107 lines
3.6 KiB
PHP
107 lines
3.6 KiB
PHP
<?php
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/**
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* ____ __ __ ____
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* /\ _`\ /\ \__ /\ \__ /\ _`\
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* \ \ \L\ \ __ \ \ ,_\\ \ ,_\ __ _ __ \ \ \L\_\ __ ___
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* \ \ _ <' /'__`\\ \ \/ \ \ \/ /'__`\/\`'__\\ \ \L_L /'__`\ /' _ `\
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* \ \ \L\ \/\ __/ \ \ \_ \ \ \_ /\ __/\ \ \/ \ \ \/, \/\ __/ /\ \/\ \
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* \ \____/\ \____\ \ \__\ \ \__\\ \____\\ \_\ \ \____/\ \____\\ \_\ \_\
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* \/___/ \/____/ \/__/ \/__/ \/____/ \/_/ \/___/ \/____/ \/_/\/_/
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* Tomorrow's pocketmine generator.
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* @author Ad5001 <mail@ad5001.eu>, XenialDan <https://github.com/thebigsmileXD>
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* @link https://github.com/Ad5001/BetterGen
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* @category World Generator
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* @api 3.0.0
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* @version 1.1
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*/
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namespace Ad5001\BetterGen\biome;
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use Ad5001\BetterGen\Main;
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use Ad5001\BetterGen\populator\BushPopulator;
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use Ad5001\BetterGen\populator\FallenTreePopulator;
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use Ad5001\BetterGen\populator\TreePopulator;
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use Ad5001\BetterGen\generator\BetterNormal;
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use pocketmine\level\generator\biome\Biome;
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use pocketmine\level\generator\normal\biome\ForestBiome;
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class BetterForest extends ForestBiome implements Mountainable {
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/** @var string[] **/
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static $types = [
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"Oak Forest",
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"Birch Forest",
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"Sakura Forest"
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];
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/** @var int[] **/
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static $ids = [
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Biome::FOREST,
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Biome::BIRCH_FOREST,
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Main::SAKURA_FOREST
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];
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/**
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* Constructs the class
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*
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* @param int $type = 0
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* @param array $infos
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*/
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public function __construct($type = 0, array $infos = [0.6, 0.5]) {
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parent::__construct($type);
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$this->clearPopulators ();
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$this->type = $type;
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$bush = new BushPopulator($type);
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$bush->setBaseAmount(10);
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if(!\Ad5001\BetterGen\utils\CommonUtils::in_arrayi("Bushes", BetterNormal::$options["delStruct"])) $this->addPopulator($bush);
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$ft = new FallenTreePopulator($type);
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$ft->setBaseAmount(0);
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$ft->setRandomAmount(4);
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if(!\Ad5001\BetterGen\utils\CommonUtils::in_arrayi("FallenTrees", BetterNormal::$options["delStruct"])) $this->addPopulator($ft);
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$trees = new TreePopulator($type);
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$trees->setBaseAmount((null !== @constant(TreePopulator::$types[$type] . "::maxPerChunk")) ? constant(TreePopulator::$types[$type] . "::maxPerChunk") : 5);
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if(!\Ad5001\BetterGen\utils\CommonUtils::in_arrayi("Trees", BetterNormal::$options["delStruct"])) $this->addPopulator($trees);
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$tallGrass = Main::isOtherNS() ? new \pocketmine\level\generator\normal\populator\TallGrass () : new \pocketmine\level\generator\populator\TallGrass();
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$tallGrass->setBaseAmount(3);
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if(!\Ad5001\BetterGen\utils\CommonUtils::in_arrayi("TallGrass", BetterNormal::$options["delStruct"])) $this->addPopulator($tallGrass);
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$this->setElevation(63, 69);
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$this->temperature = $infos[0];
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$this->rainfall = $infos[1];
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}
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public function getName(): string {
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return str_ireplace(" ", "", self::$types[$this->type]);
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}
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/**
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* Returns the ID relatively.
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*
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* @return int
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*/
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public function getId(): int {
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return self::$ids[$this->type];
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}
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/**
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* Registers a forest
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*
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* @param string $name
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* @param string $treeClass
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* @param array $infos
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* @return bool
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*/
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public static function registerForest(string $name, string $treeClass, array $infos): bool {
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self::$types[] = str_ireplace("tree", "", explode("\\", $treeClass)[count(explode("\\", $treeClass))]) . " Forest";
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TreePopulator::$types[] = $treeClass;
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self::$ids[] = Main::SAKURA_FOREST + (count(self::$types) - 2);
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Main::register(Main::SAKURA_FOREST + (count(self::$types) - 2), new BetterForest(count(self::$types) - 1, $infos));
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return true;
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}
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}
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