopulator extends AmountPopulator {
|
class TreePopulator extends AmountPopulator {
|
||||||
static $types = [
|
static $types = [
|
||||||
|
@ -29,6 +31,13 @@ class TreePopulator extends AmountPopulator {
|
||||||
*/
|
*/
|
||||||
public function __construct($type = 0) {
|
public function __construct($type = 0) {
|
||||||
$this->type = $type;
|
$this->type = $type;
|
||||||
|
if(Main::isOtherNS()) {
|
||||||
|
self::$types = [
|
||||||
|
"pocketmine\\level\\generator\\normal\\object\\OakTree",
|
||||||
|
"pocketmine\\level\\generator\\normal\\object\\BirchTree",
|
||||||
|
"Ad5001\\BetterGen\\structure\\SakuraTree"
|
||||||
|
];
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
/*
|
/*
|
||||||
|
|
|
@ -1,7 +1,7 @@
|
||||||
<?php
|
<?php
|
||||||
|
|
||||||
/*
|
/*
|
||||||
* Bush from BetterGen
|
* FallenTree from BetterGen
|
||||||
* Copyright (C) Ad5001 2017
|
* Copyright (C) Ad5001 2017
|
||||||
* Licensed under the BoxOfDevs Public General LICENSE which can be found in the file LICENSE in the root directory
|
* Licensed under the BoxOfDevs Public General LICENSE which can be found in the file LICENSE in the root directory
|
||||||
* @author ad5001
|
* @author ad5001
|
||||||
|
@ -14,28 +14,30 @@ use pocketmine\block\Block;
|
||||||
use pocketmine\level\ChunkManager;
|
use pocketmine\level\ChunkManager;
|
||||||
use pocketmine\utils\Random;
|
use pocketmine\utils\Random;
|
||||||
use pocketmine\math\Vector3;
|
use pocketmine\math\Vector3;
|
||||||
|
use pocketmine\level\generator\object\Tree;
|
||||||
|
use pocketmine\level\generator\normal\object\Tree as Tree2;
|
||||||
use pocketmine\level\generator\object\Object;
|
use pocketmine\level\generator\object\Object;
|
||||||
|
|
||||||
class Bush extends Object {
|
class FallenTree extends Object {
|
||||||
public $overridable = [
|
public $overridable = [
|
||||||
Block::AIR => true,
|
Block::AIR => true,
|
||||||
17 => true,
|
17 => true,
|
||||||
Block::SNOW_LAYER => true,
|
Block::SNOW_LAYER => true,
|
||||||
Block::LOG2 => true
|
Block::LOG2 => true
|
||||||
];
|
];
|
||||||
protected $trunk;
|
protected $tree;
|
||||||
protected $direction;
|
protected $direction;
|
||||||
|
|
||||||
/*
|
/*
|
||||||
* Constructs the class
|
* Constructs the class
|
||||||
* @param $trunkId int
|
* @param $tree Tree
|
||||||
* @param $trunkData int
|
* @throws Exeption
|
||||||
*/
|
*/
|
||||||
public function __construct($trunk = Block::WOOD, $trunkData = 0) {
|
public function __construct($tree) {
|
||||||
$this->trunk = [
|
if(!is_subclass_of($tree, Tree::class) && !is_subclass_of($tree, Tree2::class)) {
|
||||||
$trunkId,
|
throw new Exception("Argument 1 passed to \\Ad5001\\BetterGen\\structure\\FallenTree must be an instance of pocketmine\\level\\generator\\normal\\object\\Tree or pocketmine\\level\\generator\\object\\Tree. Instance of " . get_class($tree) . " given.");
|
||||||
$trunkData
|
}
|
||||||
];
|
$this->tree = $tree;
|
||||||
}
|
}
|
||||||
|
|
||||||
/*
|
/*
|
||||||
|
@ -46,7 +48,19 @@ class Bush extends Object {
|
||||||
* @param $z int
|
* @param $z int
|
||||||
* @param $random pocketmine\utils\Random
|
* @param $random pocketmine\utils\Random
|
||||||
*/
|
*/
|
||||||
public function placeObject(ChunkManager $level, $x, $y, $z, Random $random) {
|
public function canPlaceObject(ChunkManager $level, $x, $y, $z, Random $random) {
|
||||||
|
$randomHeight = round($random->nextBoundedInt(6) - 3);
