forked from Ad5001/UHC
86 lines
No EOL
4 KiB
PHP
86 lines
No EOL
4 KiB
PHP
<?php
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USE pocketmine\item\Item;
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class UHCWorldReseter extends \Ad5001\UHC\scenario\Scenario {
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public function onPlayerChat(\pocketmine\event\player\PlayerChatEvent $event) {
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if(strpos($event->getMessage(), "/savelobby")) {
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$bs = [];
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@mkdir($this->getScenariosFolder() . "LobbysBackups");
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for($x = $this->getLevel()->getLevel()->getSafeSpawn()->x + 10; $x >= $this->getLevel()->getLevel()->getSafeSpawn()->x - 10;$x--) {
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for($y = $this->getLevel()->getLevel()->getSafeSpawn()->y + 10; $y >= $this->getLevel()->getLevel()->getSafeSpawn()->y - 10;$y--) {
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for($z = $this->getLevel()->getLevel()->getSafeSpawn()->z + 10; $z >= $this->getLevel()->getLevel()->getSafeSpawn()->z - 10;$z--) {
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$b = $this->getLevel()->getLevel()->getBlock(new \pocketmine\math\Vector3($x, $y, $z));
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array_push($bs, $b->getId() . ":" . $b->getDamage());
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}
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}
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}
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file_put_contents($this->getScenariosFolder() . "LobbysBackups/" .$this->getLevel()->getName() . ".json", json_encode(["radius" => 10, "blocks" => $bs]));
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$event->getPlayer()->sendMessage("Lobby saved in a radius of 10 of the spawn");
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}
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}
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public function onJoin(\pocketmine\Player $player) {
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if(file_exists($this->getScenariosFolder() . "LobbysBackups/" . $this->getLevel()->getLevel()->getName() . ".json")) {
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$bs = json_decode(file_get_contents($this->getScenariosFolder() . "LobbysBackups/" . $this->getLevel()->getLevel()->getName() . ".json"), true);
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$i = 0;
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$ss = $this->getLevel()->getLevel()->getSafeSpawn();
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for($x = $ss->x + 10; $x >= $ss->x - 10;$x--) {
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for($y = $ss->y + 10; $y >= $ss->y - 10;$y--) {
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for($z = $ss->z + 10; $z >= $ss->z - 10;$z--) {
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$this->getLevel()->getLevel()->setBlock(new \pocketmine\math\Vector3($x, $y, $z), new \pocketmine\block\Block(Item::fromString($bs[$i])));
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$i++;
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}
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}
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}
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}
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}
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public function onStop(\pocketmine\Player $player) {
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$this->getLogger()->info("Game in level " . $this->getLevel()->getName() . " ended. Reseting world....");
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$this->name = $this->getLevel()->getName();
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$this->ss = $this->getLevel()->getLevel()->getSafeSpawn();
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foreach($this->getLevel()->getLevel()->getPlayers() as $p) {
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$player->teleport($this->getServer()->getLevelByName($this->getMain()->getConfig()->get("LobbyWorld"))->getSafeSpawn());
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}
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$this->winner = $player;
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$h = $this->getServer()->getScheduler()->scheduleRepeatingTask($t = new UHCWorldReseterFetchGenerateTask($this), 10);
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$t->setHandler($h);
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}
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public function delDir(string $path) {
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foreach(array_diff(scandir($path),[".", ".."]) as $p) {
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if(is_dir($path . "/" . $p)) {
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$this->delDir($path . "/" . $p);
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} else {
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unlink($path . "/" . $p);
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}
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}
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rmdir($path);
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}
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}
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class UHCWorldReseterFetchGenerateTask extends \pocketmine\scheduler\PluginTask{
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public function __construct($main){
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parent::__construct($main->getMain());
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$this->main =$main;
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}
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public function onRun($tick) {
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if($this->main->getServer()->getLevelByName($this->main->name) !== null) {
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$this->main->getLevel()->getLevel()->unload();
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$this->main->delDir($this->main->getServer()->getFilePath() . "worlds/" . $this->name);
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$this->main->getServer()->generateLevel($this->name, intval(sha1(rand(0, 999999))), "pocketmine\\level\\generator\\normal\\Normal");
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$this->main->getLogger()->info("Level " . $this->main->name . " reseted !");
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$this->main->getServer()->getScheduler()->cancelTask($this->getTaskId());
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}
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}
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} |