Updating for github release, removing useless code.

This commit is contained in:
Adsooi 2017-10-31 17:35:09 +01:00
parent 105fec482f
commit 1f8bb46d84
3 changed files with 1 additions and 40 deletions

View file

@ -48,7 +48,7 @@ class Main extends PluginBase implements Listener{
if(!file_exists($this->getDataFolder() . "Spooky.mcpack")) { if(!file_exists($this->getDataFolder() . "Spooky.mcpack")) {
$downRP = true; $downRP = true;
echo TextFormat::toANSI("§f[Spooky] ⚪ Downloading resource pack..."); echo TextFormat::toANSI("§f[Spooky] ⚪ Downloading resource pack...");
file_put_contents($this->getDataFolder() . "Spooky.mcpack", Utils::getURL("https://download.ad5001.eu/other/Spooky/Spooky.mcpack")); file_put_contents($this->getDataFolder() . "Spooky.mcpack", Utils::getURL("https://github.com/Ad5001/Spooky/releases/download/1.0/Spooky.mcpack"));
} }
echo str_repeat("\010", $downRP ? strlen(TextFormat::toANSI("§f[Spooky] ⚪ Downloading resource pack...")) : 0) . TextFormat::toANSI("§f[Spooky] ⚪ Applying resource pack... "); // Replacing latest message echo str_repeat("\010", $downRP ? strlen(TextFormat::toANSI("§f[Spooky] ⚪ Downloading resource pack...")) : 0) . TextFormat::toANSI("§f[Spooky] ⚪ Applying resource pack... "); // Replacing latest message
$pack = new ZippedResourcePack($this->getDataFolder() . "Spooky.mcpack"); $pack = new ZippedResourcePack($this->getDataFolder() . "Spooky.mcpack");

View file

@ -104,25 +104,6 @@ class Ghost extends Human {
$p->sendPopup("Music: The Return by Niviro, www.djniviro.com"); $p->sendPopup("Music: The Return by Niviro, www.djniviro.com");
} }
/**
* Starts a sequence where the ghost is in an intense fight.
*
* @return void
*/
public function intenseFight(){
if(!$this->checkIfConnected()) return;
// TODO: Custom intense fight
}
/**
* Starts a sequence where the ghost is in an calm fight.
*
* @return void
*/
public function calmFight(){
if(!$this->checkIfConnected()) return;
}
/** /**
* Starts a sequence where the ghost blinds the player, * Starts a sequence where the ghost blinds the player,
* slows him down (zooming effect w/ fov) and he appears invuulnerable * slows him down (zooming effect w/ fov) and he appears invuulnerable

View file

@ -43,15 +43,11 @@ class TickTask extends PluginTask {
self::$ghosts[$i]->spawnTo(self::$ghosts[$i]->getPlayer()); self::$ghosts[$i]->spawnTo(self::$ghosts[$i]->getPlayer());
self::$ghosts[$i]->scareEnterPhase(); self::$ghosts[$i]->scareEnterPhase();
break; break;
case 66: // 1m06s
self::$ghosts[$i]->intenseFight();
break;
case 82: // 1m22s case 82: // 1m22s
self::$ghosts[$i]->movePlayerRandomly(); self::$ghosts[$i]->movePlayerRandomly();
self::$ghosts[$i]->repeatFunc = "move"; self::$ghosts[$i]->repeatFunc = "move";
break; break;
case 88: // 1m28s case 88: // 1m28s
self::$ghosts[$i]->calmFight();
self::$ghosts[$i]->repeatFunc = null; self::$ghosts[$i]->repeatFunc = null;
break; break;
case 95: // 1m35s case 95: // 1m35s
@ -62,18 +58,9 @@ class TickTask extends PluginTask {
self::$ghosts[$i]->repeatFunc = null; self::$ghosts[$i]->repeatFunc = null;
self::$ghosts[$i]->scareEnterPhase(); self::$ghosts[$i]->scareEnterPhase();
break; break;
case 103: // 1m43s
self::$ghosts[$i]->intenseFight();
break;
case 136: // 2m16s
self::$ghosts[$i]->calmFight();
break;
case 151: // 2m31s case 151: // 2m31s
self::$ghosts[$i]->scareEnterPhase(); self::$ghosts[$i]->scareEnterPhase();
break; break;
case 153: // 2m33s
self::$ghosts[$i]->intenseFight();
break;
case 168: // 2m48s case 168: // 2m48s
self::$ghosts[$i]->movePlayerRandomly(); self::$ghosts[$i]->movePlayerRandomly();
self::$ghosts[$i]->repeatFunc = "move"; self::$ghosts[$i]->repeatFunc = "move";
@ -84,17 +71,10 @@ class TickTask extends PluginTask {
break; break;
case 183: // 3m03s case 183: // 3m03s
self::$ghosts[$i]->repeatFunc = null; self::$ghosts[$i]->repeatFunc = null;
self::$ghosts[$i]->intenseFight();
break; break;
case 197: // 3m17s case 197: // 3m17s
self::$ghosts[$i]->scareEnterPhase(); self::$ghosts[$i]->scareEnterPhase();
break; break;
case 198: // 3m18s
self::$ghosts[$i]->intenseFight();
break;
case 227: // 3m47s
self::$ghosts[$i]->calmFight();
break;
case 262: // 4m22 case 262: // 4m22
self::$ghosts[$i]->getPlayer()->sendMessage("Mwahahahaha... Try being faster next time!"); self::$ghosts[$i]->getPlayer()->sendMessage("Mwahahahaha... Try being faster next time!");
self::$ghosts[$i]->close(); self::$ghosts[$i]->close();