Pocketmine Generator for Earth and heightmap based generation.
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<?php
/**
* _____ _____ _ _ _____ ______
* / ____| | __ \ (_) | | | __ \| ____|
* | | __ ___ _ __ | |__) |_ _ _ _ __ | |_ ___ _ __| |__) | |__
* | | |_ |/ _ \ '_ \| ___/ _` | | '_ \| __/ _ \ '__| ___/| __|
* | |__| | __/ | | | | | (_| | | | | | || __/ | | | | |____
* \_____|\___|_| |_|_| \__,_|_|_| |_|\__\___|_| |_| |______|
* Pocketmine Generator for Earth and heightmap based generation.
*
* Copyright (C) Ad5001 2017
*
* @author Ad5001
* @api 3.0.0
* @copyright 2017 Ad5001
* @license NTOSL - View LICENSE.md
* @version 1.0.0
* @package GenPainterPE
*/
namespace Ad5001\GenPainterPE;
use pocketmine\command\CommandSender;
use pocketmine\command\Command;
use pocketmine\plugin\PluginBase;
use pocketmine\Server;
use pocketmine\Player;
use pocketmine\utils\Utils;
use pocketmine\event\entity\EntityLevelChangeEvent;
use pocketmine\event\Listener;
use pocketmine\level\generator\Generator;
use pocketmine\level\generator\biome\Biome;
use Ad5001\GenPainterPE\utils\Range;
use Ad5001\GenPainterPE\generator\GenPainter;
class Main extends PluginBase implements Listener{
public static $GENERATOR_IDS = 0;
public static $BIOMES_BY_RANGE = [];
/**
* Loads the plugin
*
* @return void
*/
public function onEnable(){
@mkdir($this->getDataFolder());
@mkdir($this->getDataFolder() . "tmp");
@mkdir($this->getDataFolder() . "heightmaps");
$this->saveDefaultConfig();
if(!file_exists($this->getDataFolder() . "heightmaps/big_5400x2700.png")) file_put_contents($this->getDataFolder() . "heightmaps/big_5400x2700.png", $this->getResource("big_5400x2700.png"));
if(!file_exists($this->getDataFolder() . "heightmaps/normal_1000x500.png")) file_put_contents($this->getDataFolder() . "heightmaps/normal_1000x500.png", $this->getResource("normal_1000x500.png"));
if(!file_exists($this->getDataFolder() . "heightmaps/small_250x150.png")) file_put_contents($this->getDataFolder() . "heightmaps/small_250x150.png", $this->getResource("small_250x150.png"));
$this->getServer()->getPluginManager()->registerEvents($this, $this);
// Register generators
Generator::addGenerator(GenPainter::class, "genpainter");
}
/**
* Checks when a command is sent.
*
* @param CommandSender $sender
* @param Command $cmd
* @param string $label
* @param array $args
* @return bool
*/
public function onCommand(CommandSender $sender, Command $cmd, string $label, array $args): bool{
switch($cmd->getName()){
case "default":
break;
}
return false;
}
/**
* Called when the plugin disables
*/
public function onDisable() {
foreach(array_diff(scandir($this->getDataFolder() . "tmp"), ["..", "."]) as $link){
unlink($this->getDataFolder() . "tmp/" . $link);
}
}
/**
* Checks when a world will start being generated to give it's id to it and start generation
*
* @param EntityLevelChangeEvent $ev
* @return void
*/
public function onEntityLevelChange(EntityLevelChangeEvent $event){
if($event->getTarget()->getProvider()->getGenerator() == "worldpainter" &&
$event->getEntity() instanceof Player){
$spawnpoint = json_decode(
file_get_contents(
get_cwd() . "/worlds/" . $event->getTarget()->getFolderName() . "/gendata/geninfos.json"
)
)->startPoint;
$event->getEntity()->setSpawn(new Position($spawnpoint[0], $spawnpoint[1], $spawnpoint[2], $event->getTarget()));
}
}
/**
* Generates all ranges for biomes.
* Default WATER_HEIGHT is 100.
* Sorry for the formating, but it's the crisis.
* Big screens are too expensive.
*
* @return void
*/
public static function generateRanges(){
self::$BIOMES_BY_RANGE = [];
self::$BIOMES_BY_RANGE[Biome::OCEAN] = new Range(
GenPainter::MIN_HEIGHT,
GenPainter::WATER_HEIGHT);
self::$BIOMES_BY_RANGE[Biome::RIVER] = new Range(GenPainter::WATER_HEIGHT,
GenPainter::WATER_HEIGHT + (17 * GenPainter::DEPTH_MULTIPLICATOR));
self::$BIOMES_BY_RANGE[Biome::SWAMP] = new Range(GenPainter::WATER_HEIGHT,
GenPainter::WATER_HEIGHT + (17 * GenPainter::DEPTH_MULTIPLICATOR));
self::$BIOMES_BY_RANGE[Biome::DESERT] = new Range(
GenPainter::WATER_HEIGHT + (8 * GenPainter::DEPTH_MULTIPLICATOR),
GenPainter::WATER_HEIGHT + (52 * GenPainter::DEPTH_MULTIPLICATOR));
self::$BIOMES_BY_RANGE[Biome::ICE_PLAINS] = new Range(
GenPainter::WATER_HEIGHT + (17 * GenPainter::DEPTH_MULTIPLICATOR),
GenPainter::WATER_HEIGHT + (46 * GenPainter::DEPTH_MULTIPLICATOR));
self::$BIOMES_BY_RANGE[Biome::PLAINS] = new Range(
GenPainter::WATER_HEIGHT + (17 * GenPainter::DEPTH_MULTIPLICATOR),
GenPainter::WATER_HEIGHT + (52 * GenPainter::DEPTH_MULTIPLICATOR));
self::$BIOMES_BY_RANGE[Biome::FOREST] = new Range(
GenPainter::WATER_HEIGHT + (40 * GenPainter::DEPTH_MULTIPLICATOR),
GenPainter::WATER_HEIGHT + (78 * GenPainter::DEPTH_MULTIPLICATOR));
self::$BIOMES_BY_RANGE[Biome::BIRCH_FOREST] = new Range(
GenPainter::WATER_HEIGHT + (40 * GenPainter::DEPTH_MULTIPLICATOR),
GenPainter::WATER_HEIGHT + (78 * GenPainter::DEPTH_MULTIPLICATOR));
self::$BIOMES_BY_RANGE[Biome::TAIGA] = new Range(
GenPainter::WATER_HEIGHT + (52 * GenPainter::DEPTH_MULTIPLICATOR),
GenPainter::WATER_HEIGHT + (78 * GenPainter::DEPTH_MULTIPLICATOR));
self::$BIOMES_BY_RANGE[Biome::SMALL_MOUNTAINS] = new Range(
GenPainter::WATER_HEIGHT + (78 * GenPainter::DEPTH_MULTIPLICATOR),
GenPainter::WATER_HEIGHT + (158 * GenPainter::DEPTH_MULTIPLICATOR));
self::$BIOMES_BY_RANGE[Biome::MOUNTAINS] = new Range(
GenPainter::WATER_HEIGHT + (158 * GenPainter::DEPTH_MULTIPLICATOR),
GenPainter::WATER_HEIGHT + (258 * GenPainter::DEPTH_MULTIPLICATOR));
}
/**
* Prompts the command line for a message
*
* @param string $message
* @return void
*/
public static function prompt(string $message): string{
if (PHP_OS == 'WINNT') {
echo $message;
$line = stream_get_line(STDIN, 1024, PHP_EOL);
} else {
$line = readline($message);
}
return $line;
}
}