|
||||||
|
$this->length = $this->tree->trunkHeight + $randomHeight;
|
||||||
|
}
|
||||||
|
|
||||||
|
/*
|
||||||
|
* Places a fallen tree
|
||||||
|
* @param $level pocketmine\level\ChunkManager
|
||||||
|
* @param $x int
|
||||||
|
* @param $y int
|
||||||
|
* @param $z int
|
||||||
|
*/
|
||||||
|
public function placeObject(ChunkManager $level, $x, $y, $z) {
|
||||||
$number = $random->nextBoundedInt(6);
|
$number = $random->nextBoundedInt(6);
|
||||||
$pos = new Vector3($x, $y, $z);
|
$pos = new Vector3($x, $y, $z);
|
||||||
$this->placeLeaf($pos->x, $pos->y, $pos->z, $level);
|
$this->placeLeaf($pos->x, $pos->y, $pos->z, $level);
|
||||||
|
|
|
@ -13,7 +13,12 @@ use pocketmine\block\Block;
|
||||||
use pocketmine\block\Wood;
|
use pocketmine\block\Wood;
|
||||||
use pocketmine\level\ChunkManager;
|
use pocketmine\level\ChunkManager;
|
||||||
use pocketmine\utils\Random;
|
use pocketmine\utils\Random;
|
||||||
use pocketmine\level\generator\object\Tree;
|
use Ad5001\BetterGen\Main;
|
||||||
|
if(Main::isOtherNS()) {
|
||||||
|
class_alias("pocketmine\\level\\generator\\normal\\object\\Tree", "Ad5001\\BetterGen\\structure\\Tree");
|
||||||
|
} else {
|
||||||
|
class_alias("pocketmine\\level\\generator\\object\\Tree", "Ad5001\\BetterGen\\structure\\Tree");
|
||||||
|
}
|
||||||
|
|
||||||
class SakuraTree extends Tree {
|
class SakuraTree extends Tree {
|
||||||
const TRUNK_POS = [ // Checks for trees trunks. Not automaticly generated but there is no point of making more or less
|
const TRUNK_POS = [ // Checks for trees trunks. Not automaticly generated but there is no point of making more or less
|
||||||
|
@ -427,6 +432,9 @@ class SakuraTree extends Tree {
|
||||||
]
|
]
|
||||||
];
|
];
|
||||||
const maxPerChunk = 2;
|
const maxPerChunk = 2;
|
||||||
|
|
||||||
|
|
||||||
|
public $trunkHeight = 11;
|
||||||
|
|
||||||
/*
|
/*
|
||||||
* Constructs the class
|
* Constructs the class
|
||||||
|
|
|
@ -1,44 +0,0 @@
|
||||||
<?php
|
|
||||||
|
|
||||||
namespace Ad5001\BetterGen\tasks;
|
|
||||||
|
|
||||||
use Ad5001\BetterGen\Main;
|
|
||||||
use Ad5001\BetterGen\loot\LootTable;
|
|
||||||
use pocketmine\block\Block;
|
|
||||||
use pocketmine\scheduler\PluginTask;
|
|
||||||
use pocketmine\level\Position;
|
|
||||||
use pocketmine\item\Item;
|
|
||||||
|
|
||||||
/*
|
|
||||||
* ChestGenerateTask from BetterGen
|
|
||||||
* Copyright (C) Ad5001 2017
|
|
||||||
*
|
|
||||||
* @author Ad5001
|
|
||||||
* @link https://en.ad5001.eu
|
|
||||||
*/
|
|
||||||
|
|
||||||
|
|
||||||
class ChestGenerateTask extends PluginTask {
|
|
||||||
protected $block;
|
|
||||||
protected $pos;
|
|
||||||
protected $item;
|
|
||||||
|
|
||||||
/*
|
|
||||||
* Constructs the class
|
|
||||||
*/
|
|
||||||
public function __construct(Main $main, Block $block, Position $pos, Item $item) {
|
|
||||||
parent::__construct($main);
|
|
||||||
$this->block = $block;
|
|
||||||
$this->pos = $pos;
|
|
||||||
$this->item = $item;
|
|
||||||
}
|
|
||||||
|
|
||||||
/*
|
|
||||||
* Runs when the delay comes
|
|
||||||
*/
|
|
||||||
public function onRun($currentTick) {
|
|
||||||
$this->block->place($this->item, $this->pos->getLevel()->getBlock($this->pos), $this->block, 0, 0, 0, 0);
|
|
||||||
$inv = $this->pos->getLevel()->getTile($this->pos);
|
|
||||||
LootTable::fillChest($inv->getInventory(), $this->pos);
|
|
||||||
}
|
|
||||||
}
|
|
Loading…
Reference in a new issue