setBaseAmount(1); $deadBush->setRandomAmount(2); $cactus = new CactusPopulator (); $cactus->setBaseAmount(1); $cactus->setRandomAmount(2); $sugarCane = new SugarCanePopulator (); $sugarCane->setRandomAmount(20); $sugarCane->setBaseAmount(3); $sugarCane = new TreePopulator (); $sugarCane->setRandomAmount(2); $sugarCane->setBaseAmount(0); $ores = Main::isOtherNS() ? new \pocketmine\level\generator\normal\populator\Ore() : new \pocketmine\level\generator\populator\Ore(); $ores->setOreTypes([ Main::isOtherNS() ? new \pocketmine\level\generator\normal\object\OreType(new GoldOre (), 2, 8, 0, 32) : new \pocketmine\level\generator\object\OreType(new GoldOre (), 2, 8, 0, 32) ]); if(!\Ad5001\BetterGen\utils\CommonUtils::in_arrayi("Cactus", BetterNormal::$options["delStruct"])) $this->addPopulator($cactus); if(!\Ad5001\BetterGen\utils\CommonUtils::in_arrayi("DeadBush", BetterNormal::$options["delStruct"])) $this->addPopulator($deadBush); if(!\Ad5001\BetterGen\utils\CommonUtils::in_arrayi("SugarCane", BetterNormal::$options["delStruct"])) $this->addPopulator($sugarCane); if(!\Ad5001\BetterGen\utils\CommonUtils::in_arrayi("Ores", BetterNormal::$options["delStruct"])) $this->addPopulator($ores); $this->setElevation(80, 83); // $this->setElevation(66, 70); $this->temperature = 0.8; $this->rainfall = 0; $this->setGroundCover([ Block::get(Block::DIRT, 0), Block::get(Block::HARDENED_CLAY, 0), Block::get(Block::STAINED_HARDENED_CLAY, 1), Block::get(Block::STAINED_HARDENED_CLAY, 1), Block::get(Block::HARDENED_CLAY, 0), Block::get(Block::STAINED_HARDENED_CLAY, 1), Block::get(Block::STAINED_HARDENED_CLAY, 7), Block::get(Block::STAINED_HARDENED_CLAY, 1), Block::get(Block::HARDENED_CLAY, 0), Block::get(Block::STAINED_HARDENED_CLAY, 1), Block::get(Block::STAINED_HARDENED_CLAY, 12), Block::get(Block::STAINED_HARDENED_CLAY, 12), Block::get(Block::STAINED_HARDENED_CLAY, 12), Block::get(Block::STAINED_HARDENED_CLAY, 14), Block::get(Block::STAINED_HARDENED_CLAY, 14), Block::get(Block::STAINED_HARDENED_CLAY, 14), Block::get(Block::STAINED_HARDENED_CLAY, 4), Block::get(Block::STAINED_HARDENED_CLAY, 7), Block::get(Block::STAINED_HARDENED_CLAY, 0), Block::get(Block::STAINED_HARDENED_CLAY, 7), Block::get(Block::STAINED_HARDENED_CLAY, 1), Block::get(Block::HARDENED_CLAY, 0), Block::get(Block::HARDENED_CLAY, 0), Block::get(Block::HARDENED_CLAY, 0), Block::get(Block::STAINED_HARDENED_CLAY, 1), Block::get(Block::STAINED_HARDENED_CLAY, 1), Block::get(Block::STAINED_HARDENED_CLAY, 1), Block::get(Block::STAINED_HARDENED_CLAY, 1), Block::get(Block::STAINED_HARDENED_CLAY, 1), Block::get(Block::STAINED_HARDENED_CLAY, 1), Block::get(Block::STAINED_HARDENED_CLAY, 1), Block::get(Block::STAINED_HARDENED_CLAY, 1), Block::get(Block::STAINED_HARDENED_CLAY, 1), Block::get(Block::STAINED_HARDENED_CLAY, 1), Block::get(Block::STAINED_HARDENED_CLAY, 1), Block::get(Block::STAINED_HARDENED_CLAY, 1), Block::get(Block::RED_SANDSTONE, 0), Block::get(Block::RED_SANDSTONE, 0), Block::get(Block::RED_SANDSTONE, 0), Block::get(Block::RED_SANDSTONE, 0), Block::get(Block::RED_SANDSTONE, 0), Block::get(Block::RED_SANDSTONE, 0), Block::get(Block::RED_SANDSTONE, 0), Block::get(Block::RED_SANDSTONE, 0) ]); } public function getName(): string { return "BetterMesa"; } /* * Returns biome id */ public function getId() { return 39; } }