Fixing a bad formatting
This commit is contained in:
parent
36956495ee
commit
2d6bb2c679
32 changed files with 1403 additions and 1264 deletions
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@ -253,8 +253,8 @@ class BetterNormal extends Generator {
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$biomeCache = [ ];
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$biomeCache = [ ];
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for($x = 0; $x < 16; ++ $x) {
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for($x = 0; $x < 16; $x++) {
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for($z = 0; $z < 16; ++ $z) {
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for($z = 0; $z < 16; $z++) {
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$minSum = 0;
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$minSum = 0;
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$maxSum = 0;
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$maxSum = 0;
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$weightSum = 0;
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$weightSum = 0;
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@ -262,8 +262,8 @@ class BetterNormal extends Generator {
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$biome = $this->pickBiome($chunkX * 16 + $x, $chunkZ * 16 + $z);
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$biome = $this->pickBiome($chunkX * 16 + $x, $chunkZ * 16 + $z);
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$chunk->setBiomeId($x, $z, $biome->getId ());
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$chunk->setBiomeId($x, $z, $biome->getId ());
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for($sx = - self::$SMOOTH_SIZE; $sx <= self::$SMOOTH_SIZE; ++ $sx) {
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for($sx = - self::$SMOOTH_SIZE; $sx <= self::$SMOOTH_SIZE; $sx++) {
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for($sz = - self::$SMOOTH_SIZE; $sz <= self::$SMOOTH_SIZE; ++ $sz) {
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for($sz = - self::$SMOOTH_SIZE; $sz <= self::$SMOOTH_SIZE; $sz++) {
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$weight = self::$GAUSSIAN_KERNEL [$sx + self::$SMOOTH_SIZE] [$sz + self::$SMOOTH_SIZE];
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$weight = self::$GAUSSIAN_KERNEL [$sx + self::$SMOOTH_SIZE] [$sz + self::$SMOOTH_SIZE];
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@ -289,7 +289,7 @@ class BetterNormal extends Generator {
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$smoothHeight = ($maxSum - $minSum) / 2;
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$smoothHeight = ($maxSum - $minSum) / 2;
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for($y = 0; $y < 128; ++ $y) {
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for($y = 0; $y < 128; $y++) {
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if ($y < 3 || ($y < 5 && $this->random->nextBoolean ())) {
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if ($y < 3 || ($y < 5 && $this->random->nextBoolean ())) {
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$chunk->setBlockId($x, $y, $z, Block::BEDROCK);
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$chunk->setBlockId($x, $y, $z, Block::BEDROCK);
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continue;
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continue;
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@ -353,10 +353,10 @@ class BetterNormal extends Generator {
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$bellSize = 1 / self::$SMOOTH_SIZE;
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$bellSize = 1 / self::$SMOOTH_SIZE;
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$bellHeight = 2 * self::$SMOOTH_SIZE;
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$bellHeight = 2 * self::$SMOOTH_SIZE;
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for($sx = - self::$SMOOTH_SIZE; $sx <= self::$SMOOTH_SIZE; ++ $sx) {
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for($sx = - self::$SMOOTH_SIZE; $sx <= self::$SMOOTH_SIZE; $sx++) {
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self::$GAUSSIAN_KERNEL [$sx + self::$SMOOTH_SIZE] = [ ];
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self::$GAUSSIAN_KERNEL [$sx + self::$SMOOTH_SIZE] = [ ];
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for($sz = - self::$SMOOTH_SIZE; $sz <= self::$SMOOTH_SIZE; ++ $sz) {
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for($sz = - self::$SMOOTH_SIZE; $sz <= self::$SMOOTH_SIZE; $sz++) {
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$bx = $bellSize * $sx;
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$bx = $bellSize * $sx;
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$bz = $bellSize * $sz;
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$bz = $bellSize * $sz;
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self::$GAUSSIAN_KERNEL [$sx + self::$SMOOTH_SIZE] [$sz + self::$SMOOTH_SIZE] = $bellHeight * exp(- ($bx * $bx + $bz * $bz) / 2);
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self::$GAUSSIAN_KERNEL [$sx + self::$SMOOTH_SIZE] [$sz + self::$SMOOTH_SIZE] = $bellHeight * exp(- ($bx * $bx + $bz * $bz) / 2);
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@ -402,7 +402,7 @@ class BetterNormal extends Generator {
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}
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}
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}
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}
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return ++ $y;
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return $y++;
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}
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}
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/*
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/*
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@ -37,7 +37,7 @@ class BushPopulator extends AmountPopulator {
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public function populate(ChunkManager $level, $chunkX, $chunkZ, Random $random) {
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public function populate(ChunkManager $level, $chunkX, $chunkZ, Random $random) {
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$this->level = $level;
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$this->level = $level;
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$amount = $this->getAmount($random);
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$amount = $this->getAmount($random);
