forked from Ad5001/BetterGen
Removing lakes
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3 changed files with 8 additions and 8 deletions
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@ -8,11 +8,9 @@ Welcome user to the home of a new PocketMine World Generator which features 9 ne
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<img src="https://raw.githubusercontent.com/Ad5001/BetterGen/master/imgs/Mineshaft.jpg" style="width: 500px"></img>
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2. <h3>Ravines:</h3>
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<img src="https://raw.githubusercontent.com/Ad5001/BetterGen/master/imgs/MesaRavine.jpg" style="width: 500px"></img>
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3. <h3>Lakes:</h3>
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<img src="https://raw.githubusercontent.com/Ad5001/BetterGen/master/imgs/lake.png" style="width: 500px"></img>
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4. <h3>Caves:</h3>
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3. <h3>Caves:</h3>
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<img src="https://raw.githubusercontent.com/Ad5001/BetterGen/master/imgs/cave.jpg" style="width: 500px"></img>
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5. <h3>Floating islands:</h3>
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4. <h3>Floating islands:</h3>
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<img src="https://raw.githubusercontent.com/Ad5001/BetterGen/master/imgs/Island.jpg" style="width: 500px"></img>
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imgs/lake.png
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imgs/lake.png
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Before Width: | Height: | Size: 1.1 MiB |
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@ -154,10 +154,12 @@ class BetterNormal extends Generator {
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$mineshaft->setRandomAmount(102);
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$this->populators [] = $mineshaft;
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$lake = new LakePopulator ();
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$lake->setBaseAmount(0);
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$lake->setRandomAmount(1);
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$this->generationPopulators [] = $lake;
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// https://twitter.com/Ad5001P4F/status/859430935468670976
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// $lake = new LakePopulator ();
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// $lake->setBaseAmount(0);
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// $lake->setRandomAmount(1);
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// $this->generationPopulators [] = $lake;
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$fisl = new FloatingIslandPopulator();
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$fisl->setBaseAmount(0);
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