GameManager/src/Ad5001/GameManager/Main.php

332 lines
15 KiB
PHP

<?php
namespace Ad5001\GameManager;
use pocketmine\command\CommandSender;
use pocketmine\command\Command;
use pocketmine\event\Listener;
use pocketmine\event\player\PlayerInteractEvent;
use pocketmine\plugin\PluginBase;
use pocketmine\Server;
use pocketmine\level\Level;
use pocketmine\block\Block;
use pocketmine\event\entity\EntityLevelChangeEvent;
use pocketmine\Player;
use Ad5001\GameManager\tasks\SignReloadTask;
class Main extends PluginBase implements Listener {
protected $manager;
public function onEnable(){
$this->reloadConfig();
$this->getServer()->getPluginManager()->registerEvents($this, $this);
@mkdir($this->getServer()->getFilePath() . "worldsBackups/");
@mkdir($this->getDataFolder() . "games");
$this->manager = new GameManager($this);
$this->getServer()->getScheduler()->scheduleRepeatingTask(new SignReloadTask($this), 5);
foreach(array_diff_key($this->getConfig()->getAll(), ["Game1" => $this->getConfig()->get("Game1"), "Game2" => $this->getConfig()->get("Game2"), "InGame3" => $this->getConfig()->get("InGame3"), "InGame4" => $this->getConfig()->get("InGame4"), "GameWait3" => $this->getConfig()->get("InGame4"), "GameWait4" => $this->getConfig()->get("InGame4")]) as $worldname => $gamename) {
$lvl = $this->getLevelByName($worldname);
// $this->getLogger()->info(get_class($lvl));
if($lvl instanceof Level) {
// $this->getLogger()->info("Registering $worldname");
$this->manager->registerLevel($lvl, $gamename);
}
}
}
public function onLoad(){
$this->saveDefaultConfig();
}
public function getGameManager() {
return $this->manager;
}
public function onCommand(CommandSender $sender, Command $cmd, $label, array $args){
switch($cmd->getName()){
case "games":
if(!isset($args[0])) {
$games = [];
foreach($this->manager->getGames() as $g) {
array_push($games, explode("\\", $g)[count(explode("\\", $g)) - 1]);
}
$sender->sendMessage("§l§o[§r§lGameManager§o]§r Current existings games: " . implode(", ", $games) . ". \nUse /games <game_name> to get all the levels of a game.");
} elseif($args[0] == "join" or $args[0] == "j") {
if(isset($args[1])) {
if(isset($this->manager->getLevels()[$args[1]])) {
$sender->sendMessage("§l§o§b[§r§a§l{$this->manager->getLevels()[$args[1]]->getName()}§o§b]§r Joining game {$this->manager->getLevels()[$args[1]]->getName()} in world {$this->manager->getLevels()[$args[1]]->getLevel()->getName()}");
$sender->teleport($this->manager->getLevels()[$args[1]]->getLevel()->getSafeSpawn());
}
}
} elseif($args[0] == "quickjoin" or $args[0] == "qj") {
if(isset($args[1])) {
if(isset($this->manager->getLevels()[$args[1]])) {
foreach($this->manager->getLevels() as $levelname => $game) {
if(strtolower($game->getName()) == strtolower($args[1]) and !$game->isStarted()) {
$p = $this->getInGamePlayers($game->getLevel());
if($p < $game->getMaxPlayers()) {
$sender->sendMessage("§l§o§b[§r§a§l{$game->getName()}§o§b]§r Joining game {$game->getName()} in world {$game->getLevel()->getName()}");
$sender->teleport($game->getLevel()->getSafeSpawn());
}
}
}
}
}
} else {
$sender->sendMessage("§l§o[§r§lGameManager§o]§r Current levels running $args[0]:");
foreach($this->manager->getLevels() as $levelname => $game) {
if(strtolower($game->getName()) == strtolower($args[0])) {
$p = $this->getInGamePlayers($game->getLevel());
$s = $this->getSpectators($game->getLevel());
$sender->sendMessage("§l§o[§r§lGameManager§o]§r§a " . $levelname . " Is started: " . $game->isStarted() . " Players: " . $p . " Spectators: " . $s);
}
}
}
return true;
break;
}
if(isset($this->cmds[$cmd->getName()])) {
$this->cmds[$cmd->getName()]->onCommand($sender, $cmd, $label, $args);
}
return false;
}
public function getInGamePlayers(Level $level) {
$p = 0;
foreach($level->getPlayers() as $pl) {
if($this->getServer()->getPluginManager()->getPlugin("SpectatorPlus") !== null) {
if(!$this->getServer()->getPluginManager()->getPlugin("SpectatorPlus")->isSpectator($pl)) {
$p++;
}
} else {
if(!$pl->isSpectator()) {
$p++;
}
