Stickable)) $nbt->Stickable = new StringTag("Stickable", "true"); parent::__construct($chunk, $nbt); } /* Sets if the block can stick when a player walks on it. @param $stickable bool */ public function setStickable(bool $stickable) { if($stickable) { $this->namedtag->Stickable->setValue("true"); } else { $this->namedtag->Stickable->setValue("false"); } return $this; } /* Check if the block is stickable. @return bool */ public function isStickable() : bool { if($this->namedtag->Stickable->getValue() == "false") { return false; } return true; } }