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for($i = 0; $i < $amount; ++ $i) {
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for($i = 0; $i < $amount; $i++) {
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$x = $random->nextRange($chunkX << 4, ($chunkX << 4) + 15);
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$x = $random->nextRange($chunkX << 4, ($chunkX << 4) + 15);
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$z = $random->nextRange($chunkZ << 4, ($chunkZ << 4) + 15);
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$z = $random->nextRange($chunkZ << 4, ($chunkZ << 4) + 15);
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$y = $this->getHighestWorkableBlock($x, $z);
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$y = $this->getHighestWorkableBlock($x, $z);
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@ -65,6 +65,6 @@ class BushPopulator extends AmountPopulator {
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}
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}
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}
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}
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return ++ $y;
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return $y++;
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}
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}
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}
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}
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@ -36,7 +36,7 @@ class CactusPopulator extends AmountPopulator {
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$this->level = $level;
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$this->level = $level;
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$amount = $this->getAmount($random);
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$amount = $this->getAmount($random);
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$cactus = new Cactus ();
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$cactus = new Cactus ();
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for($i = 0; $i < $amount; ++ $i) {
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for($i = 0; $i < $amount; $i++) {
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$x = $random->nextRange($chunkX * 16, $chunkX * 16 + 15);
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$x = $random->nextRange($chunkX * 16, $chunkX * 16 + 15);
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$z = $random->nextRange($chunkZ * 16, $chunkZ * 16 + 15);
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$z = $random->nextRange($chunkZ * 16, $chunkZ * 16 + 15);
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$y = $this->getHighestWorkableBlock($x, $z);
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$y = $this->getHighestWorkableBlock($x, $z);
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@ -58,6 +58,6 @@ class CactusPopulator extends AmountPopulator {
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break;
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break;
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}
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}
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}
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}
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return $y === 0 ? - 1 : ++ $y;
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return $y === 0 ? - 1 : $y++;
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}
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}
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}
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}
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@ -30,7 +30,7 @@ class CavePopulator extends AmountPopulator {
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public function populate(ChunkManager $level, $chunkX, $chunkZ, Random $random) {
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public function populate(ChunkManager $level, $chunkX, $chunkZ, Random $random) {
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$this->level = $level;
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$this->level = $level;
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$amount = $this->getAmount($random);
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$amount = $this->getAmount($random);
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for($i = 0; $i < $amount; ++ $i) {
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for($i = 0; $i < $amount; $i++) {
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$x = $random->nextRange($chunkX << 4, ($chunkX << 4) + 15);
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$x = $random->nextRange($chunkX << 4, ($chunkX << 4) + 15);
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$z = $random->nextRange($chunkZ << 4, ($chunkZ << 4) + 15);
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$z = $random->nextRange($chunkZ << 4, ($chunkZ << 4) + 15);
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$y = $random->nextRange(10, $this->getHighestWorkableBlock($x, $z ));
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$y = $random->nextRange(10, $this->getHighestWorkableBlock($x, $z ));
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@ -68,7 +68,7 @@ class CavePopulator extends AmountPopulator {
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}
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}
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}
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}
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return ++ $y;
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return $y++;
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}
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}
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/*
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/*
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@ -91,7 +91,6 @@ class CavePopulator extends AmountPopulator {
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}
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}
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}
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}
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}
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}
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/*
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/*
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* Generates a cave branch.
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* Generates a cave branch.