}
}
return count($p);
}
public function getSpectators(Level $level) {
$s = 0;
foreach($level->getPlayers() as $pl) {
if($this->getServer()->getPluginManager()->getPlugin("SpectatorPlus") !== null) {
if($this->getServer()->getPluginManager()->getPlugin("SpectatorPlus")->isSpectator($pl)) {
$s++;
}
} else {
if($pl->isSpectator()) {
$s++;
}
}
}
}
public function getClasses(string $file) {
$tokens = token_get_all($file);
$class_token = false;
foreach ($tokens as $token) {
if (is_array($token)) {
if ($token[0] == T_CLASS) {
$class_token = true;
} else if ($class_token && $token[0] == T_STRING) {
return $token[1];
}
}
}
}
public function getLevelByName(string $name) {
foreach($this->getServer()->getLevels() as $level) {
if($level->getName() == $name) {
return $level;
}
}
return null;
}
############################
# #
# Events for games #
# #
############################
public function onInteract(PlayerInteractEvent $event) {
// echo $event->getBlock()->getId() . "=/=" . Block::SIGN_POST ."=/=" . Block::WALL_SIGN;
if($event->getBlock()->getId() == Block::SIGN_POST or $event->getBlock()->getId() == Block::WALL_SIGN) {
$t = $event->getBlock()->getLevel()->getTile($event->getBlock());
// echo "Sign.";
foreach($this->manager->getLevels() as $class) {
if(str_ireplace("{game}", $class->getName(), $this->getConfig()->get("Game1")) == $t->getText()[0]) {
$lvlex = explode("{level}", $this->getConfig()->get("Game2"));
$lvl = str_ireplace($lvlex[0], "", $t->getText()[1]);
$lvl = str_ireplace($lvlex[1], "", $lvl);
if($class->getLevel()->getName() == $lvl) {
if($this->manager->getLevels()[$lvl]->isStarted()) {
$event->getPlayer()->teleport($class->getLevel()->getSafeSpawn());
$event->getPlayer()->setGamemode(3);
} else {
$event->getPlayer()->teleport($class->getLevel()->getSafeSpawn());
}
}
}
}
}
if(isset($this->manager->getLevels()[$event->getPlayer()->getLevel()->getName()])) {
$this->manager->getLevels()[$event->getPlayer()->getLevel()->getName()]->onInteract($event);
}
}
public function onLevelLoad(\pocketmine\event\level\LevelLoadEvent $event) {
if($this->getConfig()->get($event->getLevel()->getName()) !== null) {
$this->manager->registerLevel($event->getLevel(), $this->getConfig()->get($event->getLevel()->getName()));
}
}
public function onEntityLevelChange(EntityLevelChangeEvent $event) {
if(isset($this->manager->getLevels()[$event->getOrigin()->getName()]) and $event->getEntity() instanceof Player) {
$this->manager->getLevels()[$event->getOrigin()->getName()]->onQuit($event->getEntity());
}
if(isset($this->manager->getLevels()[$event->getTarget()->getName()]) and $event->getEntity() instanceof Player) {
$this->manager->getLevels()[$event->getTarget()->getName()]->onJoin($event->getEntity());
}
}
public function onPlayerChat(\pocketmine\event\player\PlayerChatEvent $event) {
if(isset($this->manager->getLevels()[$event->getPlayer()->getLevel()->getName()])) {
$this->manager->getLevels()[$event->getPlayer()->getLevel()->getName()]->onPlayerChat($event);
$this->manager->getLevels()[$event->getPlayer()->getLevel()->getName()]->onChat($event);
}
}
public function onPlayerCommandPreprocess(\pocketmine\event\player\PlayerCommandPreprocessEvent $event) {
if(isset($this->manager->getLevels()[$event->getPlayer()->getLevel()->getName()])) {
$this->manager->getLevels()[$event->getPlayer()->getLevel()->getName()]->onPlayerCommand($event);
}
}
public function onPlayerDeath(\pocketmine\event\player\PlayerDeathEvent $event) {
if(isset($this->manager->getLevels()[$event->getPlayer()->getLevel()->getName()])) {
$this->manager->getLevels()[$event->getPlayer()->getLevel()->getName()]->onPlayerDeath($event);
$this->manager->getLevels()[$event->getPlayer()->getLevel()->getName()]->onDeath($event);
}
}
public function onPlayerDropItem(\pocketmine\event\player\PlayerDropItemEvent $event) {
if(isset($this->manager->getLevels()[$event->getPlayer()->getLevel()->getName()])) {
$this->manager->getLevels()[$event->getPlayer()->getLevel()->getName()]->onPlayerDropItem($event);
