Working....
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parent
8a940dfe58
commit
6273371f06
4 changed files with 12 additions and 8 deletions
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@ -1,3 +1,4 @@
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LobbyWorld: world
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worlds:
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worlds:
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uhc:
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uhc:
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maxplayers: 8
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maxplayers: 8
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@ -63,7 +63,7 @@ class Main extends PluginBase implements Listener{
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@mkdir($this->getDataFolder() . "scenarios");
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@mkdir($this->getDataFolder() . "scenarios");
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$this->getServer()->getPluginManager()->registerEvents($this, $this);
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$this->getServer()->getPluginManager()->registerEvents($this, $this);
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$this->getServer()->getPluginManager()->registerEvent("Ad5001\\UHC\\event\\GameStartEvent", $this, \pocketmine\event\EventPriority::NORMAL, new \pocketmine\plugin\MethodEventExecutor("onGameStart"), $this, true);
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$this->getServer()->getPluginManager()->registerEvent("Ad5001\\UHC\\event\\GameStartEvent", $this, \pocketmine\event\EventPriority::NORMAL, new \pocketmine\plugin\MethodEventExecutor("onGameStart"), $this, true);
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$this->getServer()->getPluginManager()->registerEvent("Ad5001\\UHC\\event\\GameStopEvent", $this, \pocketmine\event\EventPriority::NORMAL, new \pocketmine\plugin\MethodEventExecutor("onGameStop"), $this, true);
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$this->getServer()->getPluginManager()->registerEvent("Ad5001\\UHC\\event\\GameStopEvent", $this, \pocketmine\event\EventPriority::NORMAL, new \pocketmine\plugin\MethodEventExecutor("onGameStop"), $this, false);
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$this->UHCManager = new UHCManager($this);
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$this->UHCManager = new UHCManager($this);
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$this->games = [];
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$this->games = [];
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$this->quit = [];
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$this->quit = [];
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@ -397,4 +397,6 @@ return false;
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public function onGameStop(\Ad5001\UHC\event\GameStopEvent $event) {}
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public function onGameStop(\Ad5001\UHC\event\GameStopEvent $event) {}
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}
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}
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@ -16,6 +16,7 @@ use pocketmine\event\player\PlayerChatEvent;
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use pocketmine\event\player\PlayerQuitEvent;
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use pocketmine\event\player\PlayerQuitEvent;
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use pocketmine\event\player\PlayerRespawnEvent;
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use pocketmine\event\player\PlayerRespawnEvent;
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use pocketmine\event\entity\EntityRegainHealthEvent;
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use pocketmine\event\entity\EntityRegainHealthEvent;
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use Ad5001\UHC\event\GameStopEvent;
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use pocketmine\level\Level;
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use pocketmine\level\Level;
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use pocketmine\plugin\Plugin;
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use pocketmine\plugin\Plugin;
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use pocketmine\math\Vector3;
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use pocketmine\math\Vector3;
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@ -94,10 +95,9 @@ class UHCGame implements Listener{
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public function onPlayerDeath(PlayerDeathEvent $event) {
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public function onPlayerDeath(PlayerDeathEvent $event) {
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if($event->getPlayer()->getLevel()->getName() === $this->world->getName() and !$this->cancelled) {
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if($event->getPlayer()->getLevel()->getName() === $this->world->getName() and !$this->cancelled) {
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$players = $this->world->getPlayers();
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foreach($event->getPlayer()->getLevel()->getPlayers() as $p) {
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unset($players[$event->getPlayer()]);
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$p->sendMessage(Main::PREFIX . C::YELLOW . $event->getPlayer()->getName() . " died.");
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$this->worlds->setPlayers($players);
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}
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$event->setDeathMessage(Main::PREFIX . C::YELLOW . $event->getDeathMessage());
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$this->respawn[$event->getPlayer()->getName()] = true;
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$this->respawn[$event->getPlayer()->getName()] = true;
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$pls = [];
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$pls = [];
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foreach($this->players as $pl) {
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foreach($this->players as $pl) {
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@ -135,11 +135,11 @@ class UHCGame implements Listener{
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public function stop(Player $winner) {
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public function stop(Player $winner) {
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if(!$this->cancelled) {
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if(!$this->cancelled) {
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$event = $this->getServer()->getPluginManager()->callEvent(new GameFinishEvent($this, $this->world, $winner));
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$this->m->getServer()->getPluginManager()->callEvent($event = new GameStopEvent($this, $this->world, $winner));
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if(!$event->isCancelled()) {
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if(!$event->isCancelled()) {
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foreach($this->players as $player) {
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foreach($this->players as $player) {
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$player->sendMessage(Main::PREFIX . C::YELLOW . $winner->getName());
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$player->sendMessage(Main::PREFIX . C::YELLOW . $winner->getName());
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$player->teleport($this->m->getServer()->getLevelByName($this->m->getConfig()->get("LobbyWorld")));
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$player->teleport($this->m->getServer()->getLevelByName($this->m->getConfig()->get("LobbyWorld"))->getSafeSpawn());
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}
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}
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}
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}
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}
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}
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@ -16,6 +16,7 @@ use pocketmine\plugin\Plugin;
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use pocketmine\level\particle\FloatingTextParticle;
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use pocketmine\level\particle\FloatingTextParticle;
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use pocketmine\Player;
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use pocketmine\Player;
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use pocketmine\utils\TextFormat as C;
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use pocketmine\utils\TextFormat as C;
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use pocketmine\math\Vector3;
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use Ad5001\UHC\Main;
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use Ad5001\UHC\Main;
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use Ad5001\UHC\scenario\ScenarioManager;
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use Ad5001\UHC\scenario\ScenarioManager;
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@ -65,7 +66,7 @@ class UHCWorld {
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if(!in_array($player, $players)){
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if(!in_array($player, $players)){
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foreach($this->players as $pl) {
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foreach($this->players as $pl) {
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$pl->sendMessage(Main::PREFIX . C::YELLOW . "{$player->getName()} joined the game.");
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$pl->sendMessage(Main::PREFIX . C::YELLOW . "{$player->getName()} joined the game.");
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$part = new TextParticle(new FloatingTextParticle(new Vector3($this->x, $this->y, $this->z), C::GREEN . "Welcome to the UHC {$player->getName()} !\n" . C::GREEN . "To get help about the plugin , please type command /uhc howtoplay .", C::YELLOW . "-=<UHC>=-"), $this->level, $player);
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$this->getLevel()->addParticle($part = new FloatingTextParticle(new Vector3($this->getLevel()->getSafeSpawn()->x, $this->getLevel()->getSafeSpawn()->y, $this->getLevel()->getSafeSpawn()->z), C::GREEN . "Welcome to the UHC {$player->getName()} !\n" . C::GREEN . "To get help about the plugin , please type command /uhc howtoplay .", C::YELLOW . "-=<UHC>=-"), [$pl]);
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}
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}
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}
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}
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}
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}
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