BetterGen/src/Ad5001/BetterGen/structure/FallenTree.php

90 lines
2.6 KiB
PHP

<?php
/*
* FallenTree from BetterGen
* Copyright (C) Ad5001 2017
* Licensed under the BoxOfDevs Public General LICENSE which can be found in the file LICENSE in the root directory
* @author ad5001
*/
namespace Ad5001\BetterGen\structure;
use pocketmine\block\Leaves;
use pocketmine\block\Block;
use pocketmine\level\ChunkManager;
use pocketmine\utils\Random;
use pocketmine\math\Vector3;
use pocketmine\level\generator\object\Tree;
use pocketmine\level\generator\normal\object\Tree as Tree2;
use pocketmine\level\generator\object\Object;
class FallenTree extends Object {
public $overridable = [
Block::AIR => true,
17 => true,
Block::SNOW_LAYER => true,
Block::LOG2 => true
];
protected $tree;
protected $direction;
/*
* Constructs the class
* @param $tree Tree
* @throws Exeption
*/
public function __construct($tree) {
if(!is_subclass_of($tree, Tree::class) && !is_subclass_of($tree, Tree2::class)) {
throw new Exception("Argument 1 passed to \\Ad5001\\BetterGen\\structure\\FallenTree must be an instance of pocketmine\\level\\generator\\normal\\object\\Tree or pocketmine\\level\\generator\\object\\Tree. Instance of " . get_class($tree) . " given.");
}
$this->tree = $tree;
}
/*
* Places a fallen tree
* @param $level pocketmine\level\ChunkManager
* @param $x int
* @param $y int
* @param $z int
* @param $random pocketmine\utils\Random
*/
public function canPlaceObject(ChunkManager $level, $x, $y, $z, Random $random) {
$randomHeight = round($random->nextBoundedInt(6) - 3);
$this->length = $this->tree->trunkHeight + $randomHeight;
}
/*
* Places a fallen tree
* @param $level pocketmine\level\ChunkManager
* @param $x int
* @param $y int
* @param $z int
*/
public function placeObject(ChunkManager $level, $x, $y, $z) {
$number = $random->nextBoundedInt(6);
$pos = new Vector3($x, $y, $z);
$this->placeLeaf($pos->x, $pos->y, $pos->z, $level);
for($i = 0; $i < $number; $i ++) {
$transfer = $random->nextBoolean ();
$direction = $random->nextBoundedInt(4);
$newPos = $pos->getSide($direction);
if ($transfer)
$pos = $newPos;
$this->placeLeaf($newPos->x, $newPos->y, $newPos->z, $level);
}
}
/*
* Places a Block
* @param $x int
* @param $y int
* @param $z int
* @param $level pocketmine\level\ChunkManager
*/
public function placeBlock($x, $y, $z, ChunkManager $level) {
if (isset($this->overridable [$level->getBlockIdAt($x, $y, $z )] ) && ! isset($this->overridable [$level->getBlockIdAt($x, $y - 1, $z )] )) {
$level->setBlockIdAt($x, $y, $z, $this->trunk [0]);
$level->setBlockDataAt($x, $y, $z, $this->trunk [1]);
}
}
}