UHC/scenarios/WorldReseter.php

58 lines
3.1 KiB
PHP

<?php
USE pocketmine\item\Item;
class UHCWorldReseter extends \Ad5001\UHC\scenario\Scenario {
public function onPlayerChat(\pocketmine\event\player\PlayerChatEvent $event) {
if(strpos($event->getMessage(), "/savelobby")) {
$bs = [];
@mkdir($this->getScenariosFolder() . "LobbysBackups");
for($x = $this->getLevel()->getLevel()->getSafeSpawn()->x + 10; $x >= $this->getLevel()->getLevel()->getSafeSpawn()->x - 10;$x--) {
for($y = $this->getLevel()->getLevel()->getSafeSpawn()->y + 10; $y >= $this->getLevel()->getLevel()->getSafeSpawn()->y - 10;$y--) {
for($z = $this->getLevel()->getLevel()->getSafeSpawn()->z + 10; $z >= $this->getLevel()->getLevel()->getSafeSpawn()->z - 10;$z--) {
$b = $this->getLevel()->getLevel()->getBlock(new \pocketmine\math\Vector3($x, $y, $z));
array_push($bs, $b->getId() . ":" . $b->getDamage());
}
}
}
file_put_contents($this->getScenariosFolder() . "LobbysBackups/" .$this->getLevel()->getName() . ".json", json_encode(["radius" => 10, "blocks" => $bs]));
$event->getPlayer()->sendMessage("Lobby saved in a radius of 10 of the spawn");
}
}
public function onStop() {
$this->getLevel()->getLevel()->unload();
$this->delDir($this->getServer()->getFilePath() . "worlds/" . $this->getLevel()->getLevel()->getName());
$this->getServer()->generateLevel($this->getLevel()->getName(), intval(sha1(rand(0, 999999))), "pocketmine\\level\\generator\\normal\\Normal");
$this->getServer()->loadLevel($this->getLevel()->getName());
if(file_exists($this->getScenariosFolder() . "LobbysBackups/" .$this->getWorld()->getName() . ".json")) {
$bs = json_decode(file_get_contents($this->getScenariosFolder() . "LobbysBackups/" .$this->getWorld()->getName() . ".json"), true);
$i = 0;
for($x = $this->getLevel()->getLevel()->getSafeSpawn()->x + 10; $x >= $this->getLevel()->getLevel()->getSafeSpawn()->x - 10;$x++) {
for($y = $this->getLevel()->getLevel()->getSafeSpawn()->y + 10; $y >= $this->getLevel()->getLevel()->getSafeSpawn()->y - 10;$y++) {
for($z = $this->getLevel()->getLevel()->getSafeSpawn()->z + 10; $z >= $this->getLevel()->getLevel()->getSafeSpawn()->z - 10;$z++) {
$this->getWorld()->getLevel()->setBlock(new \pocketmine\math\Vector3($x, $y, $z), new \pocketmine\block\Block(Item::fromString($bs[$i])));
$i++;
}
}
}
}
}
public function delDir(string $path) {
foreach(array_diff(scandir($path),[".", ".."]) as $p) {
if(is_dir($path . "/" . $p)) {
if(count(array_diff(scandir($path . "/". $p),[".", ".."])) == 0) {
rmdir($path . "/" . $p);
} else {
$this->delDir($path . "/" . $p);
}
} else {
unlink($path . "/" . $p);
}
}
}
}