GameManager/src/Ad5001/GameManager/tasks/SignReloadTask.php
2016-08-03 18:44:52 +03:00

66 lines
3.2 KiB
PHP

<?php
namespace Ad5001\GameManager\tasks;
use pocketmine\scheduler\PluginTask;
use pocketmine\Server;
use pocketmine\Player;
use Ad5001\GameManager\GameManager;
use Ad5001\GameManager\Main;
class SignReloadTask extends PluginTask {
protected $manager;
public function __construct(Main $main) {
parent::__construct($main);
$this->main = $main;
$this->server = $main->getServer();
$this->cfg = $main->getConfig();
$this->gameManager = $main->getGameManager();
}
public function onRun($tick) {
// echo "Running...";
foreach($this->server->getLevels() as $level) {
foreach($level->getTiles() as $t) {
if($t instanceof \pocketmine\tile\Sign) {
// echo "Sign.";
foreach($this->gameManager->getLevels() as $name => $class) {
echo $class->getLevel()->getName();
if($t->getText()[0] == "[GAME]" and $class->getLevel()->getName() == $t->getText()[1]) {
$texts = $t->getText();
foreach($texts as $key => $text) {
$texts[$key] = str_ireplace("{players}", count($class->getLevel()->getPlayers()), str_ireplace("{max}", $class->getMaxPlayers(), str_ireplace("{game}", $class->getName(), str_ireplace("{level}", $class->getLevel()->getName(), $text))));
}
$t->setText($texts[0], $texts[1], $texts[2], $texts[3]);
}
/*if(str_ireplace("{game}", $class->getName(), $this->cfg->get("Game1")) == $t->getText()[0]) {*/
$lvlex = explode("{level}", $this->cfg->get("Game2"));
$lvl = str_ireplace($lvlex[0], "", $t->getText()[1]);
$lvl = str_ireplace($lvlex[1], "", $lvl);
if($name == $lvl) {
if($this->gm->getLevels()[$lvl->getName()]->isStarted()) {
$l3 = str_ireplace("{players}", count($lvl->getPlayers()), $this->cfg->get("InGame3"));
$l3 = str_ireplace("{max}", $class->getMaxPlayers(), $l3);
$l4 = str_ireplace("{players}", count($lvl->getPlayers()), $this->cfg->get("InGame4"));
$l4 = str_ireplace("{max}", $class->getMaxPlayers(), $l4);
$t->setText($t->getText()[0], $t->getText()[1], $l3, $t4);
} else {
$l3 = str_ireplace("{players}", count($lvl->getPlayers()), $this->cfg->get("GameWait3"));
$l3 = str_ireplace("{max}", $class->getMaxPlayers(), $l3);
$l4 = str_ireplace("{players}", count($lvl->getPlayers()), $this->cfg->get("GameWait4"));
$l4 = str_ireplace("{max}", $class->getMaxPlayers(), $l4);
$t->setText($t->getText()[0], $t->getText()[1], $l3, $t4);
}
}
// }
}
}
}
}
}
}