BetterBlocks/src/Ad5001/BetterBlocks/Main.php

236 rindas
12 KiB
PHP

<?php
# ____ _ _ ____ _ _
# | __ ) ___ | |_ | |_ ___ _ __ | __ ) | | ___ ___ | | __ ___
# | _ \ / _ \ | __| | __| / _ \ | '__| | _ \ | | / _ \ / __| | |/ / / __|
# | |_) | | __/ | |_ | |_ | __/ | | | |_) | | | | (_) | | (__ | < \__ \
# |____/ \___| \__| \__| \___| |_| |____/ |_| \___/ \___| |_|\_\ |___/
#
# Extends your Minecraft PE blocks palette ! For PocketMine.
namespace Ad5001\BetterBlocks;
use pocketmine\event\Listener;
use pocketmine\plugin\PluginBase;
use pocketmine\Server;
use pocketmine\Player;
use pocketmine\tile\Tile;
use pocketmine\item\Item;
use pocketmine\inventory\ShapedRecipe;
use pocketmine\math\Vector3;
use pocketmine\block\Block;
use pocketmine\event\block\BlockBreakEvent;
use pocketmine\nbt\NBT;
use pocketmine\nbt\tag\ListTag;
use Ad5001\BetterBlocks\CustomBlockData\FallableTile;
use Ad5001\BetterBlocks\CustomBlockData\GraveTile;
use Ad5001\BetterBlocks\CustomBlockData\RedstonePoweringTile;
use Ad5001\BetterBlocks\CustomBlockData\SoundHolderTile;
use Ad5001\BetterBlocks\CustomBlockData\StickTile;
use Ad5001\BetterBlocks\CustomBlockData\VacuumTile;
use Ad5001\BetterBlocks\tasks\AttractTask;
use Ad5001\BetterBlocks\tasks\BlockRegenerateTask;
use Ad5001\BetterBlocks\tasks\Drop2CraftTask;
class Main extends PluginBase implements Listener {
static $instance;
public function onEnable(){
self::$instance = $this;
// Registering recipes
$ep = Item::get(368, 0);
// Sticky Slime block
$ssb = Item::get(165, 0);
$ssb->setCustomName("§rSticky Slime Block");
$ssb->setNamedTag(NBT::parseJSON('{"isStickable":"true"}'));
$this->getServer()->getCraftingManager()->registerRecipe((new ShapedRecipe($ssb, 3, 3))->addIngredient(1, 1, $ep)->addIngredient(1, 2, Item::get(165, 0)));
// Vacuum Hopper
$vh = Item::get(410, 0);
$vh->setNamedTag(NBT::parseJSON('{"isVacuum":"true"}'));
$vh->setCustomName("§rVacuum Item Hopper");
$this->getServer()->getCraftingManager()->registerRecipe((new ShapedRecipe($vh, 3, 3))->addIngredient(1, 0, $ep)->addIngredient(0, 0, Item::get(410, 0))->addIngredient(0, 1, Item::get(49, 0)));
// Trappers (used to create trap blocks)
$vh = Item::get(69, 0);
$vh->setNamedTag(NBT::parseJSON('{"isTrapper":"true"}'));
$vh->setCustomName("§rTrapper");
$this->getServer()->getCraftingManager()->registerRecipe((new ShapedRecipe($vh, 3, 3))->addIngredient(1, 1, Item::get(70, 0))->addIngredient(0, 0, Item::get(331, 0)));
// Hammes (for fallable blocks)
// Wooden
$wt = Item::get(271, 0);
$wt->setNamedTag(NBT::parseJSON('{"isHammer":"true"}'));
$wt->setCustomName("§rWooden Hammer");
$this->getServer()->getCraftingManager()->registerRecipe((new ShapedRecipe($wt, 3, 3))->addIngredient(2, 0, Item::get(280, 0))->addIngredient(1, 1, Item::get(280, 0))->addIngredient(0, 1, Item::get(5, 0))->addIngredient(0, 2, Item::get(5, 0))->addIngredient(1, 2, Item::get(5, 0)));
// Stone
$wt = Item::get(275, 0);
$wt->setNamedTag(NBT::parseJSON('{"isHammer":"true"}'));
$wt->setCustomName("§rStone Hammer");
$this->getServer()->getCraftingManager()->registerRecipe((new ShapedRecipe($wt, 3, 3))->addIngredient(2, 0, Item::get(280, 0))->addIngredient(1, 1, Item::get(280, 0))->addIngredient(0, 1, Item::get(4, 0))->addIngredient(0, 2, Item::get(4, 0))->addIngredient(1, 2, Item::get(4, 0)));
