/** * LogarithmPlotter - Create graphs with logarithm scales. * Copyright (C) 2022 Ad5001 * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ import QtQuick 2.12 import QtQuick.Controls 2.12 import "js/objects.js" as Objects import "js/mathlib.js" as MathLib import "js/historylib.js" as HistoryLib Item { id: pickerRoot visible: false property var canvas property string objType: 'Point' property string objName: 'A' property bool pickY: true property bool pickX: true property string propertyX: 'x' property string propertyY: 'y' property alias precision: precisionSlider.value Rectangle { color: sysPalette.window opacity: 0.35 anchors.fill: parent } MouseArea { id: picker anchors.fill: parent hoverEnabled: parent.visible cursorShape: Qt.CrossCursor acceptedButtons: Qt.LeftButton | Qt.RightButton onClicked: { if(mouse.button == Qt.LeftButton) { // Validate if(parent.pickX) { let newValue = picked.mouseX.toString() newValue = { 'Expression': () => new MathLib.Expression(newValue), 'number': () => parseFloat(newValue) }[Objects.types[objType].properties()[propertyX]]() let obj = Objects.getObjectByName(objName, objType) history.addToHistory(new HistoryLib.EditedProperty( objName, objType, propertyX, obj[propertyX], newValue )) obj[propertyX] = newValue obj.update() objectLists.update() } if(parent.pickY) { let newValue = picked.mouseY.toString() newValue = { 'Expression': () => new MathLib.Expression(newValue), 'number': () => parseFloat(newValue) }[Objects.types[objType].properties()[propertyY]]() let obj = Objects.getObjectByName(objName, objType) history.addToHistory(new HistoryLib.EditedProperty( objName, objType, propertyY, obj[propertyY], newValue )) obj[propertyY] = newValue obj.update() objectLists.update() } } pickerRoot.visible = false; } } Row { height: precisionSlider.height Text { text: " Pointer precision: " color: 'black' anchors.verticalCenter: parent.verticalCenter } Slider { id: precisionSlider from: 0 value: 2 to: 10 stepSize: 1 ToolTip { parent: precisionSlider.handle visible: precisionSlider.pressed text: precisionSlider.value.toFixed(0) } } CheckBox { id: snapToGridCheckbox text: "Snap to grid" checked: false } } Rectangle { id: xCursor width: 1 height: parent.height color: 'black' anchors.top: parent.top anchors.left: parent.left anchors.leftMargin: canvas.x2px(picked.mouseX) visible: parent.pickX } Rectangle { id: yCursor width: parent.width height: 1 color: 'black' anchors.top: parent.top anchors.left: parent.left anchors.topMargin: canvas.y2px(picked.mouseY) visible: parent.pickY } Text { id: picked x: picker.mouseX - width - 5 y: picker.mouseY - height - 5 property double axisX: canvas.xaxisstep1 property double mouseX: { let xpos = canvas.px2x(picker.mouseX) if(snapToGridCheckbox.checked) { if(canvas.logscalex) { // Calculate the logged power let pow = Math.pow(10, Math.floor(Math.log10(xpos))) return pow*Math.round(xpos/pow) } else { return canvas.xaxisstep1*Math.round(xpos/canvas.xaxisstep1) } } else { return xpos.toFixed(parent.precision) } } property double mouseY: { let ypos = canvas.px2y(picker.mouseY) if(snapToGridCheckbox.checked) { return canvas.yaxisstep1*Math.round(ypos/canvas.yaxisstep1) } else { return ypos.toFixed(parent.precision) } } color: 'black' text: { if(parent.pickX && parent.pickY) return `(${mouseX}, ${mouseY})` if(parent.pickX) return `X = ${mouseX}` if(parent.pickY) return `Y = ${mouseY}` } } }