Removing a part in the world creation process
Removing the possibility of misunderstanding that the plugin doesn't need any other plugin to work with.
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@ -7,10 +7,7 @@ GenPainterPE is a PocketMine plugin which allows you to generate minecraft maps
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## How to use GenPainterPE?
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## How to use GenPainterPE?
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First, look at [the installation part](#installation).
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First, look at [the installation part](#installation).
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Creating a world would take the default config.yml settings, and then apply them to map creation (note: changing theses settings afterwards won't change them for the map. You should regenerate one another to change settings).
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Creating a world would take the default config.yml settings, and then apply them to map creation (note: changing theses settings afterwards won't change them for the map. You should regenerate one another to change settings).
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To create a world, you can:
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To create a world, you can go to your pocketmine.yml, and at the end of the file, add a new world with the generator "genpainter".
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- use a world utility which include a world generation
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(such as [BetterGen](https://download.ad5001.eu/en/plugins) or ManyWorld) with the generator "genpainter" or,
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- go to your pocketmine.yml, and at the end of the file, add a new world with the generator "genpainter".
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## Customizing GenPainterPE
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## Customizing GenPainterPE
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You can customize GenPainterPE's generation by modifing some values in the config.yml.
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You can customize GenPainterPE's generation by modifing some values in the config.yml.
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