forked from Ad5001/UHC
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2 changed files with 7 additions and 7 deletions
12
README.md
12
README.md
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@ -1,15 +1,15 @@
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PLEASE NOTE THAT THE PLUGIN IS ***NOT*** COMPLETE YET! SO DO NOT USE THIS IN A PRODUCTION ENVIRONNEMENT!
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PLEASE NOTE THAT THE PLUGIN IS ***NOT*** COMPLETE YET! DO NOT USE THIS IN A PRODUCTION ENVIRONNEMENT!
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# UHC
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# UHC
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The most customisable UHC plugin for Minecraft PE!
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A highly customisable UHC plugin for Minecraft PE!
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Welcome here owner/player ! You may know what the UHC is but if not, read carfully [this](wiki/What-is-UHC).
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Welcome here, owner/player! You may know what UHC is but if not, read [this](wiki/What-is-UHC).
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This is a recreation of the well known UHC for Minecraft PE servers software in PHP!
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This is a recreation of the well known UHC gamemode for Minecraft PE server softwares in PHP!
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### Why is this plugin better?
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### Why is this plugin better?
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**This plugins allows you:**
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**This plugins allows:**
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- Creating simple but highly customisable UHC matchs
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- Creating simple but highly customisable UHC matchs
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- MultiWorld Compatibility
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- MultiWorld Compatibility
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- Scenario compatible! [What are scenarios](wiki/scenarios)
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- Scenarios! [What are scenarios](wiki/scenarios)
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Current complete features:
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Current complete features:
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[WIP] Playing UHC (damage without regen and golden apples)
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[WIP] Playing UHC (damage without regen and golden apples)
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@ -66,7 +66,7 @@ class UHCWorld {
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if(!in_array($player, $players)){
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if(!in_array($player, $players)){
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foreach($this->players as $pl) {
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foreach($this->players as $pl) {
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$pl->sendMessage(Main::PREFIX . C::YELLOW . "{$player->getName()} joined the game.");
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$pl->sendMessage(Main::PREFIX . C::YELLOW . "{$player->getName()} joined the game.");
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$this->getLevel()->addParticle($part = new FloatingTextParticle(new Vector3($this->getLevel()->getSafeSpawn()->x, $this->getLevel()->getSafeSpawn()->y, $this->getLevel()->getSafeSpawn()->z), C::GREEN . "Welcome to the UHC {$player->getName()} !\n" . C::GREEN . "To get help about the plugin , please type command /uhc howtoplay .", C::YELLOW . "-=<UHC>=-"), [$pl]);
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$this->getLevel()->addParticle($part = new FloatingTextParticle(new Vector3($this->getLevel()->getSafeSpawn()->x, $this->getLevel()->getSafeSpawn()->y, $this->getLevel()->getSafeSpawn()->z), C::GREEN . "Welcome to the UHC game, {$player->getName()}!\n" . C::GREEN . "Need help? Use /uhc howtoplay.", C::YELLOW . "-=<UHC>=-"), [$pl]);
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}
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}
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}
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}
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}
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}
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