$this->manager->getLevels()[$event->getPlayer()->getLevel()->getName()]->onDrop($event);
}
}
public function onPlayerMove(\pocketmine\event\player\PlayerMoveEvent $event) {
if(isset($this->manager->getLevels()[$event->getPlayer()->getLevel()->getName()])) {
$this->manager->getLevels()[$event->getPlayer()->getLevel()->getName()]->onPlayerMove($event);
$this->manager->getLevels()[$event->getPlayer()->getLevel()->getName()]->onMove($event);
}
}
public function onPlayerItemConsume(\pocketmine\event\player\PlayerItemConsumeEvent $event) {
if(isset($this->manager->getLevels()[$event->getPlayer()->getLevel()->getName()])) {
$this->manager->getLevels()[$event->getPlayer()->getLevel()->getName()]->onPlayerItemConsume($event);
$this->manager->getLevels()[$event->getPlayer()->getLevel()->getName()]->onItemConsume($event);
}
}
public function onPlayerItemHeld(\pocketmine\event\player\PlayerItemHeldEvent $event) {
if(isset($this->manager->getLevels()[$event->getPlayer()->getLevel()->getName()])) {
$this->manager->getLevels()[$event->getPlayer()->getLevel()->getName()]->onPlayerItemHeld($event);
$this->manager->getLevels()[$event->getPlayer()->getLevel()->getName()]->onItemHeld($event);
}
}
public function onBlockBreak(\pocketmine\event\block\BlockBreakEvent $event) {
if(isset($this->manager->getLevels()[$event->getPlayer()->getLevel()->getName()])) {
$this->manager->getLevels()[$event->getPlayer()->getLevel()->getName()]->onBlockBreak($event);
$this->manager->getLevels()[$event->getPlayer()->getLevel()->getName()]->onBreak($event);
}
}
public function onBlockPlace(\pocketmine\event\block\BlockPlaceEvent $event) {
if(isset($this->manager->getLevels()[$event->getPlayer()->getLevel()->getName()])) {
$this->manager->getLevels()[$event->getPlayer()->getLevel()->getName()]->onBlockPlace($event);
$this->manager->getLevels()[$event->getPlayer()->getLevel()->getName()]->onPlace($event);
}
}
public function onEntityDamage(\pocketmine\event\entity\EntityDamageEvent $event) {
if(isset($this->manager->getLevels()[$event->getEntity()->getLevel()->getName()])) {
$this->manager->getLevels()[$event->getEntity()->getLevel()->getName()]->onEntityDamage($event);
}
}
public function onProjectileLaunch(\pocketmine\event\entity\ProjectileLaunchEvent $event) {
if(isset($this->manager->getLevels()[$event->getEntity()->getLevel()->getName()])) {
$this->manager->getLevels()[$event->getEntity()->getLevel()->getName()]->onProjectileLaunch($event);
}
}
public function onProjectileHit(\pocketmine\event\entity\ProjectileHitEvent $event) {
if(isset($this->manager->getLevels()[$event->getEntity()->getLevel()->getName()])) {
$this->manager->getLevels()[$event->getEntity()->getLevel()->getName()]->onProjectileHit($event);
}
}
public function onDataPacketReceive(\pocketmine\event\server\DataPacketReceiveEvent $event) {
if(isset($this->manager->getLevels()[$event->getPlayer()->getLevel()->getName()])) {
$this->manager->getLevels()[$event->getPlayer()->getLevel()->getName()]->onDataPacketReceive($event);
}
}
public function onDataPacketSend(\pocketmine\event\server\DataPacketSendEvent $event) {
if(isset($this->manager->getLevels()[$event->getPlayer()->getLevel()->getName()])) {
$this->manager->getLevels()[$event->getPlayer()->getLevel()->getName()]->onDataPacketSend($event);
}
}
public function onServerCommand(\pocketmine\event\server\ServerCommandEvent $event) {
foreach($this->manager->getLevels() as $lvl => $class) {
$class->onServerCommand($event);
}
}
public function onPlayerJoin(\pocketmine\event\player\PlayerJoinEvent $event) {
if(isset($this->manager->getLevels()[$event->getPlayer()->getLevel()->getName()])) {
$this->manager->getLevels()[$event->getPlayer()->getLevel()->getName()]->onJoin($event->getPlayer());
}
}
public function onPlayerQuit(\pocketmine\event\player\PlayerQuitEvent $event) {
if(isset($this->manager->getLevels()[$event->getPlayer()->getLevel()->getName()])) {
$this->manager->getLevels()[$event->getPlayer()->getLevel()->getName()]->onQuit($event->getPlayer());
}
}
}