2017-04-23 14:42:51 +00:00
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<?php
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2017-05-10 15:03:04 +00:00
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/**
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* ____ __ __ ____
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* /\ _`\ /\ \__ /\ \__ /\ _`\
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* \ \ \L\ \ __ \ \ ,_\\ \ ,_\ __ _ __ \ \ \L\_\ __ ___
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* \ \ _ <' /'__`\\ \ \/ \ \ \/ /'__`\/\`'__\\ \ \L_L /'__`\ /' _ `\
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* \ \ \L\ \/\ __/ \ \ \_ \ \ \_ /\ __/\ \ \/ \ \ \/, \/\ __/ /\ \/\ \
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* \ \____/\ \____\ \ \__\ \ \__\\ \____\\ \_\ \ \____/\ \____\\ \_\ \_\
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* \/___/ \/____/ \/__/ \/__/ \/____/ \/_/ \/___/ \/____/ \/_/\/_/
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2017-05-11 11:29:22 +00:00
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* Tomorrow's pocketmine generator.
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2017-05-10 15:03:04 +00:00
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* @author Ad5001
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* @link https://github.com/Ad5001/BetterGen
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2017-04-23 14:42:51 +00:00
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*/
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namespace Ad5001\BetterGen\biome;
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use pocketmine\block\Block;
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2017-05-11 12:07:26 +00:00
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use pocketmine\level\generator\biome\Biome;
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2017-04-23 14:42:51 +00:00
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class BetterRiver extends Biome {
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public function __construct() {
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$this->clearPopulators ();
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2017-04-29 09:59:44 +00:00
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$this->setGroundCover([
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Block::get(Block::SAND, 0 ),
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Block::get(Block::SAND, 0 ),
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Block::get(Block::SAND, 0 ),
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Block::get(Block::SANDSTONE, 0 ),
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Block::get(Block::SANDSTONE, 0 ),
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Block::get(Block::SANDSTONE, 0 ),
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Block::get(Block::SANDSTONE, 0 ),
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Block::get(Block::SANDSTONE, 0 ),
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Block::get(Block::SANDSTONE, 0 ),
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Block::get(Block::SANDSTONE, 0 ),
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Block::get(Block::SANDSTONE, 0 )
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]);
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2017-04-23 14:42:51 +00:00
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2017-04-29 09:59:44 +00:00
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$this->setElevation(60, 60);
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2017-04-23 14:42:51 +00:00
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$this->temperature = 0.5;
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$this->rainfall = 0.7;
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}
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public function getName() {
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2017-05-10 15:03:04 +00:00
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return "BetterRiver";
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2017-04-23 14:42:51 +00:00
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}
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/*
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2017-05-11 11:29:22 +00:00
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* Returns the ID relatively.
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2017-04-23 14:42:51 +00:00
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*/
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public function getId() {
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return Biome::RIVER;
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}
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}
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