Bug fixing™
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42dc29ed27
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5 changed files with 33 additions and 19 deletions
13
README.md
13
README.md
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@ -6,4 +6,15 @@ This is a recreation of this game for pocketmine !
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Please note that this is still under development.
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Commands:
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- /hideandseek <sub command> [parameters]
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- /hideandseek <sub command> [parameters]
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Sub Commands:
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- creategame (or addgame): Creates a hide and seek
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- deletegame (or delgame): Deletes the hide and seek
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- setmaxplayers <number of players>(or smp): Sets the maximum number of players
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- setseekerspercentage <percentage>(or ssp): Sets the percentage of players that will be seekers
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- setwaittime <seconds to wait>(or swt): Sets the waiting time of players when 75 percents of the maximum players joined and the game starts
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- setseektime <minutes to seek>(or sst): Sets the time seekers have to find all hiders before hiders wins
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- setspawn(or ss): Sets the spawn of the place players will wait, hide, and seek
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- setseekersspawn(or sss): Sets the place where players will be tped to while hiders are hiding
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Please note that all those subcommands are relative to the world where you execute the command in.
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@ -99,7 +99,7 @@ class DataBase extends SQLite3 {
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*/
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protected static function setNumRows(\SQLite3Result &$result) {
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$n = 0;
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while($result->fetchArray() !== false) $n++;
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while($result->fetchArray()) $n++;
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$result->reset();
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$result->num_rows = $n;
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}
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@ -165,7 +165,7 @@ class Game extends PluginTask /* Allows easy game running */ implements Listener
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$id = $this->getMain()->getDatabase()->get("*", ["table" => "Games"]);
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$v3 = $this->getLevel()->getSafeSpawn();
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$v3Ser = $v3->x . "," . $v3->y . "," . $v3->z; // V32String
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$this->getMain()->getDatabase()->insert("Games", [$this->getName(), $v3Ser, $v3Ser, $this->getMain()->getMaxPlayers(), $this->getMain()->getWaitTime(), $this->getMain()->getSeekTime(), $this->getMain()->getSeekersPercentage(), $id->num_rows]); // Inserting the db with new queries
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$this->getMain()->getDatabase()->insert("Games", [$this->getName(), $v3Ser, $v3Ser, $this->getMain()->getMaxPlayers(), $this->getMain()->getWaitTime(), $this->getMain()->getSeekTime(), $this->getMain()->getSeekersPercentage(), $id->num_rows+1]); // Inserting the db with new queries
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}
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} else {
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throw new \Exception("Could not contact database.");
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@ -212,7 +212,7 @@ class Game extends PluginTask /* Allows easy game running */ implements Listener
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@return \pocketmine\math\Vector3
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*/
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public function getSpawn() : Vector3 {
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$data = $this->getMain()->getDatabase()->get("spawnpoint", ["table" => "Games", "name" => $this->getName()]);
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$data = $this->getMain()->getDatabase()->get("spawnpoint", ["table" => "Games", "name" => $this->getName()])->fetchArray()[0];
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$data = explode(",", $data);
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return new Vector3($data[0], $data[1], $data[2]);
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}
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@ -223,7 +223,7 @@ class Game extends PluginTask /* Allows easy game running */ implements Listener
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@return \pocketmine\math\Vector3
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*/
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public function getSeekerSpawn() : Vector3 {
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$data = $this->getMain()->getDatabase()->get("seekerspawn", ["table" => "Games", "name" => $this->getName()]);
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$data = $this->getMain()->getDatabase()->get("seekerspawn", ["table" => "Games", "name" => $this->getName()])->fetchArray()[0];
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$data = explode(",", $data);
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return new Vector3($data[0], $data[1], $data[2]);
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}
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@ -294,7 +294,7 @@ class Game extends PluginTask /* Allows easy game running */ implements Listener
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@return int
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*/
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public function getMaxPlayers() : int {
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return (int) $this->getMain()->getDatabase()->get("max_players", ["table" => "Games", "name" => $this->getName()])[0];
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return (int) $this->getMain()->getDatabase()->get("max_players", ["table" => "Games", "name" => $this->getName()])->fetchArray()[0];
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}
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/*
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@ -302,7 +302,7 @@ class Game extends PluginTask /* Allows easy game running */ implements Listener
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@return int
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*/
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public function getWaitTime() : int {
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return (int) $this->getMain()->getDatabase()->get("waiting_time", ["table" => "Games", "name" => $this->getName()]);
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return (int) $this->getMain()->getDatabase()->get("waiting_time", ["table" => "Games", "name" => $this->getName()])->fetchArray()[0];
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}
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/*
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@ -310,7 +310,7 @@ class Game extends PluginTask /* Allows easy game running */ implements Listener
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@return int
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*/
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public function getSeekTime() : int {
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return (int) $this->getMain()->getDatabase()->get("seek_time", ["table" => "Games", "name" => $this->getName()]);
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return (int) $this->getMain()->getDatabase()->get("seek_time", ["table" => "Games", "name" => $this->getName()])->fetchArray()[0];
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}
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/*
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@ -318,7 +318,7 @@ class Game extends PluginTask /* Allows easy game running */ implements Listener
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@return int
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*/
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public function getSeekersPercentage() : int {
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return (int) $this->getMain()->getDatabase()->get("seekers_percentage", ["table" => "Games", "name" => $this->getName()]);
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return (int) $this->getMain()->getDatabase()->get("seekers_percentage", ["table" => "Games", "name" => $this->getName()])->fetchArray()[0];
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}
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// SET
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@ -329,7 +329,7 @@ class Game extends PluginTask /* Allows easy game running */ implements Listener
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*/
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public function setSpawn(Vector3 $v3) {
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$str = $v3->x . "," . $v3->y . "," . $v3->z;
