Fixing bugs....
This commit is contained in:
parent
0df1413a31
commit
0aac12eb77
9 changed files with 57 additions and 61 deletions
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@ -1,9 +1,7 @@
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worlds:
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worlds:
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world:
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world:
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name: world
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maxplayers: 8
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maxplayers: 8
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radius: 1000
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radius: 1000
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nether:
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uhc:
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name: nether
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maxplayers: 8
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maxplayers: 8
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radius: 1000
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radius: 1000
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@ -14,8 +14,11 @@ main: Ad5001\UHC\Main
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commands:
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commands:
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uhc:
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uhc:
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description: Main UHC command
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description: Main UHC command
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usage: /uhc <sub-command> [params]
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usage: "/uhc <sub-command> [params]"
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permission: uhc.command.main
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permission: uhc.command.main
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scenarios:
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description: Manage UHC scenarios
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usage: "/scenarios [add | remove | list] [scenario]"
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permissions:
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permissions:
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uhc.command.main:
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uhc.command.main:
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default: op
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default: op
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@ -18,6 +18,7 @@ use pocketmine\event\player\PlayerQuitEvent;
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use pocketmine\event\player\PlayerRespawnEvent;
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use pocketmine\event\player\PlayerRespawnEvent;
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use pocketmine\event\entity\EntityRegainHealthEvent;
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use pocketmine\event\entity\EntityRegainHealthEvent;
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use pocketmine\item\Item;
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use pocketmine\item\Item;
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use pocketmine\block\Block;
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use pocketmine\plugin\PluginBase;
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use pocketmine\plugin\PluginBase;
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use pocketmine\Server;
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use pocketmine\Server;
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use pocketmine\Player;
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use pocketmine\Player;
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@ -38,7 +39,7 @@ class Main extends PluginBase implements Listener{
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public function onLevelChange(EntityLevelChangeEvent $event) {
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public function onLevelChange(EntityLevelChangeEvent $event) {
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foreach($this->UHCManager->getLevels() as $world) {
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foreach($this->UHCManager->getLevels() as $world) {
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if($event->getLevel()->getName() === $world->getName() and !isset($this->games[$world->getName()])) {
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if($event->getTarget()->getName() === $world->getName() and !isset($this->games[$world->getName()])) {
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if(count($world->getLevel()->getPlayers) > $world->maxplayers) {
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if(count($world->getLevel()->getPlayers) > $world->maxplayers) {
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$event->setCancelled();
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$event->setCancelled();
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}
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}
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@ -57,29 +58,12 @@ class Main extends PluginBase implements Listener{
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}
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}
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public function onPlayerJoin(PlayerJoinEvent $event) {
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if(!isset($this->ft)) {
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$this->ft = $this->getServer()->getScheduler()->scheduleRepeatingTask(new FetchPlayersTask($this, $this->worlds), 10);
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}
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if(isset($this->quit[$event->getPlayer()->getName()])) {
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$quit = explode("/", $this->quit[$event->getPlayer()->getName()]);
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$event->getPlayer()->teleport($this->getServer()->getLevelByName($quit[4]));
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$event->getPlayer()->teleport(new Vector3($quit[0], $quit[1], $quit[2]));
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foreach($world->getLevel()->getPlayers() as $player) {
