Fixing a bug
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1 changed files with 2 additions and 2 deletions
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@ -149,7 +149,7 @@ class Game extends PluginTask /* Allows easy game running */ implements Listener
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if($this->win == self::WIN_SEEKERS) {
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if($this->win == self::WIN_SEEKERS) {
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$p->sendMessage(Main::PREFIX . "§aThe last hider got caught ! Seekers won !");
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$p->sendMessage(Main::PREFIX . "§aThe last hider got caught ! Seekers won !");
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$p->sendTip("§a§lSeekers won !");
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$p->sendTip("§a§lSeekers won !");
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swicth($p->HideAndSeekRole) {
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switch($p->HideAndSeekRole) {
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case self::ROLE_HIDE:
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case self::ROLE_HIDE:
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$this->getMain()->getServer()->dispatchCommand(new ConsoleCommandSencer(), $this->getMain()->getConfig()->get("Losers command"));
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$this->getMain()->getServer()->dispatchCommand(new ConsoleCommandSencer(), $this->getMain()->getConfig()->get("Losers command"));
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break;
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break;
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@ -163,7 +163,7 @@ class Game extends PluginTask /* Allows easy game running */ implements Listener
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} elseif($this->win == self::WIN_HIDERS) {
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} elseif($this->win == self::WIN_HIDERS) {
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$p->sendMessage(Main::PREFIX . "§aTimes up ! Hiders won !");
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$p->sendMessage(Main::PREFIX . "§aTimes up ! Hiders won !");
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$p->sendTip("§a§lHiders won !");
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$p->sendTip("§a§lHiders won !");
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swicth($p->HideAndSeekRole) {
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switch($p->HideAndSeekRole) {
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case self::ROLE_SEEK:
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case self::ROLE_SEEK:
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case self::ROLE_NEW_SEEK:
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case self::ROLE_NEW_SEEK:
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$this->getMain()->getServer()->dispatchCommand(new ConsoleCommandSencer(), $this->getMain()->getConfig()->get("Losers command"));
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$this->getMain()->getServer()->dispatchCommand(new ConsoleCommandSencer(), $this->getMain()->getConfig()->get("Losers command"));
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