forked from Ad5001/UHC
Events
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parent
88ee2575a9
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4 changed files with 216 additions and 1 deletions
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@ -162,4 +162,212 @@ switch($cmd->getName()){
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}
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}
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return false;
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return false;
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}
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}
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# Event Listener !
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public function onInteract(PlayerInteractEvent $event) {
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// echo $event->getBlock()->getId() . "=/=" . Block::SIGN_POST ."=/=" . Block::WALL_SIGN;
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if($event->getBlock()->getId() == Block::SIGN_POST or $event->getBlock()->getId() == Block::WALL_SIGN) {
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$t = $event->getBlock()->getLevel()->getTile($event->getBlock());
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// echo "Sign.";
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foreach($this->UHCManager->getLevels() as $class) {
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if(str_ireplace("{game}", $class->getName(), $this->getConfig()->get("Game1")) == $t->getText()[0]) {
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$lvlex = explode("{level}", $this->getConfig()->get("Game2"));
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$lvl = str_ireplace($lvlex[0], "", $t->getText()[1]);
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$lvl = str_ireplace($lvlex[1], "", $lvl);
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if($class->getLevel()->getName() == $lvl) {
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if($this->UHCManager->getLevels()[$lvl]->isStarted()) {
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$event->getPlayer()->teleport($class->getLevel()->getSafeSpawn());
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$event->getPlayer()->setGamemode(3);
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} else {
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$event->getPlayer()->teleport($class->getLevel()->getSafeSpawn());
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}
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}
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}
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}
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}
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if(isset($this->UHCManager->getLevels()[$event->getPlayer()->getLevel()->getName()])) {
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foreach($this->UHCManager->getLevels()[$event->getPlayer()->getLevel()->getName()]->scenarioManager->getScenarios() as $sc) {
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$sc->onInteract($event);
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}
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}
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}
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public function onEntityLevelChange(EntityLevelChangeEvent $event) {
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if(isset($this->UHCManager->getLevels()[$event->getOrigin()->getName()]) and $event->getEntity() instanceof Player) {
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foreach($this->UHCManager->getLevels()[$event->getPlayer()->getLevel()->getName()]->scenarioManager->getScenarios() as $sc) {
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$sc->onQuit($event->getPlayer());
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}
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}
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if(isset($this->UHCManager->getLevels()[$event->getTarget()->getName()]) and $event->getEntity() instanceof Player) {
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foreach($this->UHCManager->getLevels()[$event->getPlayer()->getLevel()->getName()]->scenarioManager->getScenarios() as $sc) {
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$sc->onJoin($event->getPlayer());
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}
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}
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}
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public function onPlayerChat(\pocketmine\event\player\PlayerChatEvent $event) {
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if(isset($this->UHCManager->getLevels()[$event->getPlayer()->getLevel()->getName()])) {
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foreach($this->UHCManager->getLevels()[$event->getPlayer()->getLevel()->getName()]->scenarioManager->getScenarios() as $sc) {
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$sc->onPlayerChat($event);
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$sc->onChat($event);
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}
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}
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}
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public function onPlayerCommandPreprocess(\pocketmine\event\player\PlayerCommandPreprocessEvent $event) {
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if(isset($this->UHCManager->getLevels()[$event->getPlayer()->getLevel()->getName()])) {
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foreach($this->UHCManager->getLevels()[$event->getPlayer()->getLevel()->getName()]->scenarioManager->getScenarios() as $sc) {
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$sc->onPlayerCommand($event);
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}
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}
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}
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public function onPlayerDeath(\pocketmine\event\player\PlayerDeathEvent $event) {
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if(isset($this->UHCManager->getLevels()[$event->getPlayer()->getLevel()->getName()])) {
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foreach($this->UHCManager->getLevels()[$event->getPlayer()->getLevel()->getName()]->scenarioManager->getScenarios() as $sc) {
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$sc->onPlayerDeath($event);
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$sc->onDeath($event);
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}
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}
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}
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public function onPlayerDropItem(\pocketmine\event\player\PlayerDropItemEvent $event) {
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if(isset($this->UHCManager->getLevels()[$event->getPlayer()->getLevel()->getName()])) {
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foreach($this->UHCManager->getLevels()[$event->getPlayer()->getLevel()->getName()]->scenarioManager->getScenarios() as $sc) {
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$sc->onPlayerDropItem($event);
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$sc->onPlayerDropItem($event);
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}
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}
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}
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public function onPlayerMove(\pocketmine\event\player\PlayerMoveEvent $event) {
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if(isset($this->UHCManager->getLevels()[$event->getPlayer()->getLevel()->getName()])) {
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foreach($this->UHCManager->getLevels()[$event->getPlayer()->getLevel()->getName()]->scenarioManager->getScenarios() as $sc) {
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$sc->onPlayerMove($event);
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$sc->onMove($event);
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}
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}
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}
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public function onPlayerItemConsume(\pocketmine\event\player\PlayerItemConsumeEvent $event) {
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if(isset($this->UHCManager->getLevels()[$event->getPlayer()->getLevel()->getName()])) {
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foreach($this->UHCManager->getLevels()[$event->getPlayer()->getLevel()->getName()]->scenarioManager->getScenarios() as $sc) {
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$sc->onPlayerItemConsume($event);
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$sc->onItemConsume($event);
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}
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}
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}
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public function onPlayerItemHeld(\pocketmine\event\player\PlayerItemHeldEvent $event) {
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if(isset($this->UHCManager->getLevels()[$event->getPlayer()->getLevel()->getName()])) {
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foreach($this->UHCManager->getLevels()[$event->getPlayer()->getLevel()->getName()]->scenarioManager->getScenarios() as $sc) {