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$player->sendMessage(self::PREFIX . C::GREEN . "{$event->getPlayer()->getName()} back to game !");
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}
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}
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}
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public function onEnable(){
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public function onEnable(){
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$this->saveDefaultConfig();
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$this->saveDefaultConfig();
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mkdir($this->getDataFolder() . "scenarios");
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@mkdir($this->getDataFolder() . "scenarios");
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$this->getServer()->getPluginManager()->registerEvents($this, $this);
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$this->getServer()->getPluginManager()->registerEvents($this, $this);
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$this->getServer()->getPluginManager()->registerEvent("\Ad5001\UHC\event\GameStartEvent", $this, \pocketmine\plugin\EventPriority::NORMAL, new \pocketmine\plugin\MethodEventExecutor("onGameStart"), $this, true);
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$this->getServer()->getPluginManager()->registerEvent("Ad5001\\UHC\\event\\GameStartEvent", $this, \pocketmine\event\EventPriority::NORMAL, new \pocketmine\plugin\MethodEventExecutor("onGameStart"), $this, true);
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$this->getServer()->getPluginManager()->registerEvent("\Ad5001\UHC\event\GameStopEvent", $this, \pocketmine\plugin\EventPriority::NORMAL, new \pocketmine\plugin\MethodEventExecutor("onGameStop"), $this, true);
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$this->getServer()->getPluginManager()->registerEvent("Ad5001\\UHC\\event\\GameStopEvent", $this, \pocketmine\event\EventPriority::NORMAL, new \pocketmine\plugin\MethodEventExecutor("onGameStop"), $this, true);
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$this->UHCManager = new UHCManager($this);
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$this->UHCManager = new UHCManager($this);
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$this->games = [];
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$this->games = [];
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$this->quit = [];
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$this->quit = [];
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@ -100,19 +84,19 @@ switch($cmd->getName()){
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if(isset($args[0]) and $sender instanceof Player) {
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if(isset($args[0]) and $sender instanceof Player) {
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switch($args[0]) {
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switch($args[0]) {
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case "start":
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case "start":
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if(isset($this->UHCMananger->getLevels()[$sender->getLevel()->getName()]) and !isset($this->UHCMananger->getStartedUHCs()[$sender->getLevel()->getName()])) {
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if(isset($this->UHCManager->getLevels()[$sender->getLevel()->getName()]) and !isset($this->UHCManager->getStartedUHCs()[$sender->getLevel()->getName()])) {
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$this->getLogger()->debug("Starting game {$sender->getLevel()->getName()}");
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$this->getLogger()->debug("Starting game {$sender->getLevel()->getName()}");
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foreach($sender->getLevel()->getPlayers() as $player) {
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foreach($sender->getLevel()->getPlayers() as $player) {
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$player->sendMessage(self::PREFIX . "Starting game...");
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$player->sendMessage(self::PREFIX . "Starting game...");
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}
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}
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$this->UHCMananger->startUHC($sender->getLevel());
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$this->UHCManager->startUHC($sender->getLevel());
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} else {
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} else {
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$sender->sendMessage("You are not in a UHC world or UHC is already started");
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$sender->sendMessage("You are not in a UHC world or UHC is already started");
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}
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}
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return true;
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return true;
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break;
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break;
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case "stop":
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case "stop":
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if(isset($this->UHCMananger->getStartedUHCs()[$sender->getLevel()->getName()])) {
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if(isset($this->UHCManager->getStartedUHCs()[$sender->getLevel()->getName()])) {
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$this->getLogger()->debug("Starting game {$sender->getLevel()->getName()}");
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$this->getLogger()->debug("Starting game {$sender->getLevel()->getName()}");
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foreach($sender->getLevel()->getPlayers() as $player) {
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foreach($sender->getLevel()->getPlayers() as $player) {
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$player->sendMessage(self::PREFIX . "Starting game...");
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$player->sendMessage(self::PREFIX . "Starting game...");
