diff --git a/src/Ad5001/GameManager/Game.php b/src/Ad5001/GameManager/Game.php index 465b09b..e69de29 100644 --- a/src/Ad5001/GameManager/Game.php +++ b/src/Ad5001/GameManager/Game.php @@ -1,191 +0,0 @@ -server = $level->getServer(); - $this->level = $level; - $this->name = $name; - $this->main = $this->server->getPluginManager()->getPlugin("GameManager"); - $this->gm = $this->main->getGameManager(); - $this->gm->backup($level); - } - - - public function getPlugin() { - return $this->main; - } - - - public function getLevel() { - return $this->level; - } - - - public function isStarted() { - return isset($this->gm->getStartedGames()[$this->level->getName()]); - } - - - abstract public function onGameStart(); - - - abstract public function onGameStop(); - - - public function stop() { - $this->gm->stopGame($this->level); - return true; - } - - - public function start() { - $this->gm->stopGame($this->level); - return true; - } - - - public function onJoin(Player $player) { - if($this->getLevel()->getPlayers() >= $this->getMinPlayers() and !$this->isStarted()) { - $this->gm->startGame($this->getLevel()); - } - if($this->getLevel()->getPlayers() <= $this->getMaxPlayers() and !$this->isStarted()) { - $player->teleport($this->getServer()->getDefaultLevel()->getDefaultSpawn()); - $player->sendMessage("Too many players already in the game !"); - } - } - - - public function onQuit(Player $player) { - if($this->getLevel()->getPlayers() <= $this->getMinPlayers()) { - $this->gm->stopGame($this->getLevel()); - } - } - - - public function getLogger() { - return $this->getPlugin()->getLogger(); - } - - - public function onInteract(\pocketmine\event\player\PlayerInteractEvent $event) {} - - - public function onChat(\pocketmine\event\player\PlayerChatEvent $event) {} - - - public function onPlayerChat(\pocketmine\event\player\PlayerChatEvent $event) {} - - - public function onPlayerCommand(\pocketmine\event\player\PlayerCommandPreprocessEvent $event) {} - - - public function onDeath(\pocketmine\event\player\PlayerDeathEvent $event) {} - - - public function onPlayerDeath(\pocketmine\event\player\PlayerDeathEvent $event) {} - - - public function onPlayerDropItem(\pocketmine\event\player\PlayerDropItemEvent $event) {} - - - public function onDrop(\pocketmine\event\player\PlayerDropItemEvent $event) {} - - - public function onPlayerMove(\pocketmine\event\player\PlayerMoveEvent $event) {} - - - public function onMove(\pocketmine\event\player\PlayerMoveEvent $event) {} - - - public function onPlayerItemConsume(\pocketmine\event\player\PlayerItemConsumeEvent $event) {} - - - public function onItemConsume(\pocketmine\event\player\PlayerItemConsumeEvent $event) {} - - - public function onPlayerItemHeld(\pocketmine\event\player\PlayerItemHeldEvent $event) {} - - - public function onItemHeld(\pocketmine\event\player\PlayerItemHeldEvent $event) {} - - - public function onDataPacketReceive(\pocketmine\event\server\DataPacketReceiveEvent $event) {} - - - public function onDataPacketSend(\pocketmine\event\server\DataPacketSendEvent $event) {} - - - public function onServerCommand(\pocketmine\event\server\ServerCommandEvent $event) {} - - - public function onBlockBreak(\pocketmine\event\block\BlockBreakEvent $event) {} - - - public function onBreak(\pocketmine\event\block\BlockBreakEvent $event) {} - - - public function onBlockPlace(\pocketmine\event\block\BlockPlaceEvent $event) {} - - - public function onPlace(\pocketmine\event\block\BlockPlaceEvent $event) {} - - - public function onEntityDamage(\pocketmine\event\entity\EntityDamageEvent $event) {} - - - public function getConfig() { - return new Config($this->main->getDataFolder() . "games/$this->name"); - } - - - public function saveDefaultConfig() { - @mkdir($this->main->getDataFolder() . "games/" . $this->name); - file_put_contents($this->main->getDataFolder() . "games/$this->name", ""); - } - - - public function onCommand(\pocketmine\command\CommandSender $sender, \pocketmine\command\Command $cmd, $label, array $args) {} - - - - abstract public function getName() : string; - - - abstract public function getMinPlayers() : int; - - - abstract public function getMaxPlayers() : int; - - - public function getDataFolder() { - return $this->main->getDataFolder() . "games/$this->name"; - } - - - public function registerCommand(string $cmd, string $desc, string $usage, array $aliases, string $perm = "gamemanager.command.use") { - if(!isset($this->main->cmds[$cmd])) { - $this->main->cmds[$cmd] = new GameCommand($this->main, $cmd, $desc, $usage, $aliases, $this->gm->getGames()[$this->getName()], $perm); - $this->getServer()->getCommandMap()->register($cmd, $this->main->cmds[$cmds]); - } - } - - -} \ No newline at end of file diff --git a/src/Ad5001/GameManager/GameManager.php b/src/Ad5001/GameManager/GameManager.php index 2c3a8e1..ab5d43a 100644 --- a/src/Ad5001/GameManager/GameManager.php +++ b/src/Ad5001/GameManager/GameManager.php @@ -25,9 +25,9 @@ class GameManager { $this->levels = []; $this->startedgames = []; foreach ($files as $file) { - if(!is_dir($this->main->getDataFolder() . "/games/" . $file)) { - require($this->main->getDataFolder() . "/games/" . $file); - $classn = $this->main->getClasses(file_get_contents($this->main->getDataFolder() . "/games/" . $file)); + if(!is_dir($this->main->getDataFolder() . "games/" . $file)) { + require($this->main->getDataFolder() . "games/" . $file); + $classn = $this->main->getClasses(file_get_contents($this->main->getDataFolder() . "games/" . $file)); $this->games[explode("\\", $classn)[count(explode("\\", $classn)) - 1]] = $classn; @mkdir($this->main->getDataFolder() . "games/" . explode("\\", $classn)[count(explode("\\", $classn)) - 1]); } @@ -119,7 +119,7 @@ class GameManager { private function copydir($source, $target) { if (is_dir($source)) { @mkdir($target); - @mkdir($target . "/region"); + @mkdir($target . "region"); $d = dir($source); while ( FALSE !== ( $entry = $d->read() ) ) { if ($entry == '.' || $entry == '..') {