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$sc->onPlayerItemHeld($event);
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$sc->onItemHeld($event);
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}
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}
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}
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public function onBlockBreak(\pocketmine\event\block\BlockBreakEvent $event) {
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if(isset($this->UHCManager->getLevels()[$event->getPlayer()->getLevel()->getName()])) {
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foreach($this->UHCManager->getLevels()[$event->getPlayer()->getLevel()->getName()]->scenarioManager->getScenarios() as $sc) {
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$sc->onBlockBreak($event);
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$sc->onBreak($event);
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}
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}
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}
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public function onBlockPlace(\pocketmine\event\block\BlockPlaceEvent $event) {
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if(isset($this->UHCManager->getLevels()[$event->getPlayer()->getLevel()->getName()])) {
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foreach($this->UHCManager->getLevels()[$event->getPlayer()->getLevel()->getName()]->scenarioManager->getScenarios() as $sc) {
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$sc->onBlockPlace($event);
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$sc->onPlace($event);
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}
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}
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}
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public function onEntityDamage(\pocketmine\event\entity\EntityDamageEvent $event) {
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if(isset($this->UHCManager->getLevels()[$event->getEntity()->getLevel()->getName()])) {
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foreach($this->UHCManager->getLevels()[$event->getPlayer()->getLevel()->getName()]->scenarioManager->getScenarios() as $sc) {
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$sc->onEntityDamage($event);
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}
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}
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}
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public function onProjectileLaunch(\pocketmine\event\entity\ProjectileLaunchEvent $event) {
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if(isset($this->UHCManager->getLevels()[$event->getEntity()->getLevel()->getName()])) {foreach($this->UHCManager->getLevels()[$event->getPlayer()->getLevel()->getName()]->scenarioManager->getScenarios() as $sc) {
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$sc->onProjectileLaunch($event);
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}
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}
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}
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public function onProjectileHit(\pocketmine\event\entity\ProjectileHitEvent $event) {
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if(isset($this->UHCManager->getLevels()[$event->getEntity()->getLevel()->getName()])) {
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foreach($this->UHCManager->getLevels()[$event->getPlayer()->getLevel()->getName()]->scenarioManager->getScenarios() as $sc) {
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$sc->onProjectileHit($event);
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}
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}
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}
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public function onDataPacketReceive(\pocketmine\event\server\DataPacketReceiveEvent $event) {
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if(isset($this->UHCManager->getLevels()[$event->getPlayer()->getLevel()->getName()])) {
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foreach($this->UHCManager->getLevels()[$event->getPlayer()->getLevel()->getName()]->scenarioManager->getScenarios() as $sc) {
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$sc->onDataPacketReceive($event);
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}
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}
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}
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public function onDataPacketSend(\pocketmine\event\server\DataPacketSendEvent $event) {
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if(isset($this->UHCManager->getLevels()[$event->getPlayer()->getLevel()->getName()])) {
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foreach($this->UHCManager->getLevels()[$event->getPlayer()->getLevel()->getName()]->scenarioManager->getScenarios() as $sc) {
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$sc->onDataPacketSend($event);
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}
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}
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}
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public function onServerCommand(\pocketmine\event\server\ServerCommandEvent $event) {
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foreach($this->UHCManager->getLevels() as $lvl => $world) {
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foreach($world->scenarioManager->getScenarios() as $sc) {
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$sc->onServerCommand($event);
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}
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}
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}
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public function onPlayerJoin(\pocketmine\event\player\PlayerJoinEvent $event) {
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if(isset($this->UHCManager->getLevels()[$event->getPlayer()->getLevel()->getName()])) {
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foreach($this->UHCManager->getLevels()[$event->getPlayer()->getLevel()->getName()]->scenarioManager->getScenarios() as $sc) {
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$sc->onJoin($event->getPlayer());
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}
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}
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}
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public function onPlayerQuit(\pocketmine\event\player\PlayerQuitEvent $event) {
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if(isset($this->UHCManager->getLevels()[$event->getPlayer()->getLevel()->getName()])) {
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foreach($this->UHCManager->getLevels()[$event->getPlayer()->getLevel()->getName()]->scenarioManager->getScenarios() as $sc) {
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$sc->onQuit($event->getPlayers());
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}
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}
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}
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}
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}
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@ -38,6 +38,12 @@ abstract class Scenario implements ScenarioInt, Listener {
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public function onStop() {}
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public function onStop() {}
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public function onJoin(Player $player) {}
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public function onQuit(Player $player) {}
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public function onInteract(\pocketmine\event\player\PlayerInteractEvent $event) {}
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public function onInteract(\pocketmine\event\player\PlayerInteractEvent $event) {}
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@ -64,7 +64,7 @@ class ScenarioManager {
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public function getLevel() {
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public function getLevel() {
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return $this->levels;
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return $this->level;
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}
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}
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@ -39,5 +39,6 @@ class FetchPlayersTask extends PluginTask {
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$this->m->UHCManager->startGame($world);
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$this->m->UHCManager->startGame($world);
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}
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}
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}
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}
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$this->worlds = $this->m->UHCManager->getLevels();
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}
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}
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}
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}
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