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@ -128,13 +112,13 @@ switch($cmd->getName()){
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break;
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break;
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case "scenarios":
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case "scenarios":
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if(isset($args[0]) and $sender instanceof Player) {
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if(isset($args[0]) and $sender instanceof Player) {
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if(isset($this->UHCMananger->getLevels()[$sender->getLevel()->getName()]) and !isset($this->UHCMananger->getStartedGames()[$sender->getLevel()->getName()])) {
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if(isset($this->UHCManager->getLevels()[$sender->getLevel()->getName()]) and !isset($this->UHCManager->getStartedGames()[$sender->getLevel()->getName()])) {
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switch($args[0]) {
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switch($args[0]) {
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case "add":
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case "add":
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if(isset($args[1])) {
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if(isset($args[1])) {
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if(isset($this->UHCMananger->getLevels()[$sender->getLevel()->getName()]->scenarioManager->getScenarios()[$args[1]])) {
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if(isset($this->UHCManager->getLevels()[$sender->getLevel()->getName()]->scenarioManager->getScenarios()[$args[1]])) {
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if(!isset($this->UHCMananger->getLevels()[$sender->getLevel()->getName()]->scenarioManager->getUsedScenarios()[$args[1]])) {
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if(!isset($this->UHCManager->getLevels()[$sender->getLevel()->getName()]->scenarioManager->getUsedScenarios()[$args[1]])) {
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$this->UHCMananger->getLevels()[$sender->getLevel()->getName()]->scenarioManager->addScenario($args[1]);
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$this->UHCManager->getLevels()[$sender->getLevel()->getName()]->scenarioManager->addScenario($args[1]);
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foreach($sender->getLevel()->getPlayers() as $p) {
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foreach($sender->getLevel()->getPlayers() as $p) {
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$p->sendTip(C::GOLD . C::BOLD . "Scenario added !" . PHP_EOL . C::RESET . C::GREEN . C::ITALIC . "+ " . $args[1]);
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$p->sendTip(C::GOLD . C::BOLD . "Scenario added !" . PHP_EOL . C::RESET . C::GREEN . C::ITALIC . "+ " . $args[1]);
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}
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}
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@ -154,9 +138,9 @@ switch($cmd->getName()){
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case "delete":
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case "delete":
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case "del":
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case "del":
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if(isset($args[1])) {
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if(isset($args[1])) {
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if(isset($this->UHCMananger->getLevels()[$sender->getLevel()->getName()]->scenarioManager->getScenarios()[$args[1]])) {
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if(isset($this->UHCManager->getLevels()[$sender->getLevel()->getName()]->scenarioManager->getScenarios()[$args[1]])) {
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if(isset($this->UHCMananger->getLevels()[$sender->getLevel()->getName()]->scenarioManager->getUsedScenarios()[$args[1]])) {
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if(isset($this->UHCManager->getLevels()[$sender->getLevel()->getName()]->scenarioManager->getUsedScenarios()[$args[1]])) {
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$this->UHCMananger->getLevels()[$sender->getLevel()->getName()]->scenarioManager->rmScenario($args[1]);
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$this->UHCManager->getLevels()[$sender->getLevel()->getName()]->scenarioManager->rmScenario($args[1]);
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foreach($sender->getLevel()->getPlayers() as $p) {
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foreach($sender->getLevel()->getPlayers() as $p) {
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$p->sendTip(C::GOLD . C::BOLD . "Scenario added !" . PHP_EOL . C::RESET . C::GREEN . C::ITALIC . "+ " . $args[1]);
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$p->sendTip(C::GOLD . C::BOLD . "Scenario added !" . PHP_EOL . C::RESET . C::GREEN . C::ITALIC . "+ " . $args[1]);
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}
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}
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}
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}
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break;
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break;
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case "list":
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case "list":
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$sender->sendMessage(self::PREFIX . "Current server's scenarios: " . implode(", " $this->UHCMananger->getLevels()[$sender->getLevel()->getName()]->scenarioManager->getScenarios()));
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$sender->sendMessage(self::PREFIX . "Current server's scenarios: " . implode(", ", $this->UHCManager->getLevels()[$sender->getLevel()->getName()]->scenarioManager->getScenarios()));
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break;
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break;
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}
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}
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} else {
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} else {
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$sender->sendMessage(self::PREFIX . "You're not in a UHC world !")