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* @param $x int
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* @param $x int
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@ -27,7 +27,7 @@ class DeadbushPopulator extends AmountPopulator {
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public function populate(ChunkManager $level, $chunkX, $chunkZ, Random $random) {
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public function populate(ChunkManager $level, $chunkX, $chunkZ, Random $random) {
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$this->level = $level;
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$this->level = $level;
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$amount = $this->getAmount($random);
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$amount = $this->getAmount($random);
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for($i = 0; $i < $amount; ++ $i) {
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for($i = 0; $i < $amount; $i++) {
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$x = $random->nextRange($chunkX * 16, $chunkX * 16 + 15);
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$x = $random->nextRange($chunkX * 16, $chunkX * 16 + 15);
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$z = $random->nextRange($chunkZ * 16, $chunkZ * 16 + 15);
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$z = $random->nextRange($chunkZ * 16, $chunkZ * 16 + 15);
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$y = $this->getHighestWorkableBlock($x, $z);
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$y = $this->getHighestWorkableBlock($x, $z);
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@ -50,6 +50,6 @@ class DeadbushPopulator extends AmountPopulator {
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break;
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break;
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}
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}
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}
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}
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return $y === 0 ? - 1 : ++ $y;
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return $y === 0 ? - 1 : $y++;
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}
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}
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}
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}
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64
src/Ad5001/BetterGen/populator/FallenTreePopulator.php
Normal file
64
src/Ad5001/BetterGen/populator/FallenTreePopulator.php
Normal file
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@ -0,0 +1,64 @@
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<?php
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/*
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* FallenTreePopulator from BetterGen
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* Copyright (C) Ad5001 2017
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* Licensed under the BoxOfDevs Public General LICENSE which can be found in the file LICENSE in the root directory
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* @author ad5001
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*/
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namespace Ad5001\BetterGen\populator;
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use pocketmine\block\Block;
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use pocketmine\level\ChunkManager;
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use pocketmine\utils\Random;
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use Ad5001\BetterGen\structure\FallenTree;
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use Ad5001\BetterGen\populator\AmountPopulator;
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class FallenTreePopulator extends AmountPopulator {
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protected $level;
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/*
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* Constructs the class
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* @param $type int
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*/
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public function __construct() {
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$this->setBaseAmount(1);
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$this->setRandomAmount(2);
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}
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/*
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* Populate the chunk
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* @param $level pocketmine\level\ChunkManager
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* @param $chunkX int
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* @param $chunkZ int
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* @param $random pocketmine\utils\Random
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*/
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public function populate(ChunkManager $level, $chunkX, $chunkZ, Random $random) {
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$this->level = $level;
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$amount = $this->getAmount($random);
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$fallenTree = new FallenTree();
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for($i = 0; $i < $amount; $i++) {
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$x = $random->nextRange($chunkX * 16, $chunkX * 16 + 15);
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$z = $random->nextRange($chunkZ * 16, $chunkZ * 16 + 15);
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$y = $this->getHighestWorkableBlock($x, $z);
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if ($y !== -1 and $fallenTree->canPlaceObject($level, $x, $y, $z, $random )) {
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$fallenTree->placeObject($level, $x, $y, $z);
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}
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}
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}
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/*
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* Gets the top block (y) on an x and z axes
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* @param $x int
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* @param $z int
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*/
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protected function getHighestWorkableBlock($x, $z) {
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for($y = 127; $y >= 0; -- $y) {
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$b = $this->level->getBlockIdAt($x, $y, $z);
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if ($b !== Block::AIR and $b !== Block::LEAVES and $b !== Block::LEAVES2) {
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break;
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}
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}
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return $y === 0 ? - 1 : $y++;
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}
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}
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@ -68,7 +68,7 @@ class FloatingIslandPopulator extends AmountPopulator {
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}
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}
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}
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}
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return ++ $y;
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return $y++;
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}
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}
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@ -51,6 +51,6 @@ class IglooPopulator extends AmountPopulator {
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}
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}
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}
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}
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return ++ $y;
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return $y++;
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}
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}
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}
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}
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@ -60,6 +60,6 @@ class LakePopulator extends AmountPopulator {
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}
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}
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}
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}
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return ++ $y;
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return $y++;
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}
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}
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}
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}
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@ -77,7 +77,7 @@ class RavinePopulator extends AmountPopulator {
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}
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}
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}
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}
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return ++ $y;
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return $y++;
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}
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}
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/*
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/*
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@ -36,7 +36,7 @@ class SugarCanePopulator extends AmountPopulator {
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$this->level = $level;
