forked from Ad5001/BetterGen
Fixing mineshaft going too up
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1 changed files with 1 additions and 1 deletions
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@ -80,7 +80,7 @@ class MineshaftPopulator extends AmountPopulator {
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* @param Random $random
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* @param Random $random
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*/
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*/
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public function generateMineshaftPart(int $x, int $y, int $z, int $dir, Random $random) {
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public function generateMineshaftPart(int $x, int $y, int $z, int $dir, Random $random) {
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if ($this->maxPath -- < 1)
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if ($this->maxPath -- < 1 || $y >= $level->getChunk(($x - ($x % 16)) / 16, ($z - ($z % 16)) / 16)->getHighestBlockAt($x % 16, $z % 16) - 10)
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return;
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return;
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$type = $random->nextBoundedInt(3);
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$type = $random->nextBoundedInt(3);
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$level = $this->level;
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$level = $this->level;
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