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$sender->sendMessage(self::PREFIX . "You're not in a UHC world !");
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}
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}
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} else {
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} else {
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if(isset($this->UHCMananger->getLevels()[$sender->getLevel()->getName()]) and !isset($this->UHCMananger->getStartedGames()[$sender->getLevel()->getName()])) {
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if(isset($this->UHCManager->getLevels()[$sender->getLevel()->getName()]) and !isset($this->UHCManager->getStartedGames()[$sender->getLevel()->getName()])) {
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$sender->sendMessage(self::PREFIX . "Current enabled scenarios : " . implode(", ", $this->UHCManager[$sender->getLevel()->getName()]->scenarioManager->getUsedScenarios()))
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$sender->sendMessage(self::PREFIX . "Current enabled scenarios : " . implode(", ", $this->UHCManager[$sender->getLevel()->getName()]->scenarioManager->getUsedScenarios()));
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}
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}
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}
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}
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break;
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break;
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@ -195,7 +179,7 @@ return false;
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# Event Listener !
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# Event Listener !
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public function onInteract(PlayerInteractEvent $event) {
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public function onInteract(\pocketmine\event\player\PlayerInteractEvent $event) {
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// echo $event->getBlock()->getId() . "=/=" . Block::SIGN_POST ."=/=" . Block::WALL_SIGN;
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// echo $event->getBlock()->getId() . "=/=" . Block::SIGN_POST ."=/=" . Block::WALL_SIGN;
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if($event->getBlock()->getId() == Block::SIGN_POST or $event->getBlock()->getId() == Block::WALL_SIGN) {
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if($event->getBlock()->getId() == Block::SIGN_POST or $event->getBlock()->getId() == Block::WALL_SIGN) {
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$t = $event->getBlock()->getLevel()->getTile($event->getBlock());
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$t = $event->getBlock()->getLevel()->getTile($event->getBlock());
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$sc->onDataPacketReceive($event);
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$sc->onDataPacketReceive($event);
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}
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}
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}
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}
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if($event->getPacket() instanceof \pocketmine\network\protocol\UseItemPacket) {
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if($event->getPlayer()->getInventory()->getItemInHand()->getId() == Item::GOLD_APPLE and !$ev->isCancelled()) { // Golden apple
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$e = \pocketmine\entity\Effect::getEffectByName("ABSORBTION");
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$e->setDuration(120000);
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$event->getPlayer()->addEffect($e);
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$e = \pocketmine\entity\Effect::getEffectByName("REGENERATION");
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$e->setDuration(5000);
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$e->setAmplifier(2);
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$event->getPlayer()->addEffect($e);
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}
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}
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}
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}
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}
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}
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public function onPlayerJoin(\pocketmine\event\player\PlayerJoinEvent $event) {
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public function onPlayerJoin(\pocketmine\event\player\PlayerJoinEvent $event) {
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if(!isset($this->ft)) {
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$this->ft = $this->getServer()->getScheduler()->scheduleRepeatingTask(new FetchPlayersTask($this, $this->UHCManager->getLevels()), 10);
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}
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if(isset($this->quit[$event->getPlayer()->getName()])) {
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$quit = explode("/", $this->quit[$event->getPlayer()->getName()]);
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$event->getPlayer()->teleport($this->getServer()->getLevelByName($quit[4]));
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$event->getPlayer()->teleport(new Vector3($quit[0], $quit[1], $quit[2]));
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foreach($this->getServer()->getLevelByName($quit[4])->getLevel()->getPlayers() as $player) {
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$player->sendMessage(self::PREFIX . C::GREEN . "{$event->getPlayer()->getName()} back to game !");
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}
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}
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if(isset($this->UHCManager->getLevels()[$event->getPlayer()->getLevel()->getName()])) {
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if(isset($this->UHCManager->getLevels()[$event->getPlayer()->getLevel()->getName()])) {
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foreach($this->UHCManager->getLevels()[$event->getPlayer()->getLevel()->getName()]->scenarioManager->getScenarios() as $sc) {
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foreach($this->UHCManager->getLevels()[$event->getPlayer()->getLevel()->getName()]->scenarioManager->getScenarios() as $sc) {
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$sc->onJoin($event->getPlayer());
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$sc->onJoin($event->getPlayer());
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@ -60,7 +60,7 @@ class UHCManager {
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public function registerLevel(Level $level) {
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public function registerLevel(Level $level) {
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if(!array_key_exists($level->getName(), $this->levels)) {
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if(!array_key_exists($level->getName(), $this->levels)) {
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$this->levels[$level->getName()] = new UHCWorld($this->m,$level,$this->main->getConfig()->get("worlds")[$level->getName()]["maxplayers"],$this->main->getConfig()->get("worlds")[$level->getName()]["radius"]);
