/** * LogarithmPlotter - 2D plotter software to make BODE plots, sequences and distribution functions. * Copyright (C) 2021-2024 Ad5001 * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ import QtQuick // import QtQuick.Dialogs 1.3 as D import QtQuick.Controls import eu.ad5001.LogarithmPlotter.Setting 1.0 as Setting import eu.ad5001.LogarithmPlotter.ObjectLists.Editor 1.0 as Editor import "../js/objects.js" as Objects /*! \qmltype ObjectLists \inqmlmodule eu.ad5001.LogarithmPlotter.ObjectLists \brief Tab of the drawer that allows the user to manage the objects. This item allows the user to synthetically see all objects, while giving the user the ability to show, hide, delete, change the location and color, as well as opening the editor dialog for each object. \sa LogarithmPlotter, ObjectCreationGrid, ObjectLists */ ScrollView { id: objectListList signal changed() property var listViews: {'':''} // Needs to be initialized or will be undefined -_- ScrollBar.horizontal.visible: false ScrollBar.vertical.visible: true ListView { id: objectsListView model: Object.keys(Objects.types) //width: implicitWidth //objectListList.width - (implicitHeight > objectListList.parent.height ? 20 : 0) implicitHeight: contentItem.childrenRect.height + footerItem.height + 10 delegate: ListView { id: objTypeList property string objType: objectsListView.model[index] property var editingRows: [] model: Objects.currentObjects[objType] width: objectsListView.width implicitHeight: contentItem.childrenRect.height visible: model != undefined && model.length > 0 interactive: false Component.onCompleted: objectListList.listViews[objType] = objTypeList // Listing in order to be refreshed header: Row { width: typeHeaderText.width + typeVisibilityCheckBox.visible height: visible ? 20 : 0 visible: objTypeList.visible CheckBox { id: typeVisibilityCheckBox checked: Objects.currentObjects[objType] != undefined ? Objects.currentObjects[objType].every(obj => obj.visible) : true onClicked: { for(var obj of Objects.currentObjects[objType]) obj.visible = this.checked for(var obj of objTypeList.editingRows) obj.objVisible = this.checked objectListList.changed() } ToolTip.visible: hovered ToolTip.text: checked ? qsTr("Hide all %1").arg(Objects.types[objType].displayTypeMultiple()) : qsTr("Show all %1").arg(Objects.types[objType].displayTypeMultiple()) } Label { id: typeHeaderText verticalAlignment: TextInput.AlignVCenter text: qsTranslate("control", "%1: ").arg(Objects.types[objType].displayTypeMultiple()) font.pixelSize: 20 } } delegate: ObjectRow { id: controlRow width: objTypeList.width obj: Objects.currentObjects[objType][index] posPicker: positionPicker onChanged: { obj = Objects.currentObjects[objType][index] objectListList.update() } Component.onCompleted: objTypeList.editingRows.push(controlRow) } } // Create items footer: ObjectCreationGrid { id: createRow width: objectsListView.width objectEditor: objEditor objectLists: objectListList posPicker: positionPicker } } // Object editor Editor.Dialog { id: objEditor posPicker: positionPicker } /*! \qmlmethod void ObjectLists::update() Updates the view of the ObjectLists. */ function update() { objectListList.changed() for(var objType in objectListList.listViews) { objectListList.listViews[objType].model = Objects.currentObjects[objType] } } /*! \qmlmethod void ObjectLists::paramTypeIn(var parameter, var types) Checks if the type of the provided \c parameter is in \c types. \note The type can be normal string types ('boolean', 'string', 'number'...) or object types (Enum, Dictionay, Object types...). If the latter, only the type of object type should be provided in \c types. E.g: if you want to check if the parameter is an enum, add "Enum" to types. */ function paramTypeIn(parameter, types = []) { if(types.includes(parameter.toString())) return true if(typeof parameter == 'object' && 'type' in parameter) return types.includes(parameter.type) return false } }