// Iron
$wt = Item::get(258, 0);
$wt->setNamedTag(NBT::parseJSON('{"isHammer":"true"}'));
$wt->setCustomName("§rIron Hammer");
$this->getServer()->getCraftingManager()->registerRecipe((new ShapedRecipe($wt, 3, 3))->addIngredient(2, 0, Item::get(280, 0))->addIngredient(1, 1, Item::get(280, 0))->addIngredient(0, 1, Item::get(265, 0))->addIngredient(0, 2, Item::get(265, 0))->addIngredient(1, 2, Item::get(265, 0)));
// Gold
$wt = Item::get(286, 0);
$wt->setNamedTag(NBT::parseJSON('{"isHammer":"true"}'));
$wt->setCustomName("§rGold Hammer");
$this->getServer()->getCraftingManager()->registerRecipe((new ShapedRecipe($wt, 3, 3))->addIngredient(2, 0, Item::get(280, 0))->addIngredient(1, 1, Item::get(280, 0))->addIngredient(0, 1, Item::get(266, 0))->addIngredient(0, 2, Item::get(266, 0))->addIngredient(1, 2, Item::get(266, 0)));
// Diamond
$wt = Item::get(279, 0);
$wt->setNamedTag(NBT::parseJSON('{"isHammer":"true"}'));
$wt->setCustomName("§rDiamond Hammer");
$this->getServer()->getCraftingManager()->registerRecipe((new ShapedRecipe($wt, 3, 3))->addIngredient(2, 0, Item::get(280, 0))->addIngredient(1, 1, Item::get(280, 0))->addIngredient(0, 1, Item::get(264, 0))->addIngredient(0, 2, Item::get(264, 0))->addIngredient(1, 2, Item::get(264, 0)));
// Registering tiles
Tile::registerTile(FallableTile::class);
Tile::registerTile(GraveTile::class);
Tile::registerTile(RedstonePoweringTile::class);
Tile::registerTile(SoundHolderTile::class);
Tile::registerTile(StickTile::class);
Tile::registerTile(VacuumTile::class);
$this->getServer()->getPluginManager()->registerEvents($this, $this);
$this->saveDefaultConfig();
}
/*
When a custom block item is placed (Sticcky Slime Blocks, Vaccum hoppers and for Trap Blocks)
@param $event \pocketmine\event\block\BlockPlaceEvent
@retu
*/
public function onBlockPlace(\pocketmine\event\block\BlockPlaceEvent $event) {
if(isset($event->getItem()->getNamedTag()->isStickable) && $event->getItem()->getNamedTag()->isStickable->getValue() == "true") {
Tile::createTile("StickTile", $event->getBlock()->getLevel()->getChunk($event->getBlock()->x >> 4, $event->getBlock()->z >> 4), NBT::parseJSON(json_encode([$event->getBlock()->x, $event->getBlock()->y, $event->getBlock()->z], JSON_FORCE_OBJECT)));
} elseif(isset($event->getItem()->getNamedTag()->isVacuum) && $event->getItem()->getNamedTag()->isVacuum->getValue() == "true") {
Tile::createTile("VacuumTile", $event->getBlock()->getLevel()->getChunk($event->getBlock()->x >> 4, $event->getBlock()->z >> 4), NBT::parseJSON(json_encode([$event->getBlock()->x, $event->getBlock()->y, $event->getBlock()->z], JSON_FORCE_OBJECT)));
} elseif(isset($event->getItem()->getNamedTag()->isTrapper) && $event->getItem()->getNamedTag()->isTrapper->getValue() == "true") {
Tile::createTile("TrapTile", $event->getBlock()->getLevel()->getChunk($event->getBlock()->x >> 4, $event->getBlock()->z >> 4), NBT::parseJSON(json_encode([$event->getBlock()->x, $event->getBlock()->y - 1, $event->getBlock()->z], JSON_FORCE_OBJECT)));
$this->getServer()->getScheduler()->scheduleDelayedTask(new BlockRegenerateTask($this, Block::get(0, 0), $event->getBlock()->getLevel()), 30); // Clears the lever
}
}
/*
Checks when a block breaks to drop the item if custom block.