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$this->levels[$level->getName()] = new UHCWorld($this->main,$level,$this->main->getConfig()->get("worlds")[$level->getName()]["maxplayers"],$this->main->getConfig()->get("worlds")[$level->getName()]["radius"]);
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} else {
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} else {
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$this->main->getLogger()->warning("{$level->getName()} is already registered.");
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$this->main->getLogger()->warning("{$level->getName()} is already registered.");
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}
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}
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@ -44,7 +44,7 @@ class UHCWorld {
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public function getName() {
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public function getName() {
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return $this->level->getName();
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return $this->lvl->getName();
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}
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}
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@ -14,10 +14,13 @@ use Ad5001\UHC\UHCWorld;
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class GameStartEvent extends UHCEvent implements Cancellable {
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class GameStartEvent extends UHCEvent implements Cancellable {
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public static $handlerList = null;
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protected $game;
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protected $game;
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protected $world;
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protected $world;
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protected $players;
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protected $players;
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static $handlerList = null;
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public function __construct($game, $world, $players) {
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public function __construct($game, $world, $players) {
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$this->game = $game;
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$this->game = $game;
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$this->world = $world;
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$this->world = $world;
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@ -7,17 +7,18 @@
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# \____/|_| |_|\_____|
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# \____/|_| |_|\_____|
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# The most customisable UHC plugin for Minecraft PE !
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# The most customisable UHC plugin for Minecraft PE !
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namespace Ad5001\UHC\event;
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namespace Ad5001\UHC\event;
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use pocketmine\event\Cancellable.php;
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use pocketmine\event\Cancellable;
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use Ad5001\UHC\event\UHCEvent;
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use Ad5001\UHC\event\UHCEvent;
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use Ad5001\UHC\UHCGame;
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use Ad5001\UHC\UHCGame;
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use Ad5001\UHC\UHCWorld;
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use Ad5001\UHC\UHCWorld;
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protected $game;
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protected $world;
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protected $winner;
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class GameStopEvent extends UHCEvent implements Cancellable {
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class GameStopEvent extends UHCEvent implements Cancellable {
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protected $game;
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protected $world;
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protected $winner;
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public static $handlerList = null;
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@ -7,7 +7,11 @@
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# \____/|_| |_|\_____|
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# \____/|_| |_|\_____|
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# The most customisable UHC plugin for Minecraft PE !
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# The most customisable UHC plugin for Minecraft PE !
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namespace Ad5001\UHC\event;
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namespace Ad5001\UHC\event;
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use pocketmine\event\Event;
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use pocketmine\event\Event;
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abstract class UHCEvent extends Event {
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abstract class UHCEvent extends Event {
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@ -1,5 +1,5 @@
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<?php
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<?php
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namespace Ad5001\UHC;
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namespace Ad5001\UHC\scenario;
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# _ _ _ _ _____
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# _ _ _ _ _____
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# | | | | | | |/ ____|
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# | | | | | | |/ ____|
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# | | | | |__| | |
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# | | | | |__| | |
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@ -11,6 +11,9 @@ namespace Ad5001\UHC;
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use pocketmine\Server;
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use pocketmine\Server;
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use pocketmine\Player;
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use pocketmine\Player;
|
||||||
use pocketmine\level\Level;
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use pocketmine\level\Level;
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||||||
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use Ad5001\UHC\Main;
|
||||||
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use Ad5001\UHC\UHCWorld;
|
||||||
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use Ad5001\UHC\UHCGame;
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||||||
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Loading…
Reference in a new issue