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$this->level = $level;
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$amount = $this->getAmount($random);
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$amount = $this->getAmount($random);
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$sugarcane = new SugarCane ();
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$sugarcane = new SugarCane ();
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for($i = 0; $i < $amount; ++ $i) {
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for($i = 0; $i < $amount; $i++) {
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$x = $random->nextRange($chunkX * 16, $chunkX * 16 + 15);
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$x = $random->nextRange($chunkX * 16, $chunkX * 16 + 15);
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$z = $random->nextRange($chunkZ * 16, $chunkZ * 16 + 15);
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$z = $random->nextRange($chunkZ * 16, $chunkZ * 16 + 15);
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$y = $this->getHighestWorkableBlock($x, $z);
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$y = $this->getHighestWorkableBlock($x, $z);
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@ -58,6 +58,6 @@ class SugarCanePopulator extends AmountPopulator {
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break;
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break;
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}
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}
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}
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}
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return $y === 0 ? - 1 : ++ $y;
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return $y === 0 ? - 1 : $y++;
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}
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}
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}
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}
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@ -49,6 +49,6 @@ class TemplePopulator extends AmountPopulator {
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}
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}
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}
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}
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return ++ $y;
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return $y++;
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}
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}
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}
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}
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@ -41,7 +41,7 @@ class TreePopulator extends AmountPopulator {
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public function populate(ChunkManager $level, $chunkX, $chunkZ, Random $random) {
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public function populate(ChunkManager $level, $chunkX, $chunkZ, Random $random) {
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$this->level = $level;
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$this->level = $level;
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$amount = $this->getAmount($random);
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$amount = $this->getAmount($random);
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for($i = 0; $i < $amount; ++ $i) {
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for($i = 0; $i < $amount; $i++) {
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$x = $random->nextRange($chunkX << 4, ($chunkX << 4) + 15);
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$x = $random->nextRange($chunkX << 4, ($chunkX << 4) + 15);
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$z = $random->nextRange($chunkZ << 4, ($chunkZ << 4) + 15);
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$z = $random->nextRange($chunkZ << 4, ($chunkZ << 4) + 15);
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$y = $this->getHighestWorkableBlock($x, $z);
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$y = $this->getHighestWorkableBlock($x, $z);
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@ -70,6 +70,6 @@ class TreePopulator extends AmountPopulator {
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}
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}
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}
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}
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return ++ $y;
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return $y++;
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}
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}
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}
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}
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@ -49,6 +49,6 @@ class WellPopulator extends AmountPopulator {
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}
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}
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}
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}
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return ++ $y;
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return $y++;
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}
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}
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}
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}
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76
src/Ad5001/BetterGen/structure/FallenTree.php
Normal file
76
src/Ad5001/BetterGen/structure/FallenTree.php
Normal file
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@ -0,0 +1,76 @@
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<?php
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/*
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* Bush from BetterGen
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* Copyright (C) Ad5001 2017
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* Licensed under the BoxOfDevs Public General LICENSE which can be found in the file LICENSE in the root directory
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* @author ad5001
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*/
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namespace Ad5001\BetterGen\structure;
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use pocketmine\block\Leaves;
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use pocketmine\block\Block;
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use pocketmine\level\ChunkManager;
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use pocketmine\utils\Random;
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use pocketmine\math\Vector3;
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use pocketmine\level\generator\object\Object;
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class Bush extends Object {
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public $overridable = [
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Block::AIR => true,
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17 => true,
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Block::SNOW_LAYER => true,
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Block::LOG2 => true
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];
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protected $trunk;
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protected $direction;
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/*
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* Constructs the class
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* @param $trunkId int
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* @param $trunkData int
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*/
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public function __construct($trunk = Block::WOOD, $trunkData = 0) {
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$this->trunk = [
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$trunkId,
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$trunkData
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];
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}
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/*
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* Places a fallen tree
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* @param $level pocketmine\level\ChunkManager
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* @param $x int
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* @param $y int
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* @param $z int
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||||||
|
* @param $random pocketmine\utils\Random
|
||||||
|
*/
|
||||||
|
public function placeObject(ChunkManager $level, $x, $y, $z, Random $random) {
|
||||||
|
$number = $random->nextBoundedInt(6);
|
||||||
|
$pos = new Vector3($x, $y, $z);
|
||||||
|
$this->placeLeaf($pos->x, $pos->y, $pos->z, $level);
|
||||||
|
for($i = 0; $i < $number; $i ++) {
|
||||||
|
$transfer = $random->nextBoolean ();
|
||||||
|
$direction = $random->nextBoundedInt(4);
|
||||||
|
$newPos = $pos->getSide($direction);
|
||||||
|
if ($transfer)
|
||||||
|
$pos = $newPos;
|
||||||
|
$this->placeLeaf($newPos->x, $newPos->y, $newPos->z, $level);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/*
|
||||||
|
* Places a Block
|
||||||
|
* @param $x int
|
||||||
|
* @param $y int
|
||||||
|
* @param $z int
|
||||||
|
* @param $level pocketmine\level\ChunkManager
|
||||||
|
*/
|
||||||
|
public function placeBlock($x, $y, $z, ChunkManager $level) {
|
||||||
|
if (isset($this->overridable [$level->getBlockIdAt($x, $y, $z )] ) && ! isset($this->overridable [$level->getBlockIdAt($x, $y - 1, $z )] )) {
|
||||||
|
$level->setBlockIdAt($x, $y, $z, $this->trunk [0]);
|
||||||
|
$level->setBlockDataAt($x, $y, $z, $this->trunk [1]);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
Loading…
Reference in a new issue