BetterGen/src/Ad5001/BetterGen/generator/BetterBiomeSelector.php

66 lines
1.8 KiB
PHP

<?php
/*
* BetterBiomeSelector from BetterGen
* Copyright (C) Ad5001 2017
* Licensed under the BoxOfDevs Public General LICENSE which can be found in the file LICENSE in the root directory
* @author ad5001
*/
namespace Ad5001\BetterGen\generator;
use pocketmine\level\generator\biome\BiomeSelector;
use pocketmine\level\generator\biome\Biome;
use pocketmine\utils\Random;
use pocketmine\level\generator\noise\Simplex;
class BetterBiomeSelector extends BiomeSelector {
/** @var Biome */
private $fallback;
/** @var Simplex */
private $temperature;
/** @var Simplex */
private $rainfall;
/** @var Biome[] */
private $biomes = [ ];
private $map = [ ];
private $lookup;
public function __construct(Random $random, callable $lookup, Biome $fallback) {
$this->fallback = $fallback;
$this->lookup = $lookup;
$this->temperature = new Simplex ( $random, 2, 1 / 16, 1 / 512 );
$this->rainfall = new Simplex ( $random, 2, 1 / 16, 1 / 512 );
}
public function recalculate() {
} // Using our own system, No need for that
public function addBiome(Biome $biome) {
$this->biomes [$biome->getId ()] = $biome;
}
public function getTemperature($x, $z) {
return ($this->temperature->noise2D ( $x, $z, true ) + 1) / 2;
}
public function getRainfall($x, $z) {
return ($this->rainfall->noise2D ( $x, $z, true ) + 1) / 2;
}
/**
*
* @param
* $x
* @param
* $z
*
* @return Biome
*/
public function pickBiome($x, $z) {
$temperature = ($this->getTemperature ( $x, $z ));
$rainfall = ($this->getRainfall ( $x, $z ));
$biomeId = BetterNormal::getBiome ( $temperature, $rainfall );
// $biomeId = new \Ad5001\BetterGen\biome\BetterDesert();
$b = (($biomeId instanceof Biome) ? $biomeId : ($this->biomes [$biomeId] ?? $this->fallback));
return $b;
}
}