/** * LogarithmPlotter - Create graphs with logarithm scales. * Copyright (C) 2021 Ad5001 * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ import QtQuick 2.12 import QtQuick.Controls 2.12 import "js/objects.js" as Objects import "js/mathlib.js" as MathLib import "js/historylib.js" as HistoryLib Item { id: pickerRoot visible: false property var canvas property string objType: 'Point' property string objName: 'A' property bool pickY: true property bool pickX: true property string propertyX: 'x' property string propertyY: 'y' property alias precision: precisionSlider.value Rectangle { color: sysPalette.window opacity: 0.35 anchors.fill: parent } MouseArea { id: picker anchors.fill: parent hoverEnabled: parent.visible cursorShape: Qt.CrossCursor acceptedButtons: Qt.LeftButton | Qt.RightButton onClicked: { if(mouse.button == Qt.LeftButton) { // Validate if(parent.pickX) { var newValue = canvas.px2x(picker.mouseX).toFixed(parent.precision) newValue = { 'Expression': () => new MathLib.Expression(newValue), 'number': () => parseFloat(newValue) }[Objects.types[objType].properties()[propertyX]]() var obj = Objects.getObjectByName(objName, objType) history.addToHistory(new HistoryLib.EditedProperty( objName, objType, propertyX, obj[propertyX], newValue )) obj[propertyX] = newValue obj.update() objectLists.update() } if(parent.pickY) { var newValue = canvas.px2y(picker.mouseY).toFixed(parent.precision) newValue = { 'Expression': () => new MathLib.Expression(newValue), 'number': () => parseFloat(newValue) }[Objects.types[objType].properties()[propertyY]]() var obj = Objects.getObjectByName(objName, objType) history.addToHistory(new HistoryLib.EditedProperty( objName, objType, propertyY, obj[propertyY], newValue )) obj[propertyY] = newValue obj.update() objectLists.update() } } pickerRoot.visible = false; } } Row { height: precisionSlider.height Text { text: " Pointer precision: " color: 'black' anchors.verticalCenter: parent.verticalCenter } Slider { id: precisionSlider from: 0 value: 2 to: 10 stepSize: 1 ToolTip { parent: precisionSlider.handle visible: precisionSlider.pressed text: precisionSlider.value.toFixed(0) } } } Rectangle { id: xCursor width: 1 height: parent.height color: 'black' anchors.top: parent.top anchors.left: parent.left anchors.leftMargin: picker.mouseX visible: parent.pickX } Rectangle { id: yCursor width: parent.width height: 1 color: 'black' anchors.top: parent.top anchors.left: parent.left anchors.topMargin: picker.mouseY visible: parent.pickY } Text { x: picker.mouseX - width - 5 y: picker.mouseY - height - 5 property double mouseX: canvas.px2x(picker.mouseX).toFixed(parent.precision) property double mouseY: canvas.px2y(picker.mouseY).toFixed(parent.precision) color: 'black' text: { if(parent.pickX && parent.pickY) return `(${mouseX}, ${mouseY})` if(parent.pickX) return `X = ${mouseX}` if(parent.pickY) return `Y = ${mouseY}` } } }