@param $event BlockBreakEvent
*/
public function onBlockBreak(BlockBreakEvent $event) {
//1
$block = $event->getBlock();
if($event->getBlock()->getLevel()->getTile($block) instanceof CustomBlockData && !$event->isCancelled()) {
switch(substr(get_class($event->getBlock()->getLevel()->getTile($block)), 36)) {
case "GraveTile":
$event->getBlock()->getLevel()->getTile($block)->drop();
break;
case "RedstonePoweringTile":
$redstoneblock = Item::get(152, 0);
$event->setDrops(array_merge([$redstoneblock], $event->getDrops()));
break;
case "SoundHolderTile":
$noteblock = Item::get(25, 0);
$event->setDrops(array_merge([$noteblock], $event->getDrops()));
break;
case "StickTile":
$ssb = Item::get(165, 0);
$ssb->setCustomName("§rSticky Slime Block");
$ssb->setNamedTag(NBT::parseJSON('{"isStickable":"true"}'));
$event->setDrops([$ssb]);
break;
case "TrapTile":
break;
case "VacuumTile":
$vh = Item::get(410, 0);
$vh->setNamedTag(NBT::parseJSON('{"isVacuum":"true"}'));
$vh->setCustomName("§rVacuum Item Hopper");
$event->setDrops([$vh]);
break;
}
}
}
/*
Check if a player touches a block. Check if he right clicks ill a hammer.
@param $event \pocketmine\event\player\PlayerInteractEvent
*/
public function onInteract(\pocketmine\event\player\PlayerInteractEvent $event) {
if(isset($event->getItem()->getNamedTag()->isHammer) && $event->getItem()->getNamedTag()->isHammer == "true" && !($event->getBlock() instanceof \pocketmine\block\Fallable) && !($event->getBlock()->getLevel()->getTile($event->getBlock()) instanceof Tile)) {
Tile::createTile("FallableTile", $event->getBlock()->getLevel()->getChunk($event->getBlock()->x >> 4, $event->getBlock()->z >> 4), NBT::parseJSON('{"x":"'.$event->getBlock()->x.'","y":"' .$event->getBlock()->y.'","z":"'. $event->getBlock()->z . '"}'));
$event->getPlayer()->sendPopup("This block seems now unstable... You shouldn't walk on it...");
}
}
/*
Detects when a player drops an item to set it as "Droped by the player" to build some custom blocks.
@param $event \pocketmine\event\player\PlayerDropItemEvent
*/
public function onPlayerItemDrop(\pocketmine\event\player\PlayerDropItemEvent $event) {
$event->getItem()->setNamedTag(NBT::parseJSON('{"isDropedByPlayer":"true"}'));
}
/*
Checks when a player death to set up a grave.
@param $event \pocketmine\event\player\PlayerDeathEvent
*/
public function onPlayerDeath(\pocketmine\event\player\PlayerDeathEvent $event) {
$player = $event->getPlayer();
$cause = $player->getLastDamageCause();
$nbt = NBT::parseJSON(json_encode([
"x" => $player->x,
"y" => $player->y,
"z" => $player->z,
"Player" => $player->getName(),
"DeathCause" => $cause == null ? 14 : $cause->getCause(),
"Params" => $event->getDeathMessage()->getParameters()
], JSON_FORCE_OBJECT));
$nbt->Items = new ListTag("Items", []);
$nbt->Items->setTagType(NBT::TAG_Compound);
foreach($event->getDrops() as $index => $content) {
$nbt->Items[$index] = $content->nbtSerialize();
}
$event->setDrops([]);
Tile::createTile("GraveTile", $player->getLevel()->getChunk($player->x >> 4, $player->z >> 4), $nbt);
}
/*
Checks when a player moves to 1) Trigger traps blocks, 2) Set person as sticky 3) Makes fallable block fall if a player walks on it.
@param $event \pocketmine\event\player\PlayerMoveEvent
*/
public function onPlayerMove(\pocketmine\event\player\PlayerMoveEvent $event) {
$v3Under = $event->getPlayer()->round();
$v3Under->y--;
$v3Upper = $event->getPlayer()->round();
$v3Upper->y += 2;
$tileUnder = $event->getPlayer()->getLevel()->getTile($v3Under);
$tileUpper = $event->getPlayer()->getLevel()->getTile($v3Upper);
// 1)
if($tileUnder instanceof TrapTile) {
$block = clone $event->getPlayer()->getLevel()->getBlock($v3Under);
$event->getPlayer()->getLevel()->setBlock($v3Under, Block::get(0, 0));
$this->getServer()->getScheduler()->scheduleDelayedTask(new BlockRegenerateTask($this, $block, $event->getPlayer()->getLevel()), 30);
}
// 2)
if($tileUnder instanceof StickTile || $tileUpper instanceof StickTile) {
$event->getPlayer()->setMotion($event->getPlayer()->getMotion()->x, 0, $event->getPlayer()->getMotion()->z);
}
// 3)
if($tileUnder instanceof FallableTile) {
$tileUnder->fall();
}
}
}