Updated Customize (markdown)
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Customize.md
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Customize.md
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@ -5,10 +5,10 @@ It introduces a whole customization system, options, that includes:
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- preventing some structures from being generated.
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- preventing some structures from being generated.
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Options are JSON encoded, and array are strings, but separated by a comma.
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Options are JSON encoded, and array are strings, but separated by a comma.
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You can set the options when generating a world by using /createworld <world name> betternormal <seed>
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You can set the options when generating a world by using /createworld <world name> betternormal <seed> <options>
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### deleteBiomes
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### delBio
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The "deleteBiomes" options allows you to prevent some biomes from being generated.
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The "delBio" options allows you to prevent some biomes from being generated.
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It's an array which biomes should be separated by a comma.
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It's an array which biomes should be separated by a comma.
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List of applicable biomes:
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List of applicable biomes:
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- Ocean
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- Ocean
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@ -21,3 +21,37 @@ List of applicable biomes:
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- BetterMesa
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- BetterMesa
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- BetterMesaPlains
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- BetterMesaPlains
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- BetterRiver
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- BetterRiver
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You can use can use options like
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```json
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{"delBio":"Ocean,BetterRiver"}
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```
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This deletes Oceans and rivers biomes
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### delStruct
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The "delStruct" options allows you to prevent some structures from being generated.
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Please note thought that custom biomes added by some other plugins might not be prevented from being generated.
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It's an array which structures should be separated by a comma.
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List of applicable structures:
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- Lakes
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- Caves
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- Ravines
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- Mineshafts
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- FloatingIslands
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- Ores
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- Cactus
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- Deadbush
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- SugarCane
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- Temples
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- Wells
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- Bushes (forest ones)
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- FallenTrees
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- Trees
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- TallGrass
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- Igloos
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By defaults, lakes are prevented, but you can remove this using this option. Thought use them as your own risk.
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You can use can use options like
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```json
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{"delStruct":"Temples,Wells"}
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```
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This will deletes Temples and wells from the desert.
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