getMessage(), "/savelobby")) { $bs = []; @mkdir($this->getScenariosFolder() . "LobbysBackups"); for($x = $this->getLevel()->getLevel()->getSafeSpawn()->x + 10; $x >= $this->getLevel()->getLevel()->getSafeSpawn()->x - 10;$x--) { for($y = $this->getLevel()->getLevel()->getSafeSpawn()->y + 10; $y >= $this->getLevel()->getLevel()->getSafeSpawn()->y - 10;$y--) { for($z = $this->getLevel()->getLevel()->getSafeSpawn()->z + 10; $z >= $this->getLevel()->getLevel()->getSafeSpawn()->z - 10;$z--) { $b = $this->getLevel()->getLevel()->getBlock(new \pocketmine\math\Vector3($x, $y, $z)); array_push($bs, $b->getId() . ":" . $b->getDamage()); } } } file_put_contents($this->getScenariosFolder() . "LobbysBackups/" .$this->getLevel()->getName() . ".json", json_encode(["radius" => 10, "blocks" => $bs])); $event->getPlayer()->sendMessage("Lobby saved in a radius of 10 of the spawn"); } } public function onJoin(\pocketmine\Player $player) { if(file_exists($this->getScenariosFolder() . "LobbysBackups/" . $this->getLevel()->getLevel()->getName() . ".json")) { $bs = json_decode(file_get_contents($this->getScenariosFolder() . "LobbysBackups/" . $this->getLevel()->getLevel()->getName() . ".json"), true); $i = 0; $ss = $this->getLevel()->getLevel()->getSafeSpawn(); for($x = $ss->x + 10; $x >= $ss->x - 10;$x--) { for($y = $ss->y + 10; $y >= $ss->y - 10;$y--) { for($z = $ss->z + 10; $z >= $ss->z - 10;$z--) { $this->getLevel()->getLevel()->setBlock(new \pocketmine\math\Vector3($x, $y, $z), new \pocketmine\block\Block(Item::fromString($bs[$i]))); $i++; } } } } } public function onStop(\pocketmine\Player $player) { $this->getLogger()->info("Game in level " . $this->getLevel()->getName() . " ended. Reseting world...."); $this->name = $this->getLevel()->getName(); $this->ss = $this->getLevel()->getLevel()->getSafeSpawn(); foreach($this->getLevel()->getLevel()->getPlayers() as $p) { $player->teleport($this->getServer()->getLevelByName($this->getMain()->getConfig()->get("LobbyWorld"))->getSafeSpawn()); } $this->winner = $player; $h = $this->getServer()->getScheduler()->scheduleRepeatingTask($t = new UHCWorldReseterFetchGenerateTask($this), 10); $t->setHandler($h); } public function delDir(string $path) { foreach(array_diff(scandir($path),[".", ".."]) as $p) { if(is_dir($path . "/" . $p)) { $this->delDir($path . "/" . $p); } else { unlink($path . "/" . $p); } } rmdir($path); } } class UHCWorldReseterFetchGenerateTask extends \pocketmine\scheduler\PluginTask{ public function __construct($main){ parent::__construct($main->getMain()); $this->main =$main; } public function onRun($tick) { if($this->main->getServer()->getLevelByName($this->main->name) !== null) { $this->main->getLevel()->getLevel()->unload(); $this->main->delDir($this->main->getServer()->getFilePath() . "worlds/" . $this->name); $this->main->getServer()->generateLevel($this->name, intval(sha1(rand(0, 999999))), "pocketmine\\level\\generator\\normal\\Normal"); $this->main->getLogger()->info("Level " . $this->main->name . " reseted !"); $this->main->getServer()->getScheduler()->cancelTask($this->getTaskId()); } } }