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return $this->getMain()->getDatabase()->set("spawnpoint", $str, ["table" => "Games", "name" => $this->getName()]);
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return $this->getMain()->getDatabase()->set("spawnpoint", $str, ["table" => "Games", "name" => $this->getName()])->fetchArray()[0];
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}
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/*
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@ -338,7 +338,7 @@ class Game extends PluginTask /* Allows easy game running */ implements Listener
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*/
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public function setSeekerSpawn(Vector3 $v3) {
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$str = $v3->x . "," . $v3->y . "," . $v3->z;
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return $this->getMain()->getDatabase()->set("seekerspawn", $str, ["table" => "Games", "name" => $this->getName()]);
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return $this->getMain()->getDatabase()->set("seekerspawn", $str, ["table" => "Games", "name" => $this->getName()])->fetchArray()[0];
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}
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/*
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@ -347,7 +347,7 @@ class Game extends PluginTask /* Allows easy game running */ implements Listener
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*/
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public function setLevel(Level $level) {
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$this->level = $level;
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return $this->getMain()->getDatabase()->set("name", $level->getName(), ["table" => "Games", "name" => $this->getName()]);
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return $this->getMain()->getDatabase()->set("name", $level->getName(), ["table" => "Games", "name" => $this->getName()])->fetchArray()[0];
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}
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/*
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@ -355,7 +355,7 @@ class Game extends PluginTask /* Allows easy game running */ implements Listener
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@param $int int
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*/
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public function setMaxPlayers(int $int) {
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return $this->getMain()->getDatabase()->set("max_players", $level->getName(), ["table" => "Games", "name" => $this->getName()]);
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return $this->getMain()->getDatabase()->set("max_players", $level->getName(), ["table" => "Games", "name" => $this->getName()])->fetchArray()[0];
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}
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/*
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@ -363,7 +363,7 @@ class Game extends PluginTask /* Allows easy game running */ implements Listener
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@param $int int
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*/
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public function setWaitTime(int $int) {
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return $this->getMain()->getDatabase()->set("waiting_time", $level->getName(), ["table" => "Games", "name" => $this->getName()]);
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return $this->getMain()->getDatabase()->set("waiting_time", $level->getName(), ["table" => "Games", "name" => $this->getName()])->fetchArray()[0];
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}
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/*
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@ -371,7 +371,7 @@ class Game extends PluginTask /* Allows easy game running */ implements Listener
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@param $int int
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*/
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public function setSeekTime(int $int) {
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return $this->getMain()->getDatabase()->set("seek_time", $level->getName(), ["table" => "Games", "name" => $this->getName()]);
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return $this->getMain()->getDatabase()->set("seek_time", $level->getName(), ["table" => "Games", "name" => $this->getName()])->fetchArray()[0];
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}
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/*
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@ -379,7 +379,7 @@ class Game extends PluginTask /* Allows easy game running */ implements Listener
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@param $int int
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*/
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public function setSeekersPercentage(int $int) {
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return $this->getMain()->getDatabase()->set("seekers_percentage", $level->getName(), ["table" => "Games", "name" => $this->getName()]);
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return $this->getMain()->getDatabase()->set("seekers_percentage", $level->getName(), ["table" => "Games", "name" => $this->getName()])->fetchArray()[0];
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}
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/*
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@ -488,7 +488,7 @@ class Game extends PluginTask /* Allows easy game running */ implements Listener
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@param $event \pocketmine\event\block\BlockBreakEvent
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*/
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public function onBlockBreak(\pocketmine\event\block\BlockBreakEvent $event) {
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if($event->getLevel()->getLevel() == $this->getName()) {
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if($event->getBlock()->getLevel()->getLevel() == $this->getName()) {
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$event->setCancelled();
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}
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}
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@ -498,7 +498,7 @@ class Game extends PluginTask /* Allows easy game running */ implements Listener
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@param $event \pocketmine\event\block\BlockPlaceEvent
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*/
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public function onBlockPlace(\pocketmine\event\block\BlockPlaceEvent $event) {
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if($event->getLevel()->getLevel() == $this->getName()) {
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if($event->getBlock()->getLevel()->getLevel() == $this->getName()) {
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$event->setCancelled();
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}
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}
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@ -103,8 +103,8 @@ class GameManager {
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public function __unset(string $name) {
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if(!is_null($this->getGameByName($name))) {
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$this->getMain()->getDataBase()->delete("Games", ["name" => $name]);
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unset($this->gamesNames[$name]);
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unset($this->games[$this->gamesNames[$name]]);
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unset($this->gamesNames[$name]);
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} else {
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$this->getMain()->getDataBase()->delete("Games", ["name" => $this->games[$id]->getName()]);
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unset($this->games[$name]);
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@ -178,6 +178,8 @@ A
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$sender->sendMessage(self::PREFIX . "§cYou're not in an hide and seek game world.");
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}
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break;
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case "editmode":
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break;
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default:
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$sender->sendMessage(str_ireplace(PHP_EOL, PHP_EOL . self::PREFIX,self::PREFIX. "§cSub-command {$args[0]} not found !
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Possible subcommands:
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@ -190,6 +192,7 @@ Possible subcommands:
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- setspawn(or ss): Sets the spawn of the place players will wait, hide, and seek
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- setseekersspawn(or sss): Sets the place where players will be tped to while hiders are hiding
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Please note that all those subcommands are relative to the world where you execute the command in."));
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break;
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}
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